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Modding Database

Up to date with Steam · checked 27s ago· Viewing build 6738 (Oct 02 2026), not the latest

citadel_ability_nikuman

Rejuvenating Auroraability

class citadel_ability_nikuman · Dynamo Signature 3 · inherits from signature_base

Deadworks (C#)
pawn.AddAbility("citadel_ability_nikuman", (ushort)EAbilitySlot.Signature3);
pawn.RemoveAbility("citadel_ability_nikuman");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
NoChannel0+1
TechPowerSpirit Power0TECH_POWER
WeaponPowerWeapon Damage0WEAPON_POWER
AbilityChargesCharges0
AbilityCooldownCooldown48+-20
AbilityDurationDuration0
AbilityCastDelayCast Delay0
AbilityCastRangeCast Range0
ChannelMoveSpeed-1
HealingPerSecondHealth Restored30
AbilityChannelTimeChannel Duration5+1
AuraLingerDuration1.0
MovementSpeedBonus0m+4mMOVEMENT_SPEED_MAX
AbilityResourceCost0
HealMaxHealthPercentMax Health Restored0+2.5
AbilityUnitTargetLimit1
ShareWithFriendsRadiusFriendly Heal Radius8m
AbilityPostCastDuration0
MovementSpeedBonusDurationMove Speed Duration0+8
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
citadel_ability_nikuman/heal_targetmodifier_baseMovementSpeedBonus
citadel_ability_nikuman/modifier_nikumanmodifier_nikuman

VData

_class"citadel_ability_nikuman"
_editor
1 key
{
  "folder_name": "Hero Dynamo"
}
_multibase
1 item
[
  "signature_base"
]
m_HUDPanel
1 key
{
  "m_vecHUDElements": [
    {
      "m_Style": "panorama/styles/ability_hud_elements/abilities_dynamo.vcss",
      "m_eType": "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS",
      "m_Layout": "file://{resources}/layout/ability_hud_elements/element_progress_bar_text.vxml",
      "m_strContext": "channel",
      "m_bReverseProgress": true
    }
  ]
}
m_iMaxLevel1
m_iUpdateTime1691688900
m_eAbilityType"EAbilityType_Signature"
m_strCastSound""
m_bStartTrainedfalse
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_NikumanModifier
13 keys
{
  "_class": "modifier_nikuman",
  "m_bIsHidden": true,
  "m_sStartSound": "Dynamo.A3.Heal.Cast",
  "m_SelfParticle": "particles/abilities/dynamo/dynamo_heal_buff.vpcf",
  "m_sExpiredSound": "Dynamo.A3.Heal.End",
  "_my_subclass_name": "modifier_nikuman",
  "m_AOEFriendParticle": "",
  "m_sAmbientLoopingSound": "Dynamo.A3.Heal.Loop",
  "m_cameraSequenceCreated": {
    "m_bIsEmpty": false,
    "m_strToken": "",
    "m_nPriority": 1,
    "m_vecFOVOperations": [],
    "m_vecDistanceOperations": [],
    "m_vecTargetPosOperations": [],
    "m_vecVertOffsetOperations": [],
    "m_vecHorizOffsetOperations": []
  },
  "m_cameraSequenceRemoved": {
    "m_bIsEmpty": false,
    "m_strToken": "",
    "m_nPriority": 1,
    "m_vecFOVOperations": [],
    "m_vecDistanceOperations": [],
    "m_vecTargetPosOperations": [],
    "m_vecVertOffsetOperations": [],
    "m_vecHorizOffsetOperations": []
  },
  "m_modifierProvidedByAura": {
    "_class": "modifier_base",
    "m_bIsHidden": true,
    "m_sStartSound": "Player.Heal.Burst.Small",
    "_my_subclass_name": "heal_target",
    "m_strParticleEffect": "particles/abilities/dynamo/dynamo_heal_ally_buff.vpcf",
    "m_strSmallIconCssClass": "enhanced_move_speed",
    "m_strParticleEffectConfig": "preview",
    "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
      "MovementSpeedBonus"
    ]
  },
  "m_bDurationCanBeTimeScaled": true,
  "m_strAmbientLoopingLocalPlayerSound": ""
}
m_strAbilityImage"file://{images}/hud/abilities/sumo/sumo_pork_bun.psd"
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentBonus_label"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost0
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetFlags"CITADEL_UNIT_TARGET_FLAG_ALLOW_SMALL_DEPLOYABLES"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_HERO_FRIENDLY | CITADEL_UNIT_TARGET_TROOPER_FRIENDLY | CITADEL_UNIT_TARGET_MINION_FRIENDLY"
m_strAG2CastingAction""
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_CAN_HEAL_PLAYERS | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_REQUIRE_ABILITY_BUTTON_TO_CANCEL | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
m_nAbillityUnlocksCost1
m_AbilityTooltipDetails
1 key
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#citadel_ability_nikuman_desc",
      "m_vecBasicProperties": [
        "ShareWithFriendsRadius"
      ],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "HealingPerSecond"
            },
            {
              "m_strImportantProperty": "AbilityChannelTime"
            }
          ]
        }
      ]
    }
  ]
}
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam"e_Rejuvenating"
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_strAG2ChannelingAction""
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_strAG2CastCompletedAction""
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/dynamo_nikuman.webm
  2. 6696–6701first dumped