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Modding Database

Up to date with Steam · checked 19s ago· Viewing build 6728 (Oct 01 2026), not the latest

citadel_ability_shiv_dagger

Serrated Knivesability

class citadel_ability_shiv_dagger · Shiv Signature 1 · inherits from signature_base

Deadworks (C#)
pawn.AddAbility("citadel_ability_shiv_dagger", (ushort)EAbilitySlot.Signature1);
pawn.RemoveAbility("citadel_ability_shiv_dagger");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
TechPowerSpirit Power0TECH_POWER
WeaponPowerWeapon Damage0WEAPON_POWER
ImpactDamageImpact Damage0
MovementSlowMovement Slow28
BleedDurationBleed Duration5+2
BleedTickRate1
AbilityChargesCharges2+2
AbilityCooldownCooldown16
AbilityDurationDuration0
AbilityCastDelayCast Delay0
AbilityCastRangeCast Range0
BleedDPSPerStackBleed DPS Per Knife10+0.07 scaling
ChannelMoveSpeed-1
AbilityChannelTimeChannel Duration0.2
AbilityResourceCost0
AbilityUnitTargetLimit1
AbilityPostCastDuration0.3
AbilityCooldownBetweenChargeCharge Delay2
FullRageCurrentHealthDamagePctCurrent Health Damage3.5

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
citadel_ability_shiv_dagger/modifier_shiv_thrown_shiv_damage_debuffmodifier_shiv_thrown_shiv_damage_debuff
citadel_ability_shiv_dagger/modifier_shiv_thrown_shiv_slow_debuff Serrated Knifemodifier_shiv_thrown_shiv_slow_debuff

VData

_class"citadel_ability_shiv_dagger"
_editor
1 key
{
  "folder_name": "Hero Shiv"
}
_multibase
1 item
[
  "signature_base"
]
m_iMaxLevel1
m_iUpdateTime1668192829
m_eAbilityType"EAbilityType_Signature"
m_bStartTrainedfalse
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flRange": 10000,
    "m_iClipSize": 1,
    "m_flBulletSpeed": 4500,
    "m_flBulletRadius": 23,
    "m_flBulletLifetime": 3,
    "m_mapImpactEffects": {
      "default": {
        "m_strSound": "Shiv.Dagger.Surface.Impact"
      }
    },
    "m_vecScatterOffsets": [
      [
        0,
        0
      ],
      [
        2,
        0
      ],
      [
        -2,
        0
      ]
    ],
    "m_strBulletWhizSound": "Shiv.Dagger.Whizby",
    "m_flBulletGravityScale": 0.2,
    "m_flBulletRadiusVsWorld": 5,
    "m_strWeaponImpactEffect": "",
    "m_flDamageFalloffEndRange": -1,
    "m_szMuzzleFlashEffectName": "",
    "m_bHitOnceAcrossAllBullets": true,
    "m_flDamageFalloffStartRange": -1,
    "m_szBulletTravelTracerParticle": "particles/abilities/shiv/shiv_thrown_shiv.vpcf"
  }
}
m_projectileInfo
6 keys
{
  "m_flSpeed": 650,
  "m_HitSound": "Shiv.Dagger.Surface.Impact",
  "m_particle": "particles/abilities/shiv/shiv_thrown_shiv.vpcf",
  "m_flTriggerRadius": 15,
  "m_flTrackingEndTime": 1,
  "m_bHideWarningParticle": 1
}
m_strAbilityImage"file://{images}/hud/abilities/shiv/shiv_toss.psd"
m_strChannelSound"Shiv.Dagger.Cast"
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentBonus_label"
m_strDaggerHitSound"Shiv.Dagger.Hit"
m_SlowDebuffModifier
4 keys
{
  "_class": "modifier_shiv_thrown_shiv_slow_debuff",
  "m_bIsHidden": true,
  "m_eDebuffType": "MODIFIER_DEBUFF_YES",
  "_my_subclass_name": "modifier_shiv_thrown_shiv_slow_debuff"
}
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost0
m_DaggerStuckParticle"particles/abilities/shiv/shiv_stuck_dagger.vpcf"
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY | CITADEL_UNIT_TARGET_GOLD_ORBS"
m_strAG2CastingAction""
m_strDamageTakenSound""
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CLEAVE_DISABLED | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
m_DaggerImpactParticle"particles/abilities/shiv/shiv_thrown_shiv_impact.vpcf"
m_DamageDebuffModifier
13 keys
{
  "_class": "modifier_shiv_thrown_shiv_damage_debuff",
  "m_eDebuffType": "MODIFIER_DEBUFF_YES",
  "m_nAttributes": "MODIFIER_ATTRIBUTE_MULTIPLE",
  "m_sStartSound": "",
  "_my_subclass_name": "modifier_shiv_thrown_shiv_damage_debuff",
  "m_sLocalizationName": "modifier_shiv_thrown_shiv_damage_debuff",
  "m_strParticleEffect": "",
  "m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_CASTER_ONLY",
  "m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
  "m_sAmbientLoopingSound": "StatusEffects.Bleeding",
  "m_strSmallIconCssClass": "shiv_dagger",
  "m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR",
  "m_nAmbientLoopingSoundRecipients": "MODIFIER_SOUND_RECIPIENT_PARENT_IS_LOCAL_PLAYER"
}
m_nAbillityUnlocksCost1
m_strSecondaryStatName"citadel_ability_shiv_dagger_dot"
m_AbilityTooltipDetails
1 key
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#citadel_ability_shiv_dagger_desc",
      "m_vecBasicProperties": [],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "ImpactDamage"
            },
            {
              "m_strImportantProperty": "BleedDPSPerStack"
            },
            {
              "m_strImportantProperty": "BleedDuration"
            }
          ]
        }
      ]
    },
    {
      "m_strLocString": "#citadel_ability_shiv_dagger_max_rage_desc",
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "FullRageCurrentHealthDamagePct"
            },
            {
              "m_strImportantProperty": "MovementSlow"
            }
          ],
          "m_strPropertiesTitleLocString": ""
        }
      ]
    }
  ]
}
m_DaggerExplodeParticle"particles/abilities/shiv/shiv_thrown_shiv_explode.vpcf"
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam"b_ShivDagger"
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_SPHERE"
m_strAG2ChannelingAction"shiv_dagger"
m_strHitConfirmationSound""
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_NONE"
m_strAG2CastCompletedAction""
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flRange = 10000
      		m_iClipSize = 1
      		m_flBulletSpeed = 4500
      		m_flBulletRadius = 23
      		m_flBulletLifetime = 3
      		m_mapImpactEffects = 
      		{
      			default = 
      			{
      				m_strSound = "Shiv.Dagger.Surface.Impact"
      			}
      		}
      		m_vecScatterOffsets = 
      		[
      			[ 0, 0 ],
      			[ 2, 0 ],
      			[ -2, 0 ],
      		]
      		m_strBulletWhizSound = "Shiv.Dagger.Whizby"
      		m_flBulletGravityScale = 0.2
      		m_flBulletRadiusVsWorld = 5
      		m_strWeaponImpactEffect = ""
      		m_flDamageFalloffEndRange = -1
      		m_szMuzzleFlashEffectName = ""
      		m_bHitOnceAcrossAllBullets = true
      		m_flDamageFalloffStartRange = -1
      		m_szBulletTravelTracerParticle = "particles/abilities/shiv/shiv_thrown_shiv.vpcf"
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 16 keys }
      {
      	m_flRange = 10000
      	m_iClipSize = 1
      	m_flBulletSpeed = 4500
      	m_flBulletRadius = 23
      	m_flBulletLifetime = 3
      	m_mapImpactEffects = 
      	{
      		default = 
      		{
      			m_strSound = "Shiv.Dagger.Surface.Impact"
      		}
      	}
      	m_vecScatterOffsets = 
      	[
      		[ 0, 0 ],
      		[ 2, 0 ],
      		[ -2, 0 ],
      	]
      	m_strBulletWhizSound = "Shiv.Dagger.Whizby"
      	m_flBulletGravityScale = 0.2
      	m_flBulletRadiusVsWorld = 5
      	m_strWeaponImpactEffect = ""
      	m_flDamageFalloffEndRange = -1
      	m_szMuzzleFlashEffectName = ""
      	m_bHitOnceAcrossAllBullets = true
      	m_flDamageFalloffStartRange = -1
      	m_szBulletTravelTracerParticle = "particles/abilities/shiv/shiv_thrown_shiv.vpcf"
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/shiv_throw_shiv.webm
  2. 6696–6701first dumped