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Modding Database

Up to date with Steam · checked 10s ago· Viewing build 6723 (Sep 30 2026), not the latest

citadel_ability_shiv_dash

Slice and Diceability

class citadel_ability_shiv_dash · Shiv Signature 2 · inherits from signature_base

Deadworks (C#)
pawn.AddAbility("citadel_ability_shiv_dash", (ushort)EAbilitySlot.Signature2);
pawn.RemoveAbility("citadel_ability_shiv_dash");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
DashRangeDash Range12m+2m
DashSpeedDash Speed2400
TechPowerSpirit Power0TECH_POWER
DashRadiusRadius2.5m
TurnRateMax0
WeaponPowerWeapon Damage0WEAPON_POWER
ImpactDamageImpact Damage75+50
AbilityChargesCharges0
CameraDistance250
DebuffDurationDebuff Duration14
AbilityCooldownCooldown16+-6
AbilityDurationDuration0
AbilityCastDelayCast Delay0.25
AbilityCastRangeCast Range0
ChannelMoveSpeed-1
AbilityChannelTimeChannel Duration0
DashAngleThreshold89
AbilityResourceCost0
TechCleaveExpireTime0.35
AbilityUnitTargetLimit1
CooldownReductionOnHitCooldown Reduced on Hero Hit0+2
SideMoveSpeedReduction-100
AbilityPostCastDuration0.2
MoveSpeedPenaltyDuration0
MoveSpeedPenaltyMaxSpeed200
TechArmorDamageReduction-6+-4TECH_RESIST_REDUCTION
AbilityCooldownBetweenChargeCharge Delay-1.0
CooldownReductionOnHitNonHeroCooldown Reduced on Non-Hero Hit0+1
MaxCooldownReductionsFromHitsMax Cooldown Reduction0+8

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
citadel_ability_shiv_dash/modifier_citadel_shiv_dash Slice and Dicemodifier_citadel_shiv_dash
citadel_ability_shiv_dash/modifier_shiv_dash_debuffmodifier_baseTechArmorDamageReduction

VData

_class"citadel_ability_shiv_dash"
_editor
1 key
{
  "folder_name": "Hero Shiv"
}
_multibase
1 item
[
  "signature_base"
]
m_iMaxLevel1
m_flEchoDelay0.75
m_iUpdateTime1676665273
m_DashModifier
8 keys
{
  "_class": "modifier_citadel_shiv_dash",
  "m_bIsHidden": true,
  "m_DashParticle": "particles/abilities/shiv/shiv_dash.vpcf",
  "_my_subclass_name": "modifier_citadel_shiv_dash",
  "m_DashEchoParticle": "particles/abilities/shiv/shiv_dash_echo.vpcf",
  "m_DashTrailParticle": "particles/abilities/shiv/shiv_dash_trail.vpcf",
  "m_sLocalizationName": "modifier_citadel_shiv_dash",
  "m_strScreenParticleEffect": ""
}
m_eAbilityType"EAbilityType_Signature"
m_strCastSound"Shiv.Dash.Start"
m_bStartTrainedfalse
m_DashLineEffect"particles/abilities/shiv/shiv_dash_instant.vpcf"
m_DebuffModifier
9 keys
{
  "_class": "modifier_base",
  "m_nAttributes": "MODIFIER_ATTRIBUTE_MULTIPLE",
  "_my_subclass_name": "modifier_shiv_dash_debuff",
  "m_sLocalizationName": "citadel_ability_shiv_dash",
  "m_strParticleEffect": "particles/upgrades/tech_resist_debuff.vpcf",
  "m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
  "m_strSmallIconCssClass": "tech_armor_reduction",
  "m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "TechArmorDamageReduction"
  ]
}
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_DashSwingEffect"particles/abilities/melee_swing.vpcf"
m_strAbilityImage"file://{images}/hud/abilities/shiv/shiv_flash.psd"
m_strDashHitEnemy"Shiv.Dash.HitEnemy"
m_DashImpactEffect"particles/abilities/shiv/shiv_dash_impact.vpcf"
m_strAG2SourceName"sliceAndDice"
m_strDashStartEcho"Shiv.Dash.Start.Clone"
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentBonus_label"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost0
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_TROPHY_FRIENDLY | CITADEL_UNIT_TARGET_ALL_ENEMY"
m_strAG2CastingAction"sliceAndDice_casting"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_DONT_TRIGGER_POST_CAST_ON_CAST_COMPLETE | CITADEL_ABILITY_BEHAVIOR_MOVEMENT | CITADEL_ABILITY_BEHAVIOR_TRIGGER_CANCEL_MASH_PROTECTION_ON_CAST | CITADEL_ABILITY_BEHAVIOR_DEACTIVATE_CROUCH_TOGGLE_ON_CAST"
m_nAbillityUnlocksCost1
m_AbilityTooltipDetails
1 key
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#citadel_ability_shiv_dash_desc",
      "m_vecBasicProperties": [
        "DebuffDuration"
      ],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "ImpactDamage"
            },
            {
              "m_strImportantProperty": "DashRange"
            },
            {
              "m_strImportantProperty": "TechArmorDamageReduction"
            }
          ]
        }
      ]
    },
    {
      "m_vecBasicProperties": [
        "CooldownReductionOnHitNonHero"
      ],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "CooldownReductionOnHit"
            },
            {
              "m_strImportantProperty": "MaxCooldownReductionsFromHits"
            }
          ],
          "m_strPropertiesTitleLocString": "#citadel_ability_shiv_dash_t3_tooltip"
        }
      ],
      "m_strAbilityPropertyUpgradeRequired": "CooldownReductionOnHit"
    },
    {
      "m_strLocString": "#citadel_ability_shiv_dash_ult_desc"
    }
  ]
}
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam"e_ShivDash"
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED | MODIFIER_STATE_IS_ASLEEP | MODIFIER_STATE_IMMOBILIZED"
m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_LINE"
m_cameraSequenceCastStart
2 keys
{
  "m_vecFOVOperations": [
    {
      "m_flLerpEnd": 90,
      "m_flLerpBias": 0.784,
      "m_flLerpDuration": 0.25,
      "m_eCameraOperation": "k_ECameraOp_Lerp",
      "m_bLerpEndAtDefault": false
    },
    {
      "m_eCameraOperation": "k_ECameraOp_Spring"
    }
  ],
  "m_vecDistanceOperations": [
    {
      "m_flLerpEnd": 75,
      "m_flLerpBias": 0.784,
      "m_flLerpDuration": 0.25,
      "m_eCameraOperation": "k_ECameraOp_Lerp",
      "m_bLerpEndAtDefault": false
    },
    {
      "m_eCameraOperation": "k_ECameraOp_Spring"
    }
  ]
}
m_TargetingPreviewParticle"particles/abilities/shiv/shiv_dash_tgt.vpcf"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_cameraSequenceCastComplete
2 keys
{
  "m_vecFOVOperations": [],
  "m_vecTargetPosOperations": [
    {
      "m_flLagTime": 0.3,
      "m_flLagMaxSpeed": 20,
      "m_eCameraOperation": "k_ECameraOp_Lag",
      "m_flLagMinDuration": 0.2,
      "m_flLagSpringStrength": 10,
      "m_bIncreaseSpringStrengthToKeepTargetOnScreen": false
    }
  ]
}
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_MOVEMENT_INPUT_DISABLED | MODIFIER_STATE_BUSY_WITH_ACTION"
m_bEndCastStartSequenceOnCastCompletefalse

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_AbilityTooltipDetails.m_vecAbilityInfoSections[1].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[0].m_bRequiresAbilityUpgradetrue
    • −m_AbilityTooltipDetails.m_vecAbilityInfoSections[1].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[1].m_bRequiresAbilityUpgradetrue
    • ±m_bitsPostCastEnabledStateMask+MODIFIER_STATE_MOVEMENT_INPUT_DISABLED−MODIFIER_STATE_MOVEMENT_ABILITY_RESTRICTED
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/shiv_dash.webm
  2. 6696–6701first dumped