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Modding Database

Up to date with Steam · checked 3s ago· Viewing build 6745 (Oct 02 2026)

citadel_ability_tengu_airlift

Air Dropultimate

class citadel_ability_tengu_airlift · Ivy Signature 4 · inherits from ultimate_base

Deadworks (C#)
pawn.AddAbility("citadel_ability_tengu_airlift", (ushort)EAbilitySlot.Signature4);
pawn.RemoveAbility("citadel_ability_tengu_airlift");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
TechPowerSpirit Power0TECH_POWER
SlowPercentMove Speed0+32MOVEMENT_SPEED_SLOW_PERCENT
WeaponPowerWeapon Damage0WEAPON_POWER
BuffDurationBuff Duration8
AllyCastDelay0.1
ExplodeDamageExplode Damage115+1.5 spirit scaling
AbilityChargesCharges0
DebuffDurationDebuff Duration0+3
AbilityCooldownCooldown100
AbilityDurationDuration21.0
SilenceDurationSilence Duration0+3
AbilityCastDelayCast Delay0.1
AbilityCastRangeCast Range22m
ChannelMoveSpeed1.3m
SilenceBombSpeed12m
InterruptCooldownInterrupt Cooldown3.5
AbilityChannelTimeChannel Duration0
OnLandDamageRadiusLanding Radius20m
AbilityResourceCost0
AirDropBulletShieldBarrier0+0.7 spirit scaling+1.0 spirit scalingBARRIER_HEALTH
BulletArmorReductionBullet Resist0BULLET_AND_MELEE_RESIST_REDUCTION
AbilityUnitTargetLimit1
AbilityPostCastDuration0
OnLandDamageRadiusStart16m
AllyOutgoingDamagePercent-20ALL_DAMAGE_MULTIPLIER
AbilityCooldownBetweenChargeCharge Delay-1.0
AirDropOutgoingDamagePercentOutgoing Damage Bonus20ALL_DAMAGE_MULTIPLIER
BulletArmorReductionDurationDuration0
CooldownReductionPctOnOthers30

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
citadel_ability_tengu_airlift/airdrop_bulletresistmodifier_baseBulletArmorReduction
citadel_ability_tengu_airlift/barrier_modifiermodifier_baseAirDropBulletShield, AirDropOutgoingDamagePercent
citadel_ability_tengu_airlift/modifier_airlift_exploding_allymodifier_airlift_exploding_ally
citadel_ability_tengu_airlift/modifier_airlift_grabmodifier_airlift_grabAllyOutgoingDamagePercent
citadel_ability_tengu_airlift/modifier_airlift_slow Slowedmodifier_slow_baseSlowPercent
citadel_ability_tengu_airlift/modifier_basemodifier_base
citadel_ability_tengu_airlift/modifier_citadel_silenced Silencedmodifier_citadel_silenced

VData

_class"citadel_ability_tengu_airlift"
_editor
1 key
{
  "folder_name": "Hero Tengu"
}
_multibase
1 item
[
  "ultimate_base"
]
m_HUDPanel
2 keys
{
  "m_vecButtonHints": [
    {
      "m_nButton1": "IN_FORWARD",
      "m_eHintSide": "EButtonSide_Right",
      "m_strContext": "flying",
      "m_strLocToken": "#AbilityButtonHint_DragonsFireSpeedUp"
    },
    {
      "m_nButton1": "IN_ATTACK",
      "m_eHintSide": "EButtonSide_Right",
      "m_strContext": "drop",
      "m_strLocToken": "#AbilityButtonHint_DropTarget"
    },
    {
      "m_nButton1": "IN_ATTACK",
      "m_eHintSide": "EButtonSide_Right",
      "m_strContext": "bomb",
      "m_strLocToken": "#AbilityButtonHint_DropBomb"
    }
  ],
  "m_vecHUDElements": [
    {
      "m_Style": "panorama/styles/ability_hud_elements/abilities_tengu.vcss",
      "m_eType": "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS",
      "m_Layout": "file://{resources}/layout/ability_hud_elements/element_progress_bar_text.vxml",
      "m_strContext": "cast",
      "m_bReverseProgress": true
    },
    {
      "m_Style": "panorama/styles/ability_hud_elements/abilities_tengu.vcss",
      "m_eType": "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS",
      "m_Layout": "file://{resources}/layout/ability_hud_elements/element_progress_bar_text.vxml",
      "m_strContext": "flying",
      "m_bReverseProgress": false
    }
  ]
}
m_iMaxLevel1
m_GrabModifier
29 keys
{
  "_class": "modifier_airlift_grab",
  "m_GrabEffect": "particles/abilities/tengu/tengu_airlift_grab.vpcf",
  "m_ePullModel": "EDragPull_SpringDamped",
  "m_sStartSound": "Ivy.AirDrop.Bomb.Grab.Ally",
  "m_AG2BaseState": {
    "m_strParamName": ""
  },
  "m_AG2HeroState": {
    "m_strParamName": ""
  },
  "m_eOffsetBasis": "EDragOffset_SourceVelocity",
  "m_flDragDistance": -60,
  "_my_subclass_name": "modifier_airlift_grab",
  "m_flDampingFactor": 20,
  "m_flStuckDistance": 320,
  "m_flVerticalOffset": -120,
  "m_nEnabledStateMask": "MODIFIER_STATE_ABILITY_MOVEMENT | MODIFIER_STATE_SHOOTING_DISABLED | MODIFIER_STATE_MELEE_DISABLED",
  "m_sLocalizationName": "modifier_airlift_ally",
  "m_strHudMessageText": "#citadel_ability_tengu_airlift",
  "m_strParticleEffect": "particles/abilities/tengu/tengu_airlift_buff.vpcf",
  "m_bDurationReducible": true,
  "m_bZeroVelocityOnEnd": false,
  "m_flHorizontalOffset": 0,
  "m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
  "m_flAllyGrabCancelTime": 1,
  "m_sAmbientLoopingSound": "Ivy.AirDrop.Bomb.Hold.Ally.Lp",
  "m_bBreakOnParentStunned": false,
  "m_cameraSequenceCreated": {
    "m_vecDistanceOperations": [
      {
        "m_flSpringTarget": 500,
        "m_bSpringToDefault": false,
        "m_eCameraOperation": "k_ECameraOp_Spring",
        "m_flSpringStrength": 12
      },
      {
        "m_eCameraOperation": "k_ECameraOp_Maintain"
      }
    ]
  },
  "m_strParticleStatusEffect": "",
  "m_bChaseAtLeastSourceSpeed": true,
  "m_bApplyDragStateFlagsToEnemies": false,
  "m_bDurationReducibleByCrowdControlDiminish": true,
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "AllyOutgoingDamagePercent"
  ]
}
m_SlowModifier
4 keys
{
  "_class": "modifier_slow_base",
  "m_bIsHidden": true,
  "_my_subclass_name": "modifier_airlift_slow",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "SlowPercent"
  ]
}
m_eAbilityType"EAbilityType_Ultimate"
m_strCastSound"Ivy.AirDrop.Cast"
m_bStartTrainedfalse
m_flTrackAmount150
m_FlyingModifier
12 keys
{
  "_class": "modifier_base",
  "m_bIsHidden": true,
  "m_sStartSound": "",
  "m_AG2BaseState": {
    "m_strParamName": ""
  },
  "m_AG2HeroState": {
    "m_strParamName": ""
  },
  "m_sExpiredSound": "Ivy.AirDrop.Expire",
  "_my_subclass_name": "modifier_base",
  "m_nEnabledStateMask": "MODIFIER_STATE_ABILITY_MOVEMENT | MODIFIER_STATE_SPRINTING | MODIFIER_STATE_DASH_DISABLED | MODIFIER_STATE_AIR_JUMPS_DISABLED | MODIFIER_STATE_SHOOTING_DISABLED | MODIFIER_STATE_JUMP_DISABLED | MODIFIER_STATE_DUCKING_DISABLED | MODIFIER_STATE_MANTLE_DISABLED | MODIFIER_STATE_AIM_FORWARD_WITH_PITCH | MODIFIER_STATE_MELEE_DISABLED | MODIFIER_STATE_SLIDING_DISABLED | MODIFIER_STATE_HIDE_CROSSHAIR | MODIFIER_STATE_FLYING",
  "m_strParticleEffect": "particles/abilities/tengu/tengu_airlift_flight.vpcf",
  "m_sAmbientLoopingSound": "Ivy.AirDrop.Fly.Lp",
  "m_cameraSequenceCreated": {
    "m_vecDistanceOperations": [
      {
        "m_flSpringTarget": 500,
        "m_bSpringToDefault": false,
        "m_eCameraOperation": "k_ECameraOp_Spring",
        "m_flSpringStrength": 12
      },
      {
        "m_eCameraOperation": "k_ECameraOp_Maintain"
      }
    ]
  },
  "m_strParticleStatusEffect": ""
}
m_HoldBombEffect"particles/abilities/tengu/tengu_airlift_bomb_hold.vpcf"
m_flAcceleration9
m_flBoostSpeedUp1000
m_flMaxFlyHeight1720
m_flMaxPitchDown89
m_flMinFlyHeight80
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 1000,
    "m_flBulletRadius": 1.5,
    "m_mapImpactEffects": {
      "default": {}
    },
    "m_flBulletGravityScale": 1.5,
    "m_eAttachmentSourceType": "EAttachmentSource_Custom",
    "m_flBulletRadiusVsWorld": 1.5,
    "m_strBulletLoopingSound": "Ivy.AirDrop.Bomb.Proj.Lp",
    "m_szBulletTravelTracerParticle": "particles/abilities/tengu/tengu_airlift_bomb_projectile.vpcf"
  }
}
m_ExplodeParticle"particles/abilities/tengu/tengu_airlift_drop_aoe.vpcf"
m_SilenceModifier
7 keys
{
  "_class": "modifier_citadel_silenced",
  "m_bIsHidden": false,
  "_my_subclass_name": "modifier_citadel_silenced",
  "m_sLocalizationName": "modifier_citadel_silenced",
  "m_eDrawOverheadStatus": "OVERHEAD_DRAW_NEVER",
  "m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
  "m_strSmallIconCssClass": "silence_proc"
}
m_flDecceleration9
m_strAbilityImage"file://{images}/hud/abilities/tengu/tengu_lightning_crash.psd"
m_strBarrierSound"Player.Barrier.Activate"
m_strExplodeSound"Ivy.AirDrop.Bomb.Explode"
m_flAnglePitchBias15
m_flBossDamageScale1
m_flHoldBombOffsetX60
m_flHoldBombOffsetY30
m_flHoldBombOffsetZ-20
m_sCustomStackLabel"#CurrentBonus_label"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PRESS"
m_flBombReleasePitch10
m_flBombReleaseSpeed1200
m_flMoveCollideSpeed393.701
m_nAbilityPointsCost0
m_strBombLaunchSound"Ivy.AirDrop.Bomb.Launch"
m_DroppedBuffModifier
7 keys
{
  "_class": "modifier_base",
  "m_bIsHidden": true,
  "m_sStartSound": "",
  "m_AG2HeroState": {
    "m_strParamName": ""
  },
  "_my_subclass_name": "barrier_modifier",
  "m_strParticleEffect": "particles/abilities/tengu/tengu_airlift_buff.vpcf",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "AirDropBulletShield",
    "AirDropOutgoingDamagePercent"
  ]
}
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_bUsesFlightControlstrue
m_flChannelingAirDrag3
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_HERO_FRIENDLY"
m_strAG2CastingAction"ivy_airlift_casting"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_ALLOW_SELF_CAST | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_MOVEMENT | CITADEL_ABILITY_BEHAVIOR_REQUIRE_ABILITY_BUTTON_TO_CANCEL | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST | CITADEL_ABILITY_BEHAVIOR_DEACTIVATE_CROUCH_TOGGLE_ON_CAST"
m_BulletResistModifier
9 keys
{
  "_class": "modifier_base",
  "m_bIsHidden": true,
  "m_sStartSound": "",
  "_my_subclass_name": "airdrop_bulletresist",
  "m_strParticleEffect": "particles/modifiers/armor_suppressor.vpcf",
  "m_strSmallIconCssClass": "bullet_armor_reduction",
  "m_bKeepMaximumDurationOnRefresh": true,
  "m_bDurationAffectedByEffectiveness": true,
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "BulletArmorReduction"
  ]
}
m_flTargetAirSpeedBase393.701
m_flTargetAirSpeedFast866.142
m_flTargetingConeAngle40
m_nAbillityUnlocksCost1
m_strHoldBombLoopSound"Ivy.AirDrop.Bomb.Hold.Lp"
m_AbilityTooltipDetails
1 key
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#citadel_ability_tengu_airlift_desc",
      "m_vecBasicProperties": [
        "OnLandDamageRadius",
        "BuffDuration",
        "SlowPercent",
        "DebuffDuration",
        "BulletArmorReduction",
        "BulletArmorReductionDuration",
        "SilenceDuration"
      ],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "ExplodeDamage"
            },
            {
              "m_strImportantProperty": "AirDropOutgoingDamagePercent"
            },
            {
              "m_strImportantProperty": "AirDropBulletShield"
            }
          ]
        }
      ]
    }
  ]
}
m_ExplodingAllyModifier
8 keys
{
  "_class": "modifier_airlift_exploding_ally",
  "m_bIsHidden": true,
  "m_sStartSound": "Ivy.AirDrop.Bomb.Launch.Ally",
  "m_AG2HeroState": {
    "m_strParamName": ""
  },
  "m_sExpiredSound": "Ivy.AirDrop.Bomb.Explode.Ally",
  "_my_subclass_name": "modifier_airlift_exploding_ally",
  "m_strParticleEffect": "particles/abilities/tengu/tengu_airlift_ally.vpcf",
  "m_sAmbientLoopingSound": "Ivy.AirDrop.Bomb.Proj.Ally.Lp"
}
m_flAirSideSpeedPercent-80
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastButtonLocToken"#AbilityButtonHint_CastOnTarget"
m_InitialExplodeParticle"particles/abilities/tengu/tengu_grenade_explode.vpcf"
m_bitsInterruptingStates"MODIFIER_STATE_IMMOBILIZED | MODIFIER_STATE_STUNNED | MODIFIER_STATE_IS_ASLEEP | MODIFIER_STATE_COMMAND_RESTRICTED"
m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_CONE"
m_flAllyDelayedBoostTime0.15
m_flBombDropReleaseOffset0
m_flBoostEndVerticalSpeed50
m_flCrouchLaunchReduction0.6
m_strHitConfirmationSound"Ivy.AirDrop.Bomb.Hit"
m_flChannelingMaxFallSpeed5
m_strAltCastButtonLocToken"#AbilityButtonHint_CastOnSelf"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_UNIT"
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • +m_GrabModifier.m_ePullModelEDragPull_SpringDamped
    • ~m_GrabModifier.m_sStartSound""→Ivy.AirDrop.Bomb.Grab.Ally
    • +m_GrabModifier.m_eOffsetBasisEDragOffset_SourceVelocity
    • +m_GrabModifier.m_flDragDistance-60
    • +m_GrabModifier.m_flDampingFactor20
    • +m_GrabModifier.m_flStuckDistance320
    • +m_GrabModifier.m_flVerticalOffset-120
    • ±m_GrabModifier.m_nEnabledStateMask−MODIFIER_STATE_IGNORE_PORTALS
    • +m_GrabModifier.m_bDurationReducibletrue
    • +m_GrabModifier.m_bZeroVelocityOnEndfalse
    • +m_GrabModifier.m_flHorizontalOffset0
    • +m_GrabModifier.m_sAmbientLoopingSoundIvy.AirDrop.Bomb.Hold.Ally.Lp
  2. 6696–6701first dumped