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Modding Database

Up to date with Steam · checked 24s ago· Viewing build 6730 (Oct 01 2026), not the latest

citadel_ability_tier2boss_aoe_wave

ultimate

class citadel_ability_tier2boss_aoe_wave · inherits from npc_base

Deadworks (C#)
pawn.AddAbility("citadel_ability_tier2boss_aoe_wave", slot);
pawn.RemoveAbility("citadel_ability_tier2boss_aoe_wave");

Properties

Ability values, by the name modifiers and AddModifier overrides use.

PropertyEnglish labelValueProvides
DamageDamage300
TechPowerSpirit Power0TECH_POWER
WaveSpeed16m
SlowPercentMove Speed24MOVEMENT_SPEED_SLOW_PERCENT
WeaponPowerWeapon Damage0WEAPON_POWER
AbilityChargesCharges0
AbilityCooldownCooldown3
AbilityDurationDuration0
WaveFinalRadius40m
WaveStartRadius4m
AbilityCastDelayCast Delay2.5
AbilityCastRangeCast Range1000
ChannelMoveSpeed-1
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
DamageHealthPercent20
AbilityUnitTargetLimit1
AbilityPostCastDuration0
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
citadel_ability_tier2boss_aoe_wave/modifier_airlift_slow Slowedmodifier_slow_baseSlowPercent
citadel_ability_tier2boss_aoe_wave/modifier_citadel_disarmed Disarmedmodifier_citadel_disarmed
citadel_ability_tier2boss_aoe_wave/modifier_citadel_silenced Silencedmodifier_citadel_silenced
citadel_ability_tier2boss_aoe_wave/modifier_t2boss_aoe_wave_targetmodifier_t2boss_aoe_wave_target
citadel_ability_tier2boss_aoe_wave/modifier_t2boss_wave_auramodifier_t2boss_wave_aura

VData

_class"citadel_ability_tier2boss_aoe_wave"
_editor
1 key
{
  "folder_name": "Tier2"
}
_multibase
1 item
[
  "npc_base"
]
m_AoEModifier
5 keys
{
  "_class": "modifier_t2boss_wave_aura",
  "_my_subclass_name": "modifier_t2boss_wave_aura",
  "m_iAuraSearchType": "CITADEL_UNIT_TARGET_ALL_ENEMY",
  "m_strParticleEffect": "particles/npc/tier2boss/tier2_boss_stomp.vpcf",
  "m_modifierProvidedByAura": {
    "_class": "modifier_t2boss_aoe_wave_target",
    "m_bIsHidden": true,
    "m_SlowModifier": {
      "_class": "modifier_slow_base",
      "m_bIsHidden": true,
      "_my_subclass_name": "modifier_airlift_slow",
      "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
        "SlowPercent"
      ]
    },
    "m_DisarmModifier": {
      "_class": "modifier_citadel_disarmed",
      "m_bIsHidden": false,
      "_my_subclass_name": "modifier_citadel_disarmed",
      "m_sLocalizationName": "modifier_citadel_disarmed",
      "m_eDrawOverheadStatus": "OVERHEAD_DRAW_NEVER",
      "m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
      "m_strSmallIconCssClass": "disarm_proc"
    },
    "_my_subclass_name": "modifier_t2boss_aoe_wave_target",
    "m_SilenceModifier": {
      "_class": "modifier_citadel_silenced",
      "m_bIsHidden": false,
      "_my_subclass_name": "modifier_citadel_silenced",
      "m_sLocalizationName": "modifier_citadel_silenced",
      "m_eDrawOverheadStatus": "OVERHEAD_DRAW_NEVER",
      "m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
      "m_strSmallIconCssClass": "silence_proc"
    },
    "m_flDebuffDuration": 3,
    "m_flTossUpStrength": 400,
    "m_strParticleEffect": "",
    "m_flTossHorizontalMax": 1200,
    "m_flTossHorizontalMin": 300,
    "m_strSilenceTargetSound": ""
  }
}
m_eAbilityType"EAbilityType_Ultimate"
m_bStartTrainedtrue
m_ChargeParticle"particles/npc/tier2boss/tier2_boss_stomp_charge.vpcf"
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_strAbilityImage"file://{images}/hud/abilities/sumo/sumo_stomp.psd"
m_strAG2SourceName"citadel_ability_tier2boss_rocket_barrage"
m_sCustomStackLabel"#CurrentBonus_label"
m_strAOEImpactSound"Guardian.T2.Stomp.Impact"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityTargetFlags"CITADEL_UNIT_TARGET_FLAG_PENETRATE_INVULNERABLE"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY"
m_strAOEAnnounceSound"Guardian.T2.Stomp.Announce"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_NO_TARGET"
m_InitialExplodeParticle"particles/npc/tier2boss/tier2_boss_stomp_initial.vpcf"
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED | MODIFIER_STATE_IS_ASLEEP"
m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_CIRCLE"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_UNIT"
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • ~m_mapAbilityProperties.SlowPercent.m_strValue30→24−20%
    • ~_editor.folder_nameBase→Tier2
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
  2. 6696–6701first dumped