citadel_ability_tier2boss_aoe_wave/modifier_t2boss_aoe_wave_target
modifierclass modifier_t2boss_aoe_wave_target · defined in citadel_ability_tier2boss_aoe_wave at m_AoEModifier.m_modifierProvidedByAura
Deadworks (C#)
pawn.AddModifier("citadel_ability_tier2boss_aoe_wave/modifier_t2boss_aoe_wave_target");VData
| _class | "modifier_t2boss_aoe_wave_target" |
| m_bIsHidden | true |
| m_SlowModifier | 4 keys{
"_class": "modifier_slow_base",
"m_bIsHidden": true,
"_my_subclass_name": "modifier_airlift_slow",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"SlowPercent"
]
} |
| m_DisarmModifier | 7 keys{
"_class": "modifier_citadel_disarmed",
"m_bIsHidden": false,
"_my_subclass_name": "modifier_citadel_disarmed",
"m_sLocalizationName": "modifier_citadel_disarmed",
"m_eDrawOverheadStatus": "OVERHEAD_DRAW_NEVER",
"m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
"m_strSmallIconCssClass": "disarm_proc"
} |
| _my_subclass_name | "modifier_t2boss_aoe_wave_target" |
| m_SilenceModifier | 7 keys{
"_class": "modifier_citadel_silenced",
"m_bIsHidden": false,
"_my_subclass_name": "modifier_citadel_silenced",
"m_sLocalizationName": "modifier_citadel_silenced",
"m_eDrawOverheadStatus": "OVERHEAD_DRAW_NEVER",
"m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
"m_strSmallIconCssClass": "silence_proc"
} |
| m_flDebuffDuration | 3 |
| m_flTossUpStrength | 400 |
| m_strParticleEffect | "" |
| m_flTossHorizontalMax | 1200 |
| m_flTossHorizontalMin | 300 |
| m_strSilenceTargetSound | "" |