Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.
Property
English label
Value
Tier 1
Tier 2
Tier 3
Provides
Radius
Radius
0m
TechPower
Spirit Power
0
TECH_POWER
WeaponPower
Weapon Damage
0
WEAPON_POWER
BonusFireRate
Fire Rate
20
+10
FIRE_RATE
UnlimitedAmmo
0
+1
AbilityCharges
Charges
0
AbilityCooldown
Cooldown
45
+-20
AbilityDuration
Duration
5
+3
AbilityCastDelay
Cast Delay
0
AbilityCastRange
Cast Range
0
ChannelMoveSpeed
-1
AbilityChannelTime
Channel Duration
0
AbilityResourceCost
0
MagicDamagePerBullet
Spirit Damage Per Bullet
2
+0.045 scaling
AbilityUnitTargetLimit
1
BulletLifestealPercent
Bullet Lifesteal
0
BULLET_LIFESTEAL
AbilityLifestealPercent
Spirit Lifesteal
0
TECH_LIFESTEAL
AbilityPostCastDuration
0
AlliedFireRatePercentage
0
AbilityCooldownBetweenCharge
Charge Delay
-1.0
Modifiers
Defined inside this ability. AddModifier finds each by its scoped name.