Need help with plugins or servers? Join our Discord

Modding Database

Up to date with Steam · checked 2s ago· Viewing build 6723 (Sep 30 2026), not the latest

fathom_breach

Breachability

class fathom_breach · Fathom Signature 2 · inherits from signature_base

Deadworks (C#)
pawn.AddAbility("fathom_breach", (ushort)EAbilitySlot.Signature2);
pawn.RemoveAbility("fathom_breach");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
DamageDamage80+120
TechPowerSpirit Power0TECH_POWER
TossSpeed350
WeaponPowerWeapon Damage0WEAPON_POWER
GravityScaleGravity Scale1.4
AbilityChargesCharges0
AbilityCooldownCooldown22+-8
AbilityDurationDuration0
ExplosionRadiusExplosion Radius6m+3m
AbilityCastDelayCast Delay0.0
AbilityCastRangeCast Range20m
ChannelMoveSpeed-1
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
AbilityUnitTargetLimit1
AbilityPostCastDuration0
WallImpactLookAheadDistance100
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
fathom_breach/modifier_in_flightmodifier_base

VData

_class"fathom_breach"
_editor
1 key
{
  "folder_name": "Hero Fathom"
}
_multibase
1 item
[
  "signature_base"
]
m_iMaxLevel1
m_LeapParticle"particles/abilities/fathom/fathom_breach_leap.vpcf"
m_eAbilityType"EAbilityType_Signature"
m_strCastSound"Slork.A2.Breach.Cast"
m_bStartTrainedfalse
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_projectileInfo
8 keys
{
  "m_flSpeed": 1000,
  "m_flUpSpeed": 100,
  "m_LoopingSound": "Akimbo.RocketMan.Travel.Lp",
  "m_flGravityScale": 1.4,
  "m_flPhysicsRadius": 35,
  "m_flTriggerRadius": 5,
  "m_flVerticalAimBias": 20,
  "m_bHideWarningParticle": 1
}
m_strAbilityImage"file://{images}/hud/abilities/tokamak/tokamak_dying_star.psd"
m_strExplodeSound"Slork.A2.Breach.Impact"
m_InFlightModifier
5 keys
{
  "_class": "modifier_base",
  "m_bIsHidden": true,
  "_my_subclass_name": "modifier_in_flight",
  "m_nEnabledStateMask": "MODIFIER_STATE_DASH_DISABLED | MODIFIER_STATE_AIR_JUMPS_DISABLED",
  "m_strParticleStatusEffect": ""
}
m_ExplosionParticle"particles/abilities/fathom/fathom_breach.vpcf"
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentBonus_label"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost0
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_MOVEMENT"
m_nAbillityUnlocksCost1
m_AbilityTooltipDetails
1 key
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#fathom_breach_desc",
      "m_vecBasicProperties": [],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "Damage"
            }
          ]
        }
      ]
    }
  ]
}
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_CIRCLE"
m_strInFlightAnimGraphParam"b_RocketManActive"
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • ±m_InFlightModifier.m_nEnabledStateMask+MODIFIER_STATE_AIR_JUMPS_DISABLED
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
  2. 6696–6701first dumped