Abilities / fathom_breach
fathom_breach Breach ability Copy name class fathom_breach · Fathom Signature 2 · inherits from signature_base
Deadworks (C#) Copy
pawn.AddAbility("fathom_breach", (ushort)EAbilitySlot.Signature2);
pawn.RemoveAbility("fathom_breach"); Properties Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.
Property English label Value Tier 1 Tier 2 Tier 3 Provides Damage Damage 80 +120 TechPower Spirit Power 0 TECH_POWER TossSpeed 350 WeaponPower Weapon Damage 0 WEAPON_POWER GravityScale Gravity Scale 1.4 AbilityCharges Charges 0 AbilityCooldown Cooldown 22 +-8 AbilityDuration Duration 0 ExplosionRadius Explosion Radius 6m +3m AbilityCastDelay Cast Delay 0.0 AbilityCastRange Cast Range 20m ChannelMoveSpeed -1 AbilityChannelTime Channel Duration 0 AbilityResourceCost 0 AbilityUnitTargetLimit 1 AbilityPostCastDuration 0 WallImpactLookAheadDistance 100 AbilityCooldownBetweenCharge Charge Delay -1.0
Modifiers Defined inside this ability. AddModifier finds each by its scoped name.
VData _class "fathom_breach" _editor 1 key {
"folder_name": "Hero Fathom"
} _multibase 1 item [
"signature_base"
] m_iMaxLevel 1 m_LeapParticle "particles/abilities/fathom/fathom_breach_leap.vpcf" m_eAbilityType "EAbilityType_Signature" m_strCastSound "Slork.A2.Breach.Cast" m_bStartTrained false m_mapWeaponInfos 1 key {
"primary": {
"m_flBulletSpeed": 10000
}
} m_projectileInfo 8 keys {
"m_flSpeed": 1000,
"m_flUpSpeed": 100,
"m_LoopingSound": "Akimbo.RocketMan.Travel.Lp",
"m_flGravityScale": 1.4,
"m_flPhysicsRadius": 35,
"m_flTriggerRadius": 5,
"m_flVerticalAimBias": 20,
"m_bHideWarningParticle": 1
} m_strAbilityImage "file://{images}/hud/abilities/tokamak/tokamak_dying_star.psd" m_strExplodeSound "Slork.A2.Breach.Impact" m_InFlightModifier 5 keys {
"_class": "modifier_base",
"m_bIsHidden": true,
"_my_subclass_name": "modifier_in_flight",
"m_nEnabledStateMask": "MODIFIER_STATE_DASH_DISABLED | MODIFIER_STATE_AIR_JUMPS_DISABLED",
"m_strParticleStatusEffect": ""
} m_ExplosionParticle "particles/abilities/fathom/fathom_breach.vpcf" m_flBossDamageScale 1 m_sCustomStackLabel "#CurrentBonus_label" m_eAbilityActivation "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST" m_nAbilityPointsCost 0 m_PreviewPathParticle "particles/generic/generic_arc.vpcf" m_nAbilityTargetTypes "CITADEL_UNIT_TARGET_ALL_ENEMY" m_AbilityBehaviorsBits "CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_MOVEMENT" m_nAbillityUnlocksCost 1 m_AbilityTooltipDetails 1 key {
"m_vecAbilityInfoSections": [
{
"m_strLocString": "#fathom_breach_desc",
"m_vecBasicProperties": [],
"m_vecAbilityPropertiesBlock": [
{
"m_vecAbilityProperties": [
{
"m_strImportantProperty": "Damage"
}
]
}
]
}
]
} m_skillshotMissParticle "particles/abilities/skillshot_default_miss_owner.vpcf" m_bitsInterruptingStates "MODIFIER_STATE_STUNNED" m_eAbilityTargetingShape "CITADEL_ABILITY_TARGETING_SHAPE_CIRCLE" m_strInFlightAnimGraphParam "b_RocketManActive" m_strAbilityChargeReadySound "" m_strAbilityOffCooldownSound "" m_bitsChannelEnabledStateMask "MODIFIER_STATE_BUSY_WITH_ACTION" m_bitsPreCastEnabledStateMask "MODIFIER_STATE_BUSY_WITH_ACTION" m_bitsPostCastEnabledStateMask "MODIFIER_STATE_BUSY_WITH_ACTION"
History 6722–6745 changed + m_mapWeaponInfos { 1 key } {
primary =
{
m_flBulletSpeed = 10000
}
} ± m_InFlightModifier .m_nEnabledStateMask +MODIFIER_STATE_AIR_JUMPS_DISABLED+ m_sCustomStackLabel #CurrentBonus_label− m_WeaponInfo { 1 key } {
m_flBulletSpeed = 10000
} 6696–6701 first dumped