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Modding Database

Up to date with Steam · checked 30s ago· Viewing build 6738 (Oct 02 2026), not the latest

fathom_lurkers_ambush

Lurker's Ambushultimate

class fathom_lurkers_ambush · Fathom Signature 4 · inherits from ultimate_base

Deadworks (C#)
pawn.AddAbility("fathom_lurkers_ambush", (ushort)EAbilitySlot.Signature4);
pawn.RemoveAbility("fathom_lurkers_ambush");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
DPSDamage Per Second60
TickRate0.25
TechPowerSpirit Power0TECH_POWER
WeaponPowerWeapon Damage0WEAPON_POWER
EnemySlowPctEnemy Move Speed48MOVEMENT_SPEED_SLOW_PERCENT
InitialHeight350
SpottedRadiusSpot Radius999m
AbilityChargesCharges0
AbilityCooldownCooldown50+-15
AbilityDurationDuration0
AbilityCastDelayCast Delay0.0
AbilityCastRangeCast Range30m
ChannelMoveSpeed5m
DebuffMaxDurationMax Slow Duration3.5+1
DebuffMinDuration1.0
InvisMoveSpeedModInvis Sprint Speed0
StandStillMinTime0.5
AbilityChannelTimeChannel Duration9999
AbilityResourceCost0
InvisFadeToDurationFade Time1.5
NonLatchedDurationPct50
NotSeenByEnemiesRegenMax Health Regen3+2REGEN_MAX_HEALTH_PERCENT_PER_SECOND
AbilityUnitTargetLimit1
RevealOnDamageDuration0.5
AbilityPostCastDuration0
ChannelTimeForMaxDebuff1.5
RevealOnSpottedDuration3
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
fathom_lurkers_ambush/invismodifier_lurkers_ambush_invis
fathom_lurkers_ambush/modifier_fathom_lurkers_ambush_debuffmodifier_fathom_lurkers_ambush_debuff
fathom_lurkers_ambush/regenmodifier_baseNotSeenByEnemiesRegen

VData

_class"fathom_lurkers_ambush"
_editor
1 key
{
  "folder_name": "Hero Fathom"
}
_multibase
1 item
[
  "ultimate_base"
]
m_iMaxLevel1
m_eAbilityType"EAbilityType_Ultimate"
m_strCastSound"Slork.A4.Ambush.Fire"
m_InvisModifier
9 keys
{
  "_class": "modifier_lurkers_ambush_invis",
  "m_flInvisBias": 0.8,
  "m_sStartSound": "Slork.Invis.Modifier.Start",
  "_my_subclass_name": "invis",
  "m_sAmbientLoopingSound": "Slork.Invis.Modifier.Lp",
  "m_InvisRevealedParticle": "particles/abilities/fathom/fathom_invis_revealed.vpcf",
  "m_cameraSequenceCreated": {
    "m_vecDistanceOperations": [
      {
        "m_flDelay": 1,
        "m_flLerpEnd": -50,
        "m_flLerpBias": 0.708,
        "m_flLerpDuration": 2.5,
        "m_flSpringTarget": -100,
        "m_bSpringToDefault": false,
        "m_eCameraOperation": "k_ECameraOp_Lerp",
        "m_bLerpEndAtDefault": false,
        "m_bValuesAreRelative": true
      },
      {
        "m_bMaintainCurrent": true,
        "m_eCameraOperation": "k_ECameraOp_Maintain"
      }
    ]
  },
  "m_strInvisRevealedSound": "Invis.Revealed",
  "m_nAmbientLoopingSoundRecipients": "MODIFIER_SOUND_RECIPIENT_PARENT_ON_SAME_TEAM_AS_LOCAL_PLAYER"
}
m_RegenModifier
5 keys
{
  "_class": "modifier_base",
  "_my_subclass_name": "regen",
  "m_vecScriptValues": [],
  "m_strParticleEffect": "",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "NotSeenByEnemiesRegen"
  ]
}
m_bStartTrainedfalse
m_DebuffModifier
5 keys
{
  "_class": "modifier_fathom_lurkers_ambush_debuff",
  "_my_subclass_name": "modifier_fathom_lurkers_ambush_debuff",
  "m_nEnabledStateMask": "MODIFIER_STATE_SLOWED",
  "m_strParticleEffect": "particles/abilities/fathom/fathom_slow_debuff.vpcf",
  "m_strScreenParticleEffect": ""
}
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_Spread": 1.5,
    "m_iBullets": 1,
    "m_flBulletSpeed": 4000,
    "m_flBulletRadius": 100,
    "m_mapImpactEffects": {
      "default": {}
    },
    "m_flExplosionRadius": 1,
    "m_vecScatterOffsets": [
      [
        0,
        0
      ],
      [
        1.5,
        0
      ],
      [
        0,
        1.5
      ],
      [
        -0.75,
        0
      ],
      [
        0,
        0.75
      ]
    ],
    "m_flBulletGravityScale": 1,
    "m_strBulletImpactSound": "Slork.A4.Ambush.Impact",
    "m_flBulletRadiusVsWorld": 1,
    "m_strWeaponImpactEffect": "particles/abilities/fathom/fathom_ult_projectile_impact.vpcf",
    "m_szMuzzleFlashEffectName": "particles/abilities/fathom/fathom_ult_firing.vpcf",
    "m_bHitOnceAcrossAllBullets": true,
    "m_szBulletTravelTracerParticle": "particles/abilities/fathom/fathom_ult_projectile.vpcf"
  }
}
m_strAbilityImage"file://{images}/hud/abilities/slork/slork_invis.psd"
m_strChannelSound"Slork.A4.Ambush.Channel"
m_ChargeUpParticle"particles/abilities/fathom/fathom_ult_channel.vpcf"
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentBonus_label"
m_strCastDelaySound"Viscous.Telepunch.Portal.Delay"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost0
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_strAG2CastingAction"ambush_casting"
m_strChannelLoopSound"Slork.A4.Ambush.Channel.Lp"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_CANNOT_CANCEL_DURING_CHANNEL"
m_nAbillityUnlocksCost1
m_AbilityTooltipDetails
1 key
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#fathom_lurkers_ambush_passive_desc",
      "m_vecBasicProperties": [],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "NotSeenByEnemiesRegen"
            },
            {
              "m_strImportantProperty": "InvisFadeToDuration"
            }
          ]
        }
      ]
    },
    {
      "m_strLocString": "#fathom_lurkers_ambush_active_desc",
      "m_vecBasicProperties": [],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "DPS"
            },
            {
              "m_strImportantProperty": "EnemySlowPct"
            },
            {
              "m_strImportantProperty": "DebuffMaxDuration"
            }
          ]
        }
      ]
    }
  ]
}
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam"e_Spit"
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_NONE"
m_strAG2ChannelingAction"ambush_channeling"
m_eAbilitySpectatePriority"CITADELTV_ABILITY_SPECTATE_PRIORITY_HIGH"
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • ~m_mapAbilityProperties.EnemySlowPct.m_strValue40→48+20%
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_Spread = 1.5
      		m_iBullets = 1
      		m_flBulletSpeed = 4000
      		m_flBulletRadius = 100
      		m_mapImpactEffects = 
      		{
      			default = 
      			{
      			}
      		}
      		m_flExplosionRadius = 1
      		m_vecScatterOffsets = 
      		[
      			[ 0, 0 ],
      			[ 1.5, 0 ],
      			[ 0, 1.5 ],
      			[ -0.75, 0 ],
      			[ 0, 0.75 ],
      		]
      		m_flBulletGravityScale = 1
      		m_strBulletImpactSound = "Slork.A4.Ambush.Impact"
      		m_flBulletRadiusVsWorld = 1
      		m_strWeaponImpactEffect = "particles/abilities/fathom/fathom_ult_projectile_impact.vpcf"
      		m_szMuzzleFlashEffectName = "particles/abilities/fathom/fathom_ult_firing.vpcf"
      		m_bHitOnceAcrossAllBullets = true
      		m_szBulletTravelTracerParticle = "particles/abilities/fathom/fathom_ult_projectile.vpcf"
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 14 keys }
      {
      	m_Spread = 1.5
      	m_iBullets = 1
      	m_flBulletSpeed = 4000
      	m_flBulletRadius = 100
      	m_mapImpactEffects = 
      	{
      		default = 
      		{
      		}
      	}
      	m_flExplosionRadius = 1
      	m_vecScatterOffsets = 
      	[
      		[ 0, 0 ],
      		[ 1.5, 0 ],
      		[ 0, 1.5 ],
      		[ -0.75, 0 ],
      		[ 0, 0.75 ],
      	]
      	m_flBulletGravityScale = 1
      	m_strBulletImpactSound = "Slork.A4.Ambush.Impact"
      	m_flBulletRadiusVsWorld = 1
      	m_strWeaponImpactEffect = "particles/abilities/fathom/fathom_ult_projectile_impact.vpcf"
      	m_szMuzzleFlashEffectName = "particles/abilities/fathom/fathom_ult_firing.vpcf"
      	m_bHitOnceAcrossAllBullets = true
      	m_szBulletTravelTracerParticle = "particles/abilities/fathom/fathom_ult_projectile.vpcf"
      }
    • −m_strMoviePreviewPath""
  2. 6696–6701first dumped