| _class | "ability_demonmark" |
| _editor | 1 key{
"folder_name": "Hero Gunslinger"
} |
| _multibase | 1 item[
"signature_base"
] |
| m_HUDPanel | 2 keys{
"m_vecButtonHints": [
{
"m_nButton1": "IN_ATTACK",
"m_eHintSide": "EButtonSide_Right",
"m_strContext": "hint_speed",
"m_strLocToken": "#AbilityButtonHint_HatTrickFire"
}
],
"m_vecHUDElements": [
{
"m_eType": "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS",
"m_Layout": "file://{resources}/layout/ability_hud_elements/element_circular_progress.vxml",
"m_strContext": "cast"
},
{
"m_eType": "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS",
"m_Layout": "file://{resources}/layout/ability_hud_elements/element_progress_bar.vxml",
"m_strContext": "channel",
"m_bReverseProgress": true
}
]
} |
| m_iMaxLevel | 1 |
| m_iUpdateTime | 1721945369 |
| m_MarkModifier | 9 keys{
"_class": "modifier_gunslinger_demonmark",
"m_ProcEffect": "particles/abilities/gunslinger/gunslinger_mark_proc.vpcf",
"m_sStartSound": "Astro.TargetPractice.Impact",
"m_BuffModifier": {
"_class": "modifier_base",
"_my_subclass_name": "demonmark_buff",
"m_eHudDisplayLocation": "DISPLAY_HUD_LEFT",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"BonusFireRate",
"BonusMoveSpeed"
]
},
"_my_subclass_name": "demonmark",
"m_strParticleEffect": "",
"m_CasterMarkTriggerSound": "Ability.GhostSoldier.BloodBomb.Explode",
"m_VictimMarkTriggerSound": "Ability.GhostSoldier.BloodBomb.Explode",
"m_strParticleStatusEffect": "particles/abilities/gunslinger/gunslinger_mark_debuff.vpcf"
} |
| m_eAbilityType | "EAbilityType_Signature" |
| m_bStartTrained | false |
| m_mapWeaponInfos | 1 key{
"primary": {
"m_flRange": 10000,
"m_iClipSize": 1,
"m_flBulletSpeed": 5000,
"m_flBulletRadius": 32,
"m_flBulletLifetime": 5,
"m_mapImpactEffects": {
"default": {}
},
"m_strBulletWhizSound": "Orion.Charged.Shot.Whizby",
"m_flBulletGravityScale": 0.3,
"m_flBulletRadiusVsWorld": 7,
"m_flDamageFalloffEndRange": -1,
"m_flDamageFalloffStartRange": -1,
"m_szBulletTravelTracerParticle": "particles/abilities/astro/astro_trick_shot_fired_projectile.vpcf"
}
} |
| m_strAbilityImage | "file://{images}/hud/abilities/hornet/hornet_assassinate.psd" |
| m_flBossDamageScale | 1 |
| m_sCustomStackLabel | "#CurrentBonus_label" |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_PASSIVE" |
| m_nAbilityPointsCost | 0 |
| m_PreviewPathParticle | "particles/generic/generic_arc.vpcf" |
| m_nAbilityTargetTypes | "CITADEL_UNIT_TARGET_ALL_ENEMY" |
| m_AbilityBehaviorsBits | "" |
| m_nAbillityUnlocksCost | 1 |
| m_AbilityTooltipDetails | 1 key{
"m_vecAbilityInfoSections": [
{
"m_strLocString": "#gunslinger_demonMark_desc",
"m_vecBasicProperties": [
"SearchRadius",
"MarkDuration",
"BuffDuration"
],
"m_vecAbilityPropertiesBlock": [
{
"m_vecAbilityProperties": [
{
"m_strImportantProperty": "ProcDamage"
},
{
"m_strImportantProperty": "BonusFireRate"
},
{
"m_strImportantProperty": "BonusMoveSpeed"
}
]
}
]
}
]
} |
| m_skillshotMissParticle | "particles/abilities/skillshot_default_miss_owner.vpcf" |
| m_strCastAnimGraphParam | "e_GenericThrow" |
| m_bitsInterruptingStates | "MODIFIER_STATE_STUNNED | MODIFIER_STATE_IS_ASLEEP" |
| m_eAbilityTargetingShape | "CITADEL_ABILITY_TARGETING_SHAPE_SPHERE" |
| m_eAbilityTargetingLocation | "CITADEL_ABILITY_TARGETING_LOCATION_SELF" |
| m_strAbilityChargeReadySound | "" |
| m_strAbilityOffCooldownSound | "" |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |