| _class | "operative_revelation" |
| _editor | 1 key{
"folder_name": "Hero Operative"
} |
| _multibase | 1 item[
"ultimate_base"
] |
| m_HUDPanel | 1 key{
"m_vecHUDElements": [
{
"m_eType": "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS",
"m_Layout": "file://{resources}/layout/ability_hud_elements/element_progress_bar.vxml",
"m_strContext": "channel",
"m_bReverseProgress": true
}
]
} |
| m_iMaxLevel | 1 |
| m_eAbilityType | "EAbilityType_Ultimate" |
| m_strCastSound | "" |
| m_bStartTrained | false |
| m_CasterModifier | 14 keys{
"_class": "modifier_operative_revelation_caster",
"m_bIsHidden": false,
"m_sStartSound": "Mods.Armor.Colossus.Cast",
"m_AuraModifier": {
"_class": "modifier_operative_revelation_aura",
"m_bIsHidden": true,
"_my_subclass_name": "modifier_operative_revelation_aura",
"m_iAuraSearchType": "CITADEL_UNIT_TARGET_HERO_ENEMY | CITADEL_UNIT_TARGET_CREEP_ENEMY | CITADEL_UNIT_TARGET_MINION_ENEMY | CITADEL_UNIT_TARGET_NEUTRAL",
"m_sLocalizationName": "modifier_operative_revelation_aura",
"m_modifierProvidedByAura": {
"_class": "modifier_operative_revelation_target",
"m_bIsHidden": true,
"m_DebuffModifier": {
"_class": "modifier_glitch_debuff",
"m_sStartSound": "",
"m_sExpiredSound": "Mods.Tech.Glitch.End",
"m_DebuffParticle": "particles/upgrades/upgrade_glitch_debuff.vpcf",
"_my_subclass_name": "modifier_glitch_debuff",
"m_nEnabledStateMask": "MODIFIER_STATE_DISARMED | MODIFIER_STATE_SILENCED | MODIFIER_STATE_MUTED | MODIFIER_STATE_GLITCHED",
"m_sLocalizationName": "modifier_operative_revelation_debuff",
"m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
"m_sAmbientLoopingSound": "Mods.Tech.Glitch.DeBuff.Lp",
"m_strSmallIconCssClass": "glitched"
},
"_my_subclass_name": "modifier_operative_revelation_target",
"m_sLocalizationName": "modifier_operative_revelation_target",
"m_strParticleEffect": "particles/generic/generic_slow_debuff.vpcf",
"m_strSmallIconCssClass": "slowed",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"SlowPercent",
"GroundDashReductionPercent"
]
}
},
"m_sExpiredSound": "Mods.Armor.TechDefender.End",
"m_ShieldParticle": "particles/abilities/operative/operative_ultimate.vpcf",
"_my_subclass_name": "modifier_operative_revelation_caster",
"m_bIsHiddenOverhead": true,
"m_sLocalizationName": "modifier_operative_revelation_caster",
"m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
"m_sAmbientLoopingSound": "Mods.Armor.Colossus.Lp",
"m_nStatusEffectPriority": 25,
"m_strParticleStatusEffect": "particles/status_fx/status_fx_operative_ultimate.vpcf",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"MoveSpeedReduction"
]
} |
| m_mapWeaponInfos | 1 key{
"primary": {
"m_flBulletSpeed": 10000
}
} |
| m_strAbilityImage | "file://{images}/hud/abilities/sumo/sumo_pork_bun.psd" |
| m_flBossDamageScale | 1 |
| m_sCustomStackLabel | "#CurrentBonus_label" |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST" |
| m_nAbilityPointsCost | 0 |
| m_PreviewPathParticle | "particles/generic/generic_arc.vpcf" |
| m_nAbilityTargetTypes | "CITADEL_UNIT_TARGET_ALL_ENEMY" |
| m_AbilityBehaviorsBits | "CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT" |
| m_nAbillityUnlocksCost | 1 |
| m_AbilityTooltipDetails | 1 key{
"m_vecAbilityInfoSections": [
{
"m_strLocString": "#operative_revelation_desc",
"m_vecBasicProperties": [
"SlowPercent",
"TimeBeforeCursed"
],
"m_vecAbilityPropertiesBlock": [
{
"m_vecAbilityProperties": [
{
"m_strImportantProperty": "DPS"
},
{
"m_strImportantProperty": "Radius"
},
{
"m_strImportantProperty": "CurseDuration"
}
]
}
]
}
]
} |
| m_skillshotMissParticle | "particles/abilities/skillshot_default_miss_owner.vpcf" |
| m_strCastAnimGraphParam | "e_Revelation" |
| m_bitsInterruptingStates | "MODIFIER_STATE_STUNNED" |
| m_eAbilityTargetingLocation | "CITADEL_ABILITY_TARGETING_LOCATION_SELF" |
| m_strAbilityChargeReadySound | "" |
| m_strAbilityOffCooldownSound | "" |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |