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Modding Database

Up to date with Steam · checked 17s ago· Viewing build 6738 (Oct 02 2026), not the latest

thumper_ability_4

ultimate

class thumper_ability_4 · Thumper Signature 4 · inherits from ultimate_base

Deadworks (C#)
pawn.AddAbility("thumper_ability_4", (ushort)EAbilitySlot.Signature4);
pawn.RemoveAbility("thumper_ability_4");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
RadiusRadius15m
Duration4
PushAccel1000
TechPowerSpirit Power0TECH_POWER
ClimbHeight1m
WeaponPowerWeapon Damage0WEAPON_POWER
InitialForce300
PushNPCSpeed800
TornadoSpeed350
AbilityChargesCharges0
AbilityCooldownCooldown10.5+-0.75+-0.75+-0.75
AbilityDurationDuration0
AbilityCastDelayCast Delay0
AbilityCastRangeCast Range0
ChannelMoveSpeed-1
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
DistanceAboveGround2m
AbilityUnitTargetLimit1
AbilityPostCastDuration0
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
thumper_ability_4/modifier_thumper_enemy_pulledmodifier_thumper_enemy_pulled
thumper_ability_4/modifier_thumper_pull_aoemodifier_thumper_pull_aoe

VData

_class"thumper_ability_4"
_editor
1 key
{
  "folder_name": "Hero Thumper"
}
_multibase
1 item
[
  "ultimate_base"
]
m_iMaxLevel1
m_eAbilityType"EAbilityType_Ultimate"
m_bStartTrainedfalse
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_projectileInfo
5 keys
{
  "m_flSpeed": 1600,
  "m_flUpSpeed": 0,
  "m_flVerticalAimBias": 5,
  "m_bHideImpactParticle": 1,
  "m_bHideWarningParticle": 1
}
m_PullAOEModifier
9 keys
{
  "_class": "modifier_thumper_pull_aoe",
  "m_sEndSound": "Kali.A1.WhirlingBlade.End",
  "_my_subclass_name": "modifier_thumper_pull_aoe",
  "m_iAuraSearchType": "CITADEL_UNIT_TARGET_HERO_ENEMY | CITADEL_UNIT_TARGET_TROOPER_ENEMY | CITADEL_UNIT_TARGET_MINION_ENEMY",
  "m_sLocalizationName": "modifier_thumper_pull_aoe",
  "m_strParticleEffect": "",
  "m_sAmbientLoopingSound": "",
  "m_modifierProvidedByAura": {
    "_class": "modifier_thumper_enemy_pulled",
    "_my_subclass_name": "modifier_thumper_enemy_pulled",
    "m_sLocalizationName": "modifier_thumper_enemy_pulled",
    "m_strParticleEffect": "particles/abilities/tokamak/tokamak_breach_buff.vpcf"
  },
  "m_strParticleStatusEffect": "particles/abilities/kali/kali_tornado_blade.vpcf"
}
m_strAbilityImage"file://{images}/hud/abilities/thumper/thumper_ability_4.psd"
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentBonus_label"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost0
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT"
m_nAbillityUnlocksCost1
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_LINE"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_NONE"
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • ~_editor.folder_nameBase→Hero Thumper
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
  2. 6696–6701first dumped