Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.
Property
English label
Value
Tier 1
Provides
Stamina
Stamina
7
+3
STAMINA
TechPower
Spirit Power
0
TECH_POWER
WeaponPower
Weapon Damage
0
WEAPON_POWER
AbilityCharges
Charges
0
AbilityCooldown
Cooldown
0
AbilityDuration
Duration
0
AbilityCastDelay
Cast Delay
0
AbilityCastRange
Cast Range
0
ChannelMoveSpeed
-1
AbilityChannelTime
Channel Duration
0
AbilityResourceCost
0
AbilityUnitTargetLimit
1
AirMoveIncreasePercent
Air Jump/Dash Distance
70
+30
AIR_MOVE_DISTANCE_INCREASE_PERCENT
AbilityPostCastDuration
0
StaminaCooldownReduction
Stamina Recovery
40
+10
STAMINA_REGEN_PER_SECOND_PERCENTAGE
AbilityCooldownBetweenCharge
Charge Delay
-1.0
Modifiers
Defined inside this ability. AddModifier finds each by its scoped name.