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Modding Database

Up to date with Steam · checked 13s ago· Viewing build 6723 (Sep 30 2026), not the latest

upgrade_cheat_death

Cheat Deathitem

Vitality tier 4 · class upgrade_cheat_death · inherits from armor_upgrade_t4

Deadworks (C#)
pawn.AddItem("upgrade_cheat_death");
pawn.SellItem("upgrade_cheat_death");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Provides
TechPowerSpirit Power0TECH_POWER
BonusHealthBonus Health200HEALTH_MAX
WeaponPowerWeapon Damage0WEAPON_POWER
BulletResistBullet Resist15BULLET_ARMOR_DAMAGE_RESIST
AbilityChargesCharges0
BonusMoveSpeedMove Speed0mMOVEMENT_SPEED_MAX
AbilityCooldownCooldown90+-20
AbilityDurationDuration0
AbilityCastDelayCast Delay0
AbilityCastRangeCast Range0
ChannelMoveSpeed-1
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
DeathImmunityDurationDeath Immunity Duration4.5+0.5
AbilityUnitTargetLimit1
AbilityPostCastDuration0
HealAmpRegenPenaltyPercentIncoming Healing-60+90HEAL_AMP_REGEN_PERCENT
AbilityCooldownBetweenChargeCharge Delay-1.0
DeathImmunityDamageReductionDamage Reduction-60+90ALL_DAMAGE_MULTIPLIER
HealAmpReceivePenaltyPercentIncoming Healing-60+90HEAL_AMP_RECEIVE_PERCENT

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
upgrade_cheat_death/modifier_cheat_death_immunity Cheat Deathmodifier_cheat_death_immunityDeathImmunityDamageReduction, HealAmpReceivePenaltyPercent, HealAmpRegenPenaltyPercent, BonusMoveSpeed
upgrade_cheat_death/modifier_intrinsic_basemodifier_intrinsic_baseBonusHealth, BulletResist

VData

_class"upgrade_cheat_death"
_editor
1 key
{
  "folder_name": "Armor"
}
_multibase
1 item
[
  "armor_upgrade_t4"
]
m_bDisabledfalse
m_iItemTier"EModTier_4"
m_iUpdateTime1741743802
m_strCSSClass"tormentAura"
m_eAbilityType"EAbilityType_Item"
m_nShopVersion0
m_bStartTrainedtrue
m_eItemSlotType"EItemSlotType_Armor"
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_strAbilityImage"file://{images}/upgrades/mods_tech/torment_aura.psd"
m_strAG2SourceName"item"
m_strShopIconLarge"file://{images}/items/vitality/cheat_death.psd"
m_CorruptedItemInfo
1 key
{
  "m_Upgrade": {
    "m_vecPropertyUpgrades": [
      {
        "m_strBonus": "300",
        "m_strPropertyName": "BonusHealth"
      },
      {
        "m_strBonus": "10",
        "m_strPropertyName": "BulletResist"
      },
      {
        "m_strBonus": "-40",
        "m_strPropertyName": "AbilityCooldown"
      },
      {
        "m_strBonus": "1.5",
        "m_strPropertyName": "DeathImmunityDuration"
      }
    ]
  }
}
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentStacks_label"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PASSIVE"
m_DamagePulseParticle"particles/upgrades/tech_damage_pulse_cast.vpcf"
m_DeathImmuneModifier
15 keys
{
  "_class": "modifier_cheat_death_immunity",
  "m_bIsHidden": false,
  "m_sStartSound": "Mods.Armor.Cheat.Death.Mod.Start",
  "m_BuffParticle": "particles/upgrades/cheat_death_buff.vpcf",
  "m_StatusEffect": "",
  "m_sExpiredSound": "Mods.Armor.Cheat.Death.Mod.Expire",
  "m_strTimerSound": "Mods.Armor.Cheat.Death.Mod.Expire.Timer",
  "_my_subclass_name": "modifier_cheat_death_immunity",
  "m_sLocalizationName": "modifier_cheat_death_immunity",
  "m_BuffPlayerParticle": "particles/upgrades/cheat_death_buff_player.vpcf",
  "m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
  "m_sAmbientLoopingSound": "Mods.Armor.Cheat.Death.Mod.Lp",
  "m_nStatusEffectPriority": 20,
  "m_strParticleStatusEffect": "particles/status_fx/status_fx_cheat_death.vpcf",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "DeathImmunityDamageReduction",
    "HealAmpReceivePenaltyPercent",
    "HealAmpRegenPenaltyPercent",
    "BonusMoveSpeed"
  ]
}
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY"
m_DamageTargetParticle"particles/items/tech_damage_pulse_burst.vpcf"
m_strDisableItemTarget""
m_vecTooltipSectionInfo
2 items
[
  {
    "m_eAbilitySectionType": "EArea_Innate",
    "m_vecSectionAttributes": [
      {
        "m_vecAbilityProperties": [
          "BonusHealth",
          "BulletResist"
        ],
        "m_vecElevatedAbilityProperties": []
      }
    ]
  },
  {
    "m_eAbilitySectionType": "EArea_Passive",
    "m_vecSectionAttributes": [
      {
        "m_strLocString": "#upgrade_cheat_death_unkillable_passive",
        "m_vecAbilityProperties": [
          "AbilityCooldown",
          "DeathImmunityDamageReduction",
          "HealAmpReceivePenaltyPercent"
        ],
        "m_vecImportantAbilityProperties": [
          {
            "m_strImportantProperty": "DeathImmunityDuration"
          }
        ]
      }
    ]
  }
]
m_AutoIntrinsicModifiers
1 item
[
  {
    "_class": "modifier_intrinsic_base",
    "m_bIsHidden": true,
    "_my_subclass_name": "modifier_intrinsic_base",
    "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
      "BonusHealth",
      "BulletResist"
    ]
  }
]
m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_SPHERE"
m_eAdditionalShopFilters"EShopFilterInvulnerability | EShopFilterDebuffResist"
m_bShowInPassiveItemsAreatrue
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • −m_mapAbilityProperties.HealAmpReceivePenaltyPercent.m_eDisplayTypeEWeaponDPS
    • +m_nShopVersion0
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_CorruptedItemInfo
      { 1 key }
      {
      	m_Upgrade = 
      	{
      		m_vecPropertyUpgrades = 
      		[
      			{
      				m_strBonus = "300"
      				m_strPropertyName = "BonusHealth"
      			},
      			{
      				m_strBonus = "10"
      				m_strPropertyName = "BulletResist"
      			},
      			{
      				m_strBonus = "-40"
      				m_strPropertyName = "AbilityCooldown"
      			},
      			{
      				m_strBonus = "1.5"
      				m_strPropertyName = "DeathImmunityDuration"
      			},
      		]
      	}
      }
    • +m_sCustomStackLabel#CurrentStacks_label
    • +m_strDisableItemTarget""
    • +m_vecTooltipSectionInfo[EArea_Innate].m_vecSectionAttributes[0].m_vecElevatedAbilityProperties[]
    • +m_eAdditionalShopFiltersEShopFilterInvulnerability | EShopFilterDebuffResist
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_nUpgradeSlotCost1
    • −m_strCastAnimGraphParame_GenericCast
    • −m_strCastAnimSequenceNameability_generic_cast
  2. 6696–6701first dumped