Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.
Property
English label
Value
Tier 1
Provides
TechPower
Spirit Power
0
TECH_POWER
WeaponPower
Weapon Damage
0
WEAPON_POWER
AbilityCharges
Charges
0
AbilityCooldown
Cooldown
0
AbilityDuration
Duration
0
AbilityCastDelay
Cast Delay
0
AbilityCastRange
Cast Range
0
ChannelMoveSpeed
-1
AbilityChannelTime
Channel Duration
0
MeleeResistPercent
Melee Resist
20
+10
MELEE_RESIST
AbilityResourceCost
0
AbilityUnitTargetLimit
1
AbilityPostCastDuration
0
CloseRangeBonusDamageRange
Close Range
15m
BONUS_WEAPON_DAMAGE_CLOSE_RANGE_MAX_RANGE
CloseRangeBonusWeaponPower
Weapon Damage
20
+15
CLOSE_RANGE_WEAPON_DAMAGE_INCREASE
AbilityCooldownBetweenCharge
Charge Delay
-1.0
Modifiers
Defined inside this ability. AddModifier finds each by its scoped name.