upgrade_corpse_explosion
Soul ExplosionitemSpirit tier 3 · class upgrade_corpse_explosion · inherits from tech_upgrade_t3
Deadworks (C#)
pawn.AddItem("upgrade_corpse_explosion");
pawn.SellItem("upgrade_corpse_explosion");Properties
Ability values, by the name modifiers and AddModifier overrides use.
| Property | English label | Value | Provides |
| TechPower | Spirit Power | 6 | TECH_POWER |
| ArmingTime | | .1 | |
| BonusHealth | Bonus Health | 110 | HEALTH_MAX |
| WeaponPower | Weapon Damage | 0 | WEAPON_POWER |
| AbilityCharges | Charges | 0 | |
| HeroMultiplier | Hero Explosion Multiplier | 150 | |
| AbilityCooldown | Cooldown | 0 | |
| AbilityDuration | Duration | 0 | |
| ExplosionDamage | Explosion Damage | 125 | |
| ExplosionRadius | Explosion Radius | 4m | |
| AbilityCastDelay | Cast Delay | 0 | |
| AbilityCastRange | Cast Range | 0 | |
| BonusHealthRegen | Health Regen | 3 | HEALTH_REGEN_PER_SECOND |
| BonusSprintSpeed | Sprint Speed | 1m | SPRINT_SPEED_BONUS |
| ChannelMoveSpeed | | -1 | |
| AbilityChannelTime | Channel Duration | 0 | |
| AbilityResourceCost | | 0 | |
| AbilityUnitTargetLimit | | 1 | |
| AbilityPostCastDuration | | 0 | |
| AbilityCooldownBetweenCharge | Charge Delay | -1.0 | |
Modifiers
Defined inside this ability. AddModifier finds each by its scoped name.
VData
| _class | "upgrade_corpse_explosion" |
| _editor | 1 key{
"folder_name": "Tech"
} |
| _multibase | 1 item[
"tech_upgrade_t3"
] |
| m_bDisabled | true |
| m_iItemTier | "EModTier_3" |
| m_iUpdateTime | 1733338644 |
| m_strCSSClass | "corpseExplosion" |
| m_eAbilityType | "EAbilityType_Item" |
| m_nShopVersion | 0 |
| m_bStartTrained | true |
| m_eItemSlotType | "EItemSlotType_Tech" |
| m_bInDevelopment | true |
| m_mapWeaponInfos | 1 key{
"primary": {
"m_flBulletSpeed": 10000
}
} |
| m_ExplodeParticle | "particles/abilities/ghost/ghost_blood_bomb_explode.vpcf" |
| m_strAbilityImage | "file://{images}/upgrades/mods_utility/smoke.psd" |
| m_strAG2SourceName | "item" |
| m_ExplosionModifier | 5 keys{
"_class": "modifier_corpse_explosion_thinker",
"m_sStartSound": "Mods.Weapon.Thermal.Detonator.Explode",
"_my_subclass_name": "corpse_explosion_thinker",
"m_WarningParticle": "",
"m_ExplosionParticle": "particles/upgrades/corpse_explosion.vpcf"
} |
| m_flBossDamageScale | 1 |
| m_sCustomStackLabel | "#CurrentStacks_label" |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_PASSIVE" |
| m_PreviewPathParticle | "particles/generic/generic_arc.vpcf" |
| m_nAbilityTargetTypes | "CITADEL_UNIT_TARGET_ALL_ENEMY" |
| m_strDisableItemTarget | "" |
| m_vecTooltipSectionInfo | 2 items[
{
"m_eAbilitySectionType": "EArea_Innate",
"m_vecSectionAttributes": [
{
"m_vecAbilityProperties": [
"BonusHealth",
"BonusHealthRegen",
"TechPower",
"BonusSprintSpeed"
]
}
]
},
{
"m_eAbilitySectionType": "EArea_Passive",
"m_vecSectionAttributes": [
{
"m_strLocString": "#upgrade_corpse_explosion_desc",
"m_vecAbilityProperties": [
"HeroMultiplier"
],
"m_vecImportantAbilityProperties": [
{
"m_strImportantProperty": "ExplosionDamage"
},
{
"m_strImportantProperty": "ExplosionRadius"
}
]
}
]
}
] |
| m_AutoIntrinsicModifiers | 1 item[
{
"_class": "modifier_base",
"m_bIsHidden": true,
"_my_subclass_name": "modifier_tech_resist_debuff_proc",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"BonusHealthRegen",
"BonusHealth",
"TechPower",
"BonusSprintSpeed"
]
}
] |
| m_eAdditionalShopFilters | "" |
| m_eAbilityTargetingLocation | "CITADEL_ABILITY_TARGETING_LOCATION_SELF" |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
History
- 6722–6745changed
- +m_nShopVersion
0 - +m_mapWeaponInfos
{ 1 key }
{
primary =
{
m_flBulletSpeed = 10000
}
} - +m_sCustomStackLabel
#CurrentStacks_label - +m_strDisableItemTarget
"" - +m_eAdditionalShopFilters
"" - −m_WeaponInfo
{ 1 key }
{
m_flBulletSpeed = 10000
} - −m_eShopFilters
EShopFilterMagicDamage | EShopFilterMovement - −m_nUpgradeSlotCost
1 - −m_strCastAnimGraphParam
e_GenericCast - −m_strCastAnimSequenceName
ability_generic_cast - −m_strSelectionNameOverride
item
- 6696–6701first dumped