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Modding Database

Up to date with Steam · checked 3s ago· Viewing build 6726 (Sep 30 2026), not the latest

upgrade_focus_lens

Focus Lensitem

Spirit tier 4 · class upgrade_focus_lens · inherits from tech_upgrade_t4

Deadworks (C#)
pawn.AddItem("upgrade_focus_lens");
pawn.SellItem("upgrade_focus_lens");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Provides
TechPowerSpirit Power0TECH_POWER
WeaponPowerWeapon Damage0WEAPON_POWER
BonusFireRateFire Rate10+20FIRE_RATE
PercentDamageDamage On Expire35+20
AbilityChargesCharges0
AbilityCooldownCooldown45+-12
AbilityDurationDuration4.5+0.25
AbilityCastDelayCast Delay0.1
AbilityCastRangeCast Range25m
ChannelMoveSpeed-1
AbilityChannelTimeChannel Duration0
TechPowerReductionSpirit Power-30+-26TECH_POWER
AbilityResourceCost0
MagicResistReductionSpirit Resist-9+-12TECH_RESIST_REDUCTION
AbilityUnitTargetLimit1
AbilityPostCastDuration0
ResistReductionDurationResist Reduction Duration12
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
upgrade_focus_lens/modifier_citadel_silenced Silencedmodifier_citadel_silenced
upgrade_focus_lens/modifier_focus_lens_damagemodifier_focus_lens_damage
upgrade_focus_lens/modifier_intrinsic_basemodifier_intrinsic_baseBonusFireRate
upgrade_focus_lens/modifier_spirit_sap_debuffmodifier_baseMagicResistReduction, TechPowerReduction

VData

_class"upgrade_focus_lens"
_editor
1 key
{
  "folder_name": "Tech"
}
_multibase
1 item
[
  "tech_upgrade_t4"
]
m_iItemTier"EModTier_4"
m_iUpdateTime1741850966
m_strCSSClass"focusedSilence"
m_eAbilityType"EAbilityType_Item"
m_nShopVersion0
m_strCastSound"Mods.Tech.FocusLens.Cast"
m_bStartTrainedtrue
m_eItemSlotType"EItemSlotType_Tech"
m_DamageModifier
10 keys
{
  "_class": "modifier_focus_lens_damage",
  "m_bIsHidden": true,
  "m_sStartSound": "",
  "m_sExpiredSound": "Mods.Tech.FocusLens.Modifier.End",
  "_my_subclass_name": "modifier_focus_lens_damage",
  "m_sLocalizationName": "modifier_focus_lens_damage",
  "m_strParticleEffect": "particles/upgrades/focus_lens.vpcf",
  "m_DamageTakenParticle": "particles/upgrades/focus_lens_damage.vpcf",
  "m_FinalDamageParticle": "particles/upgrades/focus_lens_end.vpcf",
  "m_eDrawOverheadStatus": "OVERHEAD_DRAW_NEVER"
}
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_projectileInfo
6 keys
{
  "m_flSpeed": 2500,
  "m_particle": "particles/upgrades/focus_lens_projectile.vpcf",
  "m_LoopingSound": "Mods.Tech.FocusLens.Projectile.Lp",
  "m_HitTargetSound": "Mods.Tech.FocusLens.Modifier.Begin",
  "m_flTriggerRadius": 15,
  "m_bHideWarningParticle": 1
}
m_SilenceModifier
11 keys
{
  "_class": "modifier_citadel_silenced",
  "m_EmpParticle": "particles/upgrades/focus_lens_silence_debuff.vpcf",
  "m_sStartSound": "",
  "_my_subclass_name": "modifier_citadel_silenced",
  "m_EmpPlayerParticle": "particles/upgrades/focus_lens_silence_debuff.vpcf",
  "m_sLocalizationName": "modifier_citadel_silenced",
  "m_strHudMessageText": "#upgrade_focus_lens",
  "m_eDrawOverheadStatus": "OVERHEAD_DRAW_NEVER",
  "m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
  "m_sAmbientLoopingSound": "Mods.Tech.FocusLens.Modifier.Lp",
  "m_strSmallIconCssClass": "silence_proc"
}
m_previewParticle"particles/upgrades/focus_lens_projectile_preview.vpcf"
m_strAbilityImage"file://{images}/upgrades/mods_tech/focused_silence.psd"
m_strAG2SourceName"item"
m_strShopIconLarge"file://{images}/items/spirit/focus_lens.psd"
m_CorruptedItemInfo
2 keys
{
  "m_Upgrade": {
    "m_vecPropertyUpgrades": [
      {
        "m_strBonus": "5",
        "m_strPropertyName": "BonusFireRate"
      },
      {
        "m_strBonus": "-6",
        "m_strPropertyName": "MagicResistReduction"
      },
      {
        "m_strBonus": "10m",
        "m_strPropertyName": "AbilityCastRange"
      },
      {
        "m_strBonus": "-10",
        "m_strPropertyName": "AbilityCooldown"
      },
      {
        "m_strBonus": "0.5",
        "m_strPropertyName": "AbilityDuration"
      },
      {
        "m_strBonus": "20",
        "m_strPropertyName": "PercentDamage"
      },
      {
        "m_strBonus": "-20",
        "m_strPropertyName": "TechPowerReduction"
      }
    ]
  },
  "m_vecExcludedPenalties": [
    "TechDuration"
  ]
}
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentStacks_label"
m_vecComponentItems
1 item
[
  "upgrade_spirit_sap"
]
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PRESS"
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_HERO_ENEMY"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
m_flTargetingConeAngle45
m_strDisableItemTarget""
m_strSelectedLoopSound"Mods.Tech.FocusLens.Select.Lp"
m_vecTooltipSectionInfo
2 items
[
  {
    "m_eAbilitySectionType": "EArea_Innate",
    "m_vecSectionAttributes": [
      {
        "m_vecElevatedAbilityProperties": [
          "BonusFireRate"
        ]
      }
    ]
  },
  {
    "m_eAbilitySectionType": "EArea_Active",
    "m_vecSectionAttributes": [
      {
        "m_strLocString": "#upgrade_focus_lens_desc",
        "m_vecAbilityProperties": [
          "MagicResistReduction",
          "ResistReductionDuration",
          "AbilityCastRange",
          "TechPowerReduction",
          "AbilityCooldown"
        ],
        "m_vecImportantAbilityProperties": [
          {
            "m_strImportantProperty": "StatusEffectEMP",
            "m_strStatusEffectValue": "AbilityDuration"
          },
          {
            "m_strImportantProperty": "PercentDamage"
          }
        ]
      }
    ]
  }
]
m_AutoIntrinsicModifiers
1 item
[
  {
    "_class": "modifier_intrinsic_base",
    "_my_subclass_name": "modifier_intrinsic_base",
    "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
      "BonusFireRate"
    ]
  }
]
m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_CONE"
m_eAdditionalShopFilters""
m_ResistReductionModifier
14 keys
{
  "_class": "modifier_base",
  "m_sStartSound": "",
  "m_sExpiredSound": "Mods.Tech.Spirit.Sap.Debuff.End",
  "_my_subclass_name": "modifier_spirit_sap_debuff",
  "m_sLocalizationName": "upgrade_spirit_sap",
  "m_strHudMessageText": "#upgrade_spirit_sap",
  "m_strParticleEffect": "particles/upgrades/spirit_sap_debuff.vpcf",
  "m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_EVERYONE",
  "m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
  "m_sAmbientLoopingSound": "Mods.Tech.Spirit.Sap.Debuff.Lp",
  "m_strSmallIconCssClass": "containment",
  "m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR",
  "m_nAmbientLoopingSoundRecipients": "MODIFIER_SOUND_RECIPIENT_ALWAYS",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "MagicResistReduction",
    "TechPowerReduction"
  ]
}
m_ProjectileImpactParticle"particles/upgrades/focus_lens_impact.vpcf"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_UNIT"
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • +m_nShopVersion0
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_CorruptedItemInfo
      { 2 keys }
      {
      	m_Upgrade = 
      	{
      		m_vecPropertyUpgrades = 
      		[
      			{
      				m_strBonus = "5"
      				m_strPropertyName = "BonusFireRate"
      			},
      			{
      				m_strBonus = "-6"
      				m_strPropertyName = "MagicResistReduction"
      			},
      			{
      				m_strBonus = "10m"
      				m_strPropertyName = "AbilityCastRange"
      			},
      			{
      				m_strBonus = "-10"
      				m_strPropertyName = "AbilityCooldown"
      			},
      			{
      				m_strBonus = "0.5"
      				m_strPropertyName = "AbilityDuration"
      			},
      			{
      				m_strBonus = "20"
      				m_strPropertyName = "PercentDamage"
      			},
      			{
      				m_strBonus = "-20"
      				m_strPropertyName = "TechPowerReduction"
      			},
      		]
      	}
      	m_vecExcludedPenalties = [ "TechDuration" ]
      }
    • +m_sCustomStackLabel#CurrentStacks_label
    • +m_strDisableItemTarget""
    • ±m_vecTooltipSectionInfo[EArea_Active].m_vecSectionAttributes[0].m_vecAbilityProperties+MagicResistReduction+TechPowerReduction
    • ~m_vecTooltipSectionInfo[EArea_Active].m_vecSectionAttributes[0].m_vecImportantAbilityProperties[0].m_strImportantPropertyAbilityDuration→StatusEffectEMP
    • +m_vecTooltipSectionInfo[EArea_Active].m_vecSectionAttributes[0].m_vecImportantAbilityProperties[0].m_strStatusEffectValueAbilityDuration
    • −m_vecTooltipSectionInfo[EArea_Active].m_vecSectionAttributes[0].m_vecImportantAbilityProperties[2]
      { 1 key }
      {
      	m_strImportantProperty = "MagicResistReduction"
      }
    • −m_vecTooltipSectionInfo[EArea_Active].m_vecSectionAttributes[0].m_vecImportantAbilityProperties[3]
      { 1 key }
      {
      	m_strImportantProperty = "TechPowerReduction"
      }
    • +m_eAdditionalShopFilters""
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
  2. 6696–6701first dumped