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Modding Database

Up to date with Steam · checked 30s ago· Viewing build 6726 (Sep 30 2026), not the latest

upgrade_healbane

Healbaneitem

Vitality tier 2 · class citadel_item · inherits from armor_upgrade_t2

Deadworks (C#)
pawn.AddItem("upgrade_healbane");
pawn.SellItem("upgrade_healbane");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Provides
TechPowerSpirit Power7+11TECH_POWER
HealOnKillHeal On Hero Kill275+125
WeaponPowerWeapon Damage0WEAPON_POWER
AbilityChargesCharges0
AbilityCooldownCooldown0
AbilityDurationDuration8
AbilityCastDelayCast Delay0
AbilityCastRangeCast Range0
ChannelMoveSpeed-1
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
AbilityUnitTargetLimit1
AbilityPostCastDuration0
HealAmpRegenPenaltyPercentIncoming Healing-35+-20HEAL_AMP_REGEN_PERCENT
AbilityCooldownBetweenChargeCharge Delay-1.0
HealAmpReceivePenaltyPercentIncoming Healing-35+-20HEAL_AMP_RECEIVE_PERCENT

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
upgrade_healbane/modifier_healbane_debuffmodifier_healbane_debuffHealAmpReceivePenaltyPercent, HealAmpRegenPenaltyPercent
upgrade_healbane/modifier_healbane_debuff_procmodifier_apply_debuff_proc
upgrade_healbane/modifier_intrinsic_decaymodifier_intrinsic_baseTechPower

VData

_class"citadel_item"
_editor
1 key
{
  "folder_name": "Tech"
}
_multibase
1 item
[
  "armor_upgrade_t2"
]
m_iItemTier"EModTier_2"
m_iUpdateTime1711048464
m_strCSSClass"healbane"
m_eAbilityType"EAbilityType_Item"
m_nShopVersion0
m_bStartTrainedtrue
m_eItemSlotType"EItemSlotType_Armor"
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_strAbilityImage"file://{images}/upgrades/mods_tech/healbane.psd"
m_strAG2SourceName"item"
m_strShopIconLarge"file://{images}/items/vitality/healbane.psd"
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentStacks_label"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PASSIVE"
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY"
m_strDisableItemTarget""
m_vecTooltipSectionInfo
2 items
[
  {
    "m_eAbilitySectionType": "EArea_Innate",
    "m_vecSectionAttributes": [
      {
        "m_strLocString": "",
        "m_vecElevatedAbilityProperties": [
          "TechPower"
        ]
      }
    ]
  },
  {
    "m_eAbilitySectionType": "EArea_Passive",
    "m_vecSectionAttributes": [
      {
        "m_strLocString": "#upgrade_healbane_desc",
        "m_vecAbilityProperties": [
          "AbilityDuration"
        ],
        "m_vecImportantAbilityProperties": [
          {
            "m_strImportantProperty": "HealAmpReceivePenaltyPercent"
          },
          {
            "m_strImportantProperty": "HealOnKill"
          }
        ]
      }
    ]
  }
]
m_AutoIntrinsicModifiers
2 items
[
  {
    "_class": "modifier_intrinsic_base",
    "_my_subclass_name": "modifier_intrinsic_decay",
    "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
      "TechPower"
    ]
  },
  {
    "_class": "modifier_apply_debuff_proc",
    "m_bIsHidden": true,
    "m_DebuffModifier": {
      "_class": "modifier_healbane_debuff",
      "m_bIsHidden": true,
      "_my_subclass_name": "modifier_healbane_debuff",
      "m_strParticleEffect": "particles/upgrades/tech_resist_debuff.vpcf",
      "m_eDrawOverheadStatus": "OVERHEAD_DRAW_NEVER",
      "m_strSmallIconCssClass": "escalating_exposure",
      "m_bDurationAffectedByEffectiveness": true,
      "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
        "HealAmpReceivePenaltyPercent",
        "HealAmpRegenPenaltyPercent"
      ]
    },
    "_my_subclass_name": "modifier_healbane_debuff_proc",
    "m_vecProcDamageTypes": [
      "CITADEL_DAMAGETYPE_ABILITY"
    ]
  }
]
m_eAdditionalShopFilters""
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • +m_nShopVersion0
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentStacks_label
    • +m_strDisableItemTarget""
    • −m_vecTooltipSectionInfo[EArea_Innate].m_vecSectionAttributes[0].m_vecAbilityProperties[]
    • +m_eAdditionalShopFilters""
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_eShopFiltersEShopFilterHealing | EShopFilterDisruption | EShopFilterDurability
    • −m_nUpgradeSlotCost1
    • −m_strCastAnimGraphParame_GenericCast
    • −m_strCastAnimSequenceNameability_generic_cast
    • −m_strSelectionNameOverrideitem
  2. 6696–6701first dumped