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Modding Database

Up to date with Steam · checked 23s ago· Viewing build 6698 (Sep 17 2026), not the latest

upgrade_healbuff

Healing Tempoitem

Vitality tier 4 · class citadel_item · inherits from armor_upgrade_t4

Deadworks (C#)
pawn.AddItem("upgrade_healbuff");
pawn.SellItem("upgrade_healbuff");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Provides
TechPowerSpirit Power0TECH_POWER
TechResistSpirit Resist10+10TECH_RESIST
WeaponPowerWeapon Damage0WEAPON_POWER
BuffDurationBuff Duration7
BonusFireRateFire Rate35+20FIRE_RATE
AbilityChargesCharges0
BonusMoveSpeedMove Speed1.25m+2mMOVEMENT_SPEED_MAX
AbilityCooldownCooldown1
AbilityDurationDuration0
AbilityCastDelayCast Delay0
AbilityCastRangeCast Range0
BonusHealthRegenHealth Regen6+6HEALTH_REGEN_PER_SECOND
ChannelMoveSpeed-1
MinimumHealAmount1
AbilityChannelTimeChannel Duration0
HealAmpCastPercentHealing Effectiveness25+10HEAL_AMP_CAST_PERCENT
AbilityResourceCost0
HealAmpRegenPercent25+10HEAL_AMP_REGEN_PERCENT
AbilityUnitTargetLimit1
OutOfCombatHealthRegenOut of Combat Regen4OUT_OF_COMBAT_HEALTH_REGEN
AbilityPostCastDuration0
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
upgrade_healbuff/modifier_healbuffmodifier_healbuffHealAmpCastPercent, HealAmpRegenPercent, TechResist, BonusHealthRegen, OutOfCombatHealthRegen
upgrade_healbuff/modifier_healbuff_buffmodifier_baseBonusFireRate, BonusMoveSpeed

VData

_class"citadel_item"
_editor
1 key
{
  "folder_name": "Armor"
}
_multibase
1 item
[
  "armor_upgrade_t4"
]
m_iItemTier"EModTier_4"
m_WeaponInfo
1 key
{
  "m_flBulletSpeed": 10000
}
m_iUpdateTime1741724072
m_strCSSClass"healBuff"
m_eAbilityType"EAbilityType_Item"
m_eShopFilters"EShopFilterFireRate | EShopFilterHealing"
m_bStartTrainedtrue
m_eItemSlotType"EItemSlotType_Armor"
m_strAbilityImage"file://{images}/upgrades/aura_icon.psd"
m_nUpgradeSlotCost1
m_strAG2SourceName"item"
m_strShopIconLarge"file://{images}/items/vitality/healing_tempo.psd"
m_flBossDamageScale1
m_vecComponentItems
1 item
[
  "upgrade_healing_booster"
]
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PASSIVE"
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_strCastAnimGraphParam"e_GenericCast"
m_vecTooltipSectionInfo
2 items
[
  {
    "m_eAbilitySectionType": "EArea_Innate",
    "m_vecSectionAttributes": [
      {
        "m_strLocString": "",
        "m_vecAbilityProperties": [
          "TechResist",
          "BonusHealthRegen",
          "OutOfCombatHealthRegen"
        ],
        "m_vecElevatedAbilityProperties": [
          "HealAmpCastPercent"
        ]
      }
    ]
  },
  {
    "m_vecSectionAttributes": [
      {
        "m_strLocString": "#upgrade_healbuff_desc",
        "m_vecAbilityProperties": [
          "BuffDuration"
        ],
        "m_vecImportantAbilityProperties": [
          {
            "m_strImportantProperty": "BonusFireRate"
          },
          {
            "m_strImportantProperty": "BonusMoveSpeed"
          }
        ]
      }
    ]
  }
]
m_AutoIntrinsicModifiers
1 item
[
  {
    "_class": "modifier_healbuff",
    "m_bIsHidden": true,
    "m_BuffModifier": {
      "_class": "modifier_base",
      "m_bIsHidden": true,
      "m_sStartSound": "Mods.Armor.Healing.Tempo.Proc",
      "m_sExpiredSound": "Mods.Armor.Healing.Tempo.End",
      "_my_subclass_name": "modifier_healbuff_buff",
      "m_strHudMessageText": "#upgrade_healbuff",
      "m_strParticleEffect": "particles/upgrades/healing_tempo_buff.vpcf",
      "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
        "BonusFireRate",
        "BonusMoveSpeed"
      ]
    },
    "_my_subclass_name": "modifier_healbuff",
    "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
      "HealAmpCastPercent",
      "HealAmpRegenPercent",
      "TechResist",
      "BonusHealthRegen",
      "OutOfCombatHealthRegen"
    ]
  }
]
m_strCastAnimSequenceName"ability_generic_cast"
m_strSelectionNameOverride"item"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • +m_nShopVersion0
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_CorruptedItemInfo
      { 1 key }
      {
      	m_Upgrade = 
      	{
      		m_vecPropertyUpgrades = 
      		[
      			{
      				m_strBonus = "6"
      				m_strPropertyName = "OutOfCombatHealthRegen"
      			},
      			{
      				m_strBonus = "25"
      				m_strPropertyName = "BonusFireRate"
      			},
      			{
      				m_strBonus = "20"
      				m_strPropertyName = "HealAmpCastPercent"
      			},
      			{
      				m_strBonus = "5"
      				m_strPropertyName = "TechResist"
      			},
      			{
      				m_strBonus = "4"
      				m_strPropertyName = "BonusHealthRegen"
      			},
      			{
      				m_strBonus = "1.25m"
      				m_strPropertyName = "BonusMoveSpeed"
      			},
      		]
      	}
      }
    • +m_sCustomStackLabel#CurrentStacks_label
    • +m_strDisableItemTarget""
    • +m_eAdditionalShopFilters""
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_eShopFiltersEShopFilterFireRate | EShopFilterHealing
    • −m_nUpgradeSlotCost1
    • −m_strCastAnimGraphParame_GenericCast
    • −m_strCastAnimSequenceNameability_generic_cast
    • −m_strSelectionNameOverrideitem
  2. 6696–6701first dumped