Need help with plugins or servers? Join our Discord

Modding Database

Up to date with Steam · checked 22s ago· Viewing build 6728 (Oct 01 2026), not the latest

upgrade_juggernaut

Juggernautitem

Vitality tier 4 · class citadel_item_aura_base · inherits from armor_upgrade_t4

Deadworks (C#)
pawn.AddItem("upgrade_juggernaut");
pawn.SellItem("upgrade_juggernaut");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Provides
TechPowerSpirit Power0TECH_POWER
WeaponPowerWeapon Damage0WEAPON_POWER
FireRateSlowFire Rate40+20FIRE_RATE_SLOW
AbilityChargesCharges0
BonusMoveSpeedMove Speed2.5m+3.5mMOVEMENT_SPEED_MAX
AbilityCooldownCooldown0
AbilityDurationDuration0
AbilityCastDelayCast Delay0
AbilityCastRangeCast Range0
BonusHealthRegenHealth Regen8+8HEALTH_REGEN_PER_SECOND
ChannelMoveSpeed-1
AbilityChannelTimeChannel Duration0
MeleeResistPercentMelee Resist25+15MELEE_RESIST
AbilityResourceCost0
FireRateSlowDurationDuration4
SlowResistancePercentSlow Resist50+15MOVEMENT_SLOW_RESISTANCE
AbilityUnitTargetLimit1
AbilityPostCastDuration0
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
upgrade_juggernaut/juggeranut_firerate_slowmodifier_baseFireRateSlow
upgrade_juggernaut/juggernaut_intrinsic_modifiermodifier_baseMeleeResistPercent, SlowResistancePercent, BonusHealthRegen, BonusMoveSpeed
upgrade_juggernaut/juggernaut_slow_auramodifier_apply_modifier_on_damage_taken

VData

_class"citadel_item_aura_base"
_editor
1 key
{
  "folder_name": "Armor"
}
_multibase
1 item
[
  "armor_upgrade_t4"
]
m_iItemTier"EModTier_4"
m_strCSSClass"juggernaut"
m_eAbilityType"EAbilityType_Item"
m_nShopVersion0
m_bStartTrainedtrue
m_eItemSlotType"EItemSlotType_Armor"
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_strAbilityImage"file://{images}/items/vitality/juggernaut.psd"
m_strAG2SourceName"item"
m_strShopIconLarge"file://{images}/items/vitality/juggernaut.psd"
m_CorruptedItemInfo
1 key
{
  "m_Upgrade": {
    "m_vecPropertyUpgrades": [
      {
        "m_strBonus": "25",
        "m_strPropertyName": "SlowResistancePercent"
      },
      {
        "m_strBonus": "20",
        "m_strPropertyName": "FireRateSlow"
      },
      {
        "m_strBonus": "35",
        "m_strPropertyName": "MeleeResistPercent"
      },
      {
        "m_strBonus": "1.5m",
        "m_strPropertyName": "BonusMoveSpeed"
      },
      {
        "m_strBonus": "8",
        "m_strPropertyName": "BonusHealthRegen"
      }
    ]
  }
}
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentStacks_label"
m_vecComponentItems
1 item
[
  "upgrade_cardio_calibrator"
]
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PASSIVE"
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_strDisableItemTarget""
m_vecTooltipSectionInfo
2 items
[
  {
    "m_eAbilitySectionType": "EArea_Innate",
    "m_vecSectionAttributes": [
      {
        "m_vecAbilityProperties": [
          "BonusMoveSpeed",
          "MeleeResistPercent",
          "BonusHealthRegen"
        ],
        "m_vecElevatedAbilityProperties": [
          "SlowResistancePercent"
        ]
      }
    ]
  },
  {
    "m_vecSectionAttributes": [
      {
        "m_strLocString": "#upgrade_juggernaut_slow_desc",
        "m_vecAbilityProperties": [
          "FireRateSlowDuration"
        ],
        "m_vecImportantAbilityProperties": [
          {
            "m_strImportantProperty": "FireRateSlow"
          }
        ]
      }
    ]
  }
]
m_AutoIntrinsicModifiers
2 items
[
  {
    "_class": "modifier_base",
    "m_bIsHidden": true,
    "_my_subclass_name": "juggernaut_intrinsic_modifier",
    "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
      "MeleeResistPercent",
      "SlowResistancePercent",
      "BonusHealthRegen",
      "BonusMoveSpeed"
    ]
  },
  {
    "_class": "modifier_apply_modifier_on_damage_taken",
    "m_bIsHidden": true,
    "m_TargetModifier": {
      "_class": "modifier_base",
      "m_bIsHidden": true,
      "_my_subclass_name": "juggeranut_firerate_slow",
      "m_strParticleEffect": "particles/upgrades/juggernaut_fire_rate_debuff.vpcf",
      "m_strSmallIconCssClass": "juggernaut",
      "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
        "FireRateSlow"
      ]
    },
    "m_vecDamageTypes": [
      "CITADEL_DAMAGETYPE_BULLET"
    ],
    "_my_subclass_name": "juggernaut_slow_aura",
    "m_TargetModifierDurationAbilityProp": "FireRateSlowDuration",
    "m_vecAutoRegisterModifierValueFromAbilityPropertyName": []
  }
]
m_eAdditionalShopFilters""
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • +m_nShopVersion0
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_CorruptedItemInfo
      { 1 key }
      {
      	m_Upgrade = 
      	{
      		m_vecPropertyUpgrades = 
      		[
      			{
      				m_strBonus = "25"
      				m_strPropertyName = "SlowResistancePercent"
      			},
      			{
      				m_strBonus = "20"
      				m_strPropertyName = "FireRateSlow"
      			},
      			{
      				m_strBonus = "35"
      				m_strPropertyName = "MeleeResistPercent"
      			},
      			{
      				m_strBonus = "1.5m"
      				m_strPropertyName = "BonusMoveSpeed"
      			},
      			{
      				m_strBonus = "8"
      				m_strPropertyName = "BonusHealthRegen"
      			},
      		]
      	}
      }
    • +m_sCustomStackLabel#CurrentStacks_label
    • +m_strDisableItemTarget""
    • +m_eAdditionalShopFilters""
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_eShopFiltersEShopFilterDurability
    • −m_nUpgradeSlotCost1
    • −m_strCastAnimGraphParame_GenericCast
    • −m_strCastAnimSequenceNameability_generic_cast
    • −m_strSelectionNameOverrideitem
  2. 6696–6701first dumped