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Modding Database

Up to date with Steam · checked 5s ago· Viewing build 6738 (Oct 02 2026), not the latest

upgrade_magic_clarity

item

Spirit tier 2 · class citadel_item · inherits from tech_upgrade_t2

Deadworks (C#)
pawn.AddItem("upgrade_magic_clarity");
pawn.SellItem("upgrade_magic_clarity");

Properties

Ability values, by the name modifiers and AddModifier overrides use.

PropertyEnglish labelValueProvides
TechPowerSpirit Power0TECH_POWER
BonusSpiritSpirit Power28
WeaponPowerWeapon Damage0WEAPON_POWER
AbilityChargesCharges0
BonusMovespeed2mMOVEMENT_SPEED_MAX
BonusSpiritMin2
AbilityCooldownCooldown16
AbilityDurationDuration8
AbilityCastDelayCast Delay0
AbilityCastRangeCast Range0
ChannelMoveSpeed-1
BonusSpiritWindow1
AbilityChannelTimeChannel Duration0
BonusSpiritMaxTime12
AbilityResourceCost0
AbilityUnitTargetLimit1
AbilityPostCastDuration0
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
upgrade_magic_clarity/modifier_magic_clarity_buffmodifier_magic_clarity_buff
upgrade_magic_clarity/modifier_magic_clarity_visualmodifier_base
upgrade_magic_clarity/modifier_magic_clarity_watchermodifier_magic_clarity_watcher

VData

_class"citadel_item"
_editor
1 key
{
  "folder_name": "Tech"
}
_multibase
1 item
[
  "tech_upgrade_t2"
]
m_bDisabledtrue
m_iItemTier"EModTier_2"
m_iUpdateTime1698949447
m_strCSSClass"clarity"
m_eAbilityType"EAbilityType_Item"
m_nShopVersion0
m_bStartTrainedtrue
m_eItemSlotType"EItemSlotType_Tech"
m_nStoreVersion2
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_strAbilityImage"file://{images}/upgrades/mods_tech/clarity.psd"
m_strAG2SourceName"item"
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentStacks_label"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PASSIVE"
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_strDisableItemTarget""
m_vecTooltipSectionInfo
1 item
[
  {
    "m_eAbilitySectionType": "EArea_Passive",
    "m_vecSectionAttributes": [
      {
        "m_strLocString": "#upgrade_magic_clarity_desc",
        "m_vecAbilityProperties": [
          "AbilityCooldown"
        ],
        "m_vecImportantAbilityProperties": [
          {
            "m_strImportantProperty": "BonusSpirit"
          },
          {
            "m_strImportantProperty": "BonusMovespeed"
          }
        ],
        "m_bRemoveAttributesBackgroundColor": false
      }
    ]
  }
]
m_AutoIntrinsicModifiers
1 item
[
  {
    "_class": "modifier_magic_clarity_watcher",
    "m_bIsHidden": true,
    "m_BuffModifier": {
      "_class": "modifier_magic_clarity_buff",
      "m_bIsHidden": true,
      "m_VisualModifier": {
        "_class": "modifier_base",
        "_my_subclass_name": "modifier_magic_clarity_visual",
        "m_sLocalizationName": "upgrade_magic_clarity",
        "m_strParticleEffect": "particles/upgrades/clarity.vpcf"
      },
      "_my_subclass_name": "modifier_magic_clarity_buff",
      "m_strHudMessageText": "#upgrade_magic_clarity"
    },
    "_my_subclass_name": "modifier_magic_clarity_watcher"
  }
]
m_bShowInPassiveItemsAreatrue
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • +m_nShopVersion0
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentStacks_label
    • +m_strDisableItemTarget""
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_nUpgradeSlotCost1
    • −m_strCastAnimGraphParame_GenericCast
    • −m_strCastAnimSequenceNameability_generic_cast
    • −m_strSelectionNameOverrideitem
  2. 6696–6701first dumped