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Modding Database

Up to date with Steam · checked 2s ago· Viewing build 6726 (Sep 30 2026), not the latest

upgrade_melee_charge

Melee Chargeitem

Weapon tier 2 · class citadel_item · inherits from weapon_upgrade_t2

Deadworks (C#)
pawn.AddItem("upgrade_melee_charge");
pawn.SellItem("upgrade_melee_charge");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Provides
TechPowerSpirit Power0TECH_POWER
WeaponPowerWeapon Damage0WEAPON_POWER
BulletResistBullet Resist6+12BULLET_ARMOR_DAMAGE_RESIST
AbilityChargesCharges0
AbilityCooldownCooldown5
AbilityDurationDuration0
AbilityCastDelayCast Delay0
AbilityCastRangeCast Range0
ChannelMoveSpeed-1
AbilityChannelTimeChannel Duration0
MeleeDistanceScaleHeavy Melee Distance50+30MELEE_TRAVEL_DISTANCE_PERCENTAGE
AbilityResourceCost0
BonusHeavyMeleeDamageBonus Heavy Damage25+15
AbilityUnitTargetLimit1
AbilityPostCastDuration0
BaseAttackDamagePercentWeapon DamageWEAPON_DAMAGE_INCREASE
BonusMeleeDamagePercentMelee Damage10MELEE_DAMAGE_INCREASE
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
upgrade_melee_charge/ammoadd_visualmodifier_base
upgrade_melee_charge/modifier_melee_chargemodifier_melee_chargeBulletResist, MeleeDistanceScale, BonusMeleeDamagePercent
upgrade_melee_charge/reload_visualmodifier_base

VData

_class"citadel_item"
_editor
1 key
{
  "folder_name": "Weapon"
}
_multibase
1 item
[
  "weapon_upgrade_t2"
]
m_iItemTier"EModTier_2"
m_iUpdateTime1718823919
m_strCSSClass"meleeCharge"
m_eAbilityType"EAbilityType_Item"
m_nShopVersion0
m_bStartTrainedtrue
m_eItemSlotType"EItemSlotType_WeaponMod"
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_strAbilityImage"file://{images}/upgrades/mods_weapon/melee_charge.psd"
m_strAG2SourceName"item"
m_strShopIconLarge"file://{images}/items/weapon/melee_charge.psd"
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentStacks_label"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PASSIVE"
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_HERO_ENEMY | CITADEL_UNIT_TARGET_TROOPER_ENEMY | CITADEL_UNIT_TARGET_MINION_ENEMY | CITADEL_UNIT_TARGET_NEUTRAL"
m_strDisableItemTarget""
m_vecTooltipSectionInfo
2 items
[
  {
    "m_eAbilitySectionType": "EArea_Innate",
    "m_vecSectionAttributes": [
      {
        "m_vecAbilityProperties": [
          "BonusMeleeDamagePercent",
          "BulletResist"
        ],
        "m_vecElevatedAbilityProperties": [
          "MeleeDistanceScale"
        ]
      }
    ]
  },
  {
    "m_eAbilitySectionType": "EArea_Passive",
    "m_vecSectionAttributes": [
      {
        "m_strLocString": "#upgrade_melee_charge_desc",
        "m_vecAbilityProperties": [
          "AbilityCooldown"
        ],
        "m_vecImportantAbilityProperties": [
          {
            "m_strImportantProperty": "BonusHeavyMeleeDamage"
          }
        ]
      }
    ]
  }
]
m_AutoIntrinsicModifiers
1 item
[
  {
    "_class": "modifier_melee_charge",
    "m_bIsHidden": true,
    "m_HitParticle": "particles/upgrades/melee_charge_hit.vpcf",
    "m_SwingParticle": "particles/upgrades/melee_charge_proc.vpcf",
    "_my_subclass_name": "modifier_melee_charge",
    "m_vecProcDamageTypes": [
      "CITADEL_DAMAGETYPE_MELEE"
    ],
    "m_ReloadVisualModifier": {
      "_class": "modifier_base",
      "m_bIsHidden": true,
      "_my_subclass_name": "reload_visual",
      "m_strHudMessageText": "#Reloaded"
    },
    "m_nRequiredDamageFlags": "DFLAG_HEAVY_MELEE",
    "m_AmmoAddedVisualModifier": {
      "_class": "modifier_base",
      "m_bIsHidden": true,
      "_my_subclass_name": "ammoadd_visual",
      "m_strHudMessageText": "#BonusAmmo"
    },
    "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
      "BulletResist",
      "MeleeDistanceScale",
      "BonusMeleeDamagePercent"
    ]
  }
]
m_eAdditionalShopFilters""
m_bShowInPassiveItemsArea"true"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • +m_nShopVersion0
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentStacks_label
    • +m_strDisableItemTarget""
    • +m_eAdditionalShopFilters""
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_eShopFiltersEShopFilterMelee
    • −m_nUpgradeSlotCost1
    • −m_strCastAnimGraphParame_GenericCast
    • −m_strCastAnimSequenceNameability_generic_cast
    • −m_strSelectionNameOverrideitem
  2. 6696–6701first dumped