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Modding Database

Up to date with Steam · checked 5s ago· Viewing build 6728 (Oct 01 2026), not the latest

upgrade_patrons_blessing

Mystic Conduititem

Spirit tier 5 · class citadel_item · inherits from tech_upgrade_t5

Deadworks (C#)
pawn.AddItem("upgrade_patrons_blessing");
pawn.SellItem("upgrade_patrons_blessing");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Provides
RadiusRadius25m
TechPowerSpirit Power40TECH_POWER
HealAmountHeal Amount700
HealRadiusHeal Radius35m
WeaponPowerWeapon Damage0WEAPON_POWER
AbilityChargesCharges0
AllyPercentageAlly Percentage50
AbilityCooldownCooldown25
AbilityDurationDuration0
DamageThresholdDamage Threshold300
AbilityCastDelayCast Delay0
AbilityCastRangeCast Range0
ChannelMoveSpeed-1
CooldownReductionAbility Cooldown Reduction40+10COOLDOWN_REDUCTION_PERCENTAGE
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
TechRangeMultiplierAbility Range40+10TECH_RANGE_PERCENT
TechRadiusMultiplierRadius40+10TECH_RADIUS_PERCENT
AbilityUnitTargetLimit1
AbilityPostCastDuration0
DamageThresholdDuration5
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
upgrade_patrons_blessing/modifier_patrons_blessing_auramodifier_patrons_blessing_aura
upgrade_patrons_blessing/modifier_patrons_blessing_enemy_trackermodifier_patrons_blessing_enemy_tracker
upgrade_patrons_blessing/modifier_patrons_blessing_proc_watchermodifier_patrons_blessing_proc_watcher
upgrade_patrons_blessing/modifier_patrons_blessing_target_buffsmodifier_patrons_blessing_target
upgrade_patrons_blessing/notificationmodifier_citadel_ui_ability_hud_notification

VData

_class"citadel_item"
_editor
1 key
{
  "folder_name": "Base"
}
_multibase
1 item
[
  "tech_upgrade_t5"
]
m_iItemTier"EModTier_5"
m_eAbilityType"EAbilityType_Item"
m_nShopVersion0
m_bStartTrainedtrue
m_eItemSlotType"EItemSlotType_Tech"
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_strAG2SourceName"item"
m_strShopIconLarge"file://{images}/items/brawl/patrons_blessing.psd"
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentStacks_label"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PASSIVE"
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_FRIENDLY"
m_eAbilityRequirements"ERequirementStreetBrawl"
m_strDisableItemTarget""
m_vecTooltipSectionInfo
2 items
[
  {
    "m_eAbilitySectionType": "EArea_Passive",
    "m_vecSectionAttributes": [
      {
        "m_strLocString": "#upgrade_patrons_blessing_desc",
        "m_vecAbilityProperties": [
          "AllyPercentage",
          "Radius"
        ],
        "m_vecImportantAbilityProperties": [
          {
            "m_strImportantProperty": "TechRangeMultiplier"
          },
          {
            "m_strImportantProperty": "CooldownReduction"
          },
          {}
        ]
      }
    ]
  },
  {
    "m_eAbilitySectionType": "EArea_Passive",
    "m_vecSectionAttributes": [
      {
        "m_strLocString": "#upgrade_patrons_blessing_proc_desc",
        "m_vecAbilityProperties": [
          "AbilityCooldown",
          "DamageThreshold",
          "DamageThresholdDuration"
        ],
        "m_vecImportantAbilityProperties": [
          {
            "m_strImportantProperty": "HealAmount"
          },
          {
            "m_strImportantProperty": "HealRadius"
          }
        ]
      }
    ]
  }
]
m_AutoIntrinsicModifiers
2 items
[
  {
    "_class": "modifier_patrons_blessing_aura",
    "m_bIsHidden": true,
    "_my_subclass_name": "modifier_patrons_blessing_aura",
    "m_modifierProvidedByAura": {
      "_class": "modifier_patrons_blessing_target",
      "m_bIsHidden": true,
      "_my_subclass_name": "modifier_patrons_blessing_target_buffs",
      "m_sLocalizationName": "upgrade_patrons_blessing",
      "m_strHudMessageText": "#upgrade_patrons_blessing",
      "m_strSmallIconCssClass": "bullet_armor_reduction"
    }
  },
  {
    "_class": "modifier_patrons_blessing_proc_watcher",
    "m_bIsHidden": true,
    "m_DamageTracker": {
      "_class": "modifier_patrons_blessing_enemy_tracker",
      "m_HealParticle": "particles/upgrades/health_nova_cast.vpcf",
      "m_strHealSound": "Mods.Armor.Healing.Nova.Cast",
      "_my_subclass_name": "modifier_patrons_blessing_enemy_tracker",
      "m_ProcNotificationModifier": {
        "_class": "modifier_citadel_ui_ability_hud_notification",
        "m_flDuration": 1,
        "_my_subclass_name": "notification",
        "m_strParticleEffect": "particles/upgrades/health_nova_buff.vpcf"
      }
    },
    "_my_subclass_name": "modifier_patrons_blessing_proc_watcher",
    "m_nAbilityTargetTypes": "CITADEL_UNIT_TARGET_HERO_ENEMY"
  }
]
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • +m_nShopVersion0
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentStacks_label
    • +m_strDisableItemTarget""
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_nUpgradeSlotCost1
    • −m_strCastAnimGraphParame_GenericCast
    • −m_strCastAnimSequenceNameability_generic_cast
    • −m_strSelectionNameOverrideitem
  2. 6696–6701first dumped