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Modding Database

Up to date with Steam · checked 28s ago· Viewing build 6726 (Sep 30 2026), not the latest

upgrade_proc_silence

Silenceritem

Weapon tier 4 · class citadel_item · inherits from weapon_upgrade_t4

Deadworks (C#)
pawn.AddItem("upgrade_proc_silence");
pawn.SellItem("upgrade_proc_silence");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Provides
TechPowerSpirit Power0TECH_POWER
TechResistSpirit Resist12+15TECH_RESIST
WeaponPowerWeapon Damage0WEAPON_POWER
AbilityChargesCharges0
BuildUpPerShot1.04
DebuffDurationDebuff Duration6
AbilityCooldownCooldown0
AbilityDurationDuration0
BuildUpDuration5
SilenceDurationSilence Duration2.5+1.25
AbilityCastDelayCast Delay0
AbilityCastRangeCast Range0
ChannelMoveSpeed-1
ImmunityDurationImmunity Duration10
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
TechDamageReductionSpirit Damage Reduction-25+-15TECH_DAMAGE_MULTIPLIER
AbilityUnitTargetLimit1
AbilityPostCastDuration0
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
upgrade_proc_silence/modifier_citadel_silence_buildupmodifier_citadel_silence_buildup
upgrade_proc_silence/modifier_citadel_silenced Silencedmodifier_citadel_silenced
upgrade_proc_silence/modifier_citadel_silence_proc_debuffmodifier_citadel_silence_proc_debuff
upgrade_proc_silence/modifier_citadel_silence_proc_tech_damage_reductionmodifier_baseTechDamageReduction
upgrade_proc_silence/modifier_citadel_silence_proc_watchermodifier_citadel_silence_proc_watcherTechResist
upgrade_proc_silence/modifier_emp_immunitymodifier_citadel_silence_proc_immunity

VData

_class"citadel_item"
_editor
1 key
{
  "folder_name": "Weapon"
}
_multibase
1 item
[
  "weapon_upgrade_t4"
]
m_bDisabledfalse
m_iItemTier"EModTier_4"
m_strCSSClass"empBullets"
m_eAbilityType"EAbilityType_Item"
m_nShopVersion0
m_bStartTrainedtrue
m_eItemSlotType"EItemSlotType_WeaponMod"
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_strAbilityImage"file://{images}/upgrades/mods_weapon/emp_bullets.psd"
m_strAG2SourceName"item"
m_strShopIconLarge"file://{images}/items/weapon/silencer.psd"
m_CorruptedItemInfo
2 keys
{
  "m_Upgrade": {
    "m_vecPropertyUpgrades": [
      {
        "m_strBonus": "-13",
        "m_strPropertyName": "TechDamageReduction"
      },
      {
        "m_strBonus": "14",
        "m_strPropertyName": "TechResist"
      },
      {
        "m_strBonus": "0.6",
        "m_strPropertyName": "SilenceDuration"
      }
    ]
  },
  "m_vecExcludedPenalties": [
    "TechDuration"
  ]
}
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentStacks_label"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PASSIVE"
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_HERO_ENEMY"
m_strDisableItemTarget""
m_vecTooltipSectionInfo
3 items
[
  {
    "m_eAbilitySectionType": "EArea_Innate",
    "m_vecSectionAttributes": [
      {
        "m_strLocString": "",
        "m_vecAbilityProperties": [
          "TechResist"
        ],
        "m_vecElevatedAbilityProperties": []
      }
    ]
  },
  {
    "m_eAbilitySectionType": "EArea_Passive",
    "m_vecSectionAttributes": [
      {
        "m_strLocString": "#upgrade_proc_silence_debuff_desc",
        "m_vecAbilityProperties": [
          "DebuffDuration"
        ],
        "m_vecImportantAbilityProperties": [
          {
            "m_strImportantProperty": "TechDamageReduction"
          }
        ]
      }
    ]
  },
  {
    "m_eAbilitySectionType": "EArea_Passive",
    "m_vecSectionAttributes": [
      {
        "m_strLocString": "#upgrade_proc_silence_desc",
        "m_vecAbilityProperties": [
          "ImmunityDuration",
          "BuildUpPerShot"
        ],
        "m_vecImportantAbilityProperties": [
          {
            "m_strImportantProperty": "StatusEffectEMP",
            "m_strStatusEffectValue": "SilenceDuration"
          }
        ]
      }
    ]
  }
]
m_AutoIntrinsicModifiers
1 item
[
  {
    "_class": "modifier_citadel_silence_proc_watcher",
    "m_bIsHidden": true,
    "m_DebuffModifier": {
      "_class": "modifier_citadel_silence_proc_debuff",
      "m_sStartSound": "",
      "m_sExpiredSound": "",
      "_my_subclass_name": "modifier_citadel_silence_proc_debuff",
      "m_SilenceModifier": {
        "_class": "modifier_citadel_silenced",
        "_my_subclass_name": "modifier_citadel_silenced",
        "m_sLocalizationName": "modifier_citadel_silenced",
        "m_eDrawOverheadStatus": "OVERHEAD_DRAW_NEVER",
        "m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
        "m_strSmallIconCssClass": "silence_proc"
      },
      "m_sLocalizationName": "modifier_citadel_silence_proc_debuff",
      "m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_EVERYONE",
      "m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
      "m_sAmbientLoopingSound": "Mods.Weapon.Silencer.Dur.Lp",
      "m_strSmallIconCssClass": "silence_proc",
      "m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR",
      "m_nAmbientLoopingSoundRecipients": "MODIFIER_SOUND_RECIPIENT_ALWAYS"
    },
    "m_TracerParticle": "particles/weapon_fx/emp_bullets_tracer.vpcf",
    "_my_subclass_name": "modifier_citadel_silence_proc_watcher",
    "m_BuildUpModifier": {
      "_class": "modifier_citadel_silence_buildup",
      "m_eBuildupMode": "BUILDUP_MODE_ONE_AND_DONE",
      "_my_subclass_name": "modifier_citadel_silence_buildup",
      "m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_CASTER_ONLY",
      "m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
      "m_flBuildUpDecayDelay": 2,
      "m_strSmallIconCssClass": "silence_buildup",
      "m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR",
      "m_bBuildupAffectedByEffectiveness": true
    },
    "m_ImmunityModifier": {
      "_class": "modifier_citadel_silence_proc_immunity",
      "m_eDebuffType": "MODIFIER_DEBUFF_NO",
      "_my_subclass_name": "modifier_emp_immunity",
      "m_sLocalizationName": "silencer_immune",
      "m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_EVERYONE",
      "m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
      "m_strSmallIconCssClass": "silence_immunity",
      "m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR"
    },
    "m_TechDamageReductionModifier": {
      "_class": "modifier_base",
      "_my_subclass_name": "modifier_citadel_silence_proc_tech_damage_reduction",
      "m_sLocalizationName": "modifier_citadel_silence_proc_tech_damage_reduction",
      "m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
      "m_strSmallIconCssClass": "tech_armor_reduction",
      "m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR",
      "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
        "TechDamageReduction"
      ]
    },
    "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
      "TechResist"
    ]
  }
]
m_eAdditionalShopFilters""
m_strHitConfirmationSound"Mods.Weapon.Silencer.Proc"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • +m_nShopVersion0
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_CorruptedItemInfo
      { 2 keys }
      {
      	m_Upgrade = 
      	{
      		m_vecPropertyUpgrades = 
      		[
      			{
      				m_strBonus = "-13"
      				m_strPropertyName = "TechDamageReduction"
      			},
      			{
      				m_strBonus = "14"
      				m_strPropertyName = "TechResist"
      			},
      			{
      				m_strBonus = "0.6"
      				m_strPropertyName = "SilenceDuration"
      			},
      		]
      	}
      	m_vecExcludedPenalties = [ "TechDuration" ]
      }
    • +m_sCustomStackLabel#CurrentStacks_label
    • +m_strDisableItemTarget""
    • +m_vecTooltipSectionInfo[EArea_Innate].m_vecSectionAttributes[0].m_vecElevatedAbilityProperties[]
    • ±m_vecTooltipSectionInfo[EArea_Passive#2].m_vecSectionAttributes[0].m_vecAbilityProperties−SilenceDuration
    • +m_vecTooltipSectionInfo[EArea_Passive#2].m_vecSectionAttributes[0].m_vecImportantAbilityProperties[0].m_strStatusEffectValueSilenceDuration
    • +m_eAdditionalShopFilters""
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_eShopFiltersEShopFilterDisruption | EShopFilterWeaponDamage
    • −m_nUpgradeSlotCost1
  2. 6696–6701first dumped