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Modding Database

Up to date with Steam · checked 29s ago· Viewing build 6730 (Oct 01 2026), not the latest

upgrade_shrink_ray

Shrink Rayitem

Spirit tier 5 · class upgrade_shrink_ray · inherits from tech_upgrade_t5

Deadworks (C#)
pawn.AddItem("upgrade_shrink_ray");
pawn.SellItem("upgrade_shrink_ray");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Provides
TechPowerSpirit Power0TECH_POWER
WeaponPowerWeapon Damage0WEAPON_POWER
BonusFireRateFire Rate20+20FIRE_RATE
AbilityChargesCharges0
BonusMoveSpeedMove Speed5.0m+2mMOVEMENT_SPEED_MAX
ShrinkDurationShrink Duration60
AbilityCooldownCooldown30+-15
AbilityDurationDuration0
AbilityCastDelayCast Delay0.2
AbilityCastRangeCast Range40m
ChannelMoveSpeed-1
ModelScaleGrowth0.5+-0.15
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
AbilityUnitTargetLimit1
AbilityPostCastDuration0
ModelScaleGrowthTooltipModel Scale-50+-15
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
upgrade_shrink_ray/modifier_intrinsic_basemodifier_intrinsic_base
upgrade_shrink_ray/modifier_shrink_ray Shrink Raymodifier_shrink_rayBonusMoveSpeed, BonusFireRate

VData

_class"upgrade_shrink_ray"
_editor
1 key
{
  "folder_name": "Armor"
}
_multibase
1 item
[
  "tech_upgrade_t5"
]
m_iItemTier"EModTier_5"
m_strCSSClass"stimPak"
m_eAbilityType"EAbilityType_Item"
m_nShopVersion0
m_strCastSound"Mods.Shrink.Ray.Cast"
m_bStartTrainedtrue
m_eItemSlotType"EItemSlotType_Tech"
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_strAbilityImage"file://{images}/upgrades/mods_armor/stimpak.psd"
m_strAG2SourceName"item"
m_strSelectedSound"Mods.Shrink.Ray.Select"
m_strShopIconLarge"file://{images}/items/brawl/shrink_ray.psd"
m_ShrinkRayModifier
12 keys
{
  "_class": "modifier_shrink_ray",
  "m_bIsHidden": false,
  "m_strHudIcon": "file://{images}/upgrades/mods_armor/stimpak.psd",
  "m_sExpiredSound": "Mods.Shrink.Ray.Mod.Expire",
  "_my_subclass_name": "modifier_shrink_ray",
  "m_sLocalizationName": "modifier_shrink_ray",
  "m_strHudMessageText": "",
  "m_strParticleEffect": "particles/upgrades/shrink_ray_cast.vpcf",
  "m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_EVERYONE",
  "m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
  "m_strSmallIconCssClass": "stimpak",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "BonusMoveSpeed",
    "BonusFireRate"
  ]
}
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentStacks_label"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PRESS"
m_strUnselectedSound"Mods.Shrink.Ray.Unselect"
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_HERO_FRIENDLY"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_ALLOW_SELF_CAST | CITADEL_ABILITY_BEHAVIOR_CAN_HEAL_PLAYERS | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST"
m_eAbilityRequirements"ERequirementStreetBrawl"
m_flTargetingConeAngle45
m_strDisableItemTarget""
m_strSelectedLoopSound"Mods.Armor.Healing.Rite.Select.Lp"
m_mapCastEventParticles
0 keys
{}
m_strCastButtonLocToken"#AbilityButtonHint_ShrinkSelf"
m_vecTooltipSectionInfo
1 item
[
  {
    "m_eAbilitySectionType": "EArea_Active",
    "m_vecSectionAttributes": [
      {
        "m_strLocString": "#upgrade_shrink_ray_desc",
        "m_vecAbilityProperties": [
          "AbilityCooldown",
          "ShrinkDuration",
          "AbilityCastRange"
        ],
        "m_vecImportantAbilityProperties": [
          {
            "m_strImportantProperty": "ModelScaleGrowthTooltip"
          },
          {
            "m_strImportantProperty": "BonusMoveSpeed"
          },
          {
            "m_strImportantProperty": "BonusFireRate"
          }
        ]
      }
    ]
  }
]
m_AutoIntrinsicModifiers
1 item
[
  {
    "_class": "modifier_intrinsic_base",
    "_my_subclass_name": "modifier_intrinsic_base",
    "m_vecAutoRegisterModifierValueFromAbilityPropertyName": []
  }
]
m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_CONE"
m_eAdditionalShopFilters""
m_strHitConfirmationSound"Mods.Shrink.Ray.Mod.Start"
m_strAltCastButtonLocToken"#AbilityButtonHint_ShrinkTarget"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_UNIT"
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • +m_nShopVersion0
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • ~m_strSelectedSoundMods.Armor.Healing.Rite.Select→Mods.Shrink.Ray.Select
    • ~m_ShrinkRayModifier.m_sExpiredSoundMods.Shrink.Ray.Expire→Mods.Shrink.Ray.Mod.Expire
    • +m_sCustomStackLabel#CurrentStacks_label
    • ~m_strUnselectedSoundMods.Armor.Healing.Rite.Deselect→Mods.Shrink.Ray.Unselect
    • +m_strDisableItemTarget""
    • +m_eAdditionalShopFilters""
    • +m_strHitConfirmationSoundMods.Shrink.Ray.Mod.Start
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_eShopFiltersEShopFilterHealing
    • −m_nUpgradeSlotCost1
  2. 6696–6701first dumped