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Modding Database

Up to date with Steam · checked 24s ago· Viewing build 6736 (Oct 02 2026), not the latest

upgrade_spellslinger_headshots

Spirit Renditem

Weapon tier 3 · class upgrade_spellslinger_headshots · inherits from weapon_upgrade_t3

Deadworks (C#)
pawn.AddItem("upgrade_spellslinger_headshots");
pawn.SellItem("upgrade_spellslinger_headshots");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Provides
MaxStacksMax Stacks4
TechPowerSpirit Power0TECH_POWER
BonusHealthBonus Health75HEALTH_MAX
WeaponPowerWeapon Damage0WEAPON_POWER
ProcCooldownMax Frequency2
AbilityChargesCharges0
DebuffDurationDebuff Duration8
AbilityCooldownCooldown0
AbilityDurationDuration0
AbilityCastDelayCast Delay0
AbilityCastRangeCast Range0
ChannelMoveSpeed-1
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
MagicResistReductionSpirit Resist-7+-5TECH_RESIST_REDUCTION
AbilityUnitTargetLimit1
AbilityPostCastDuration0
TechArmorDamageReduction-8+-10TECH_RESIST_REDUCTION
AbilityLifestealPercentHeroSpirit Lifesteal10+10TECH_DAMAGE_TAKEN_HEALS_ATTACKER
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
upgrade_spellslinger_headshots/modifier_intrinsic_basemodifier_intrinsic_baseBonusHealth
upgrade_spellslinger_headshots/modifier_spellslinger_headshots_debuffmodifier_spellslinger_headshots_debuff
upgrade_spellslinger_headshots/modifier_tech_defense_shredders_debuffmodifier_baseTechArmorDamageReduction, AbilityLifestealPercentHero
upgrade_spellslinger_headshots/modifier_tech_defense_shredders_procmodifier_tech_defense_shredders_proc

VData

_class"upgrade_spellslinger_headshots"
_editor
1 key
{
  "folder_name": "Weapon"
}
_multibase
1 item
[
  "weapon_upgrade_t3"
]
m_iItemTier"EModTier_3"
m_strCSSClass"spellslingerHeadshots"
m_eAbilityType"EAbilityType_Item"
m_nShopVersion0
m_bStartTrainedtrue
m_eItemSlotType"EItemSlotType_WeaponMod"
m_ImpactParticle""
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_strAbilityImage"file://{images}/upgrades/mods_weapon/spellslinger_headshots.psd"
m_strAG2SourceName"item"
m_strShopIconLarge"file://{images}/items/weapon/spellslinger_headshots.psd"
m_CorruptedItemInfo
1 key
{
  "m_Upgrade": {
    "m_vecPropertyUpgrades": [
      {
        "m_strBonus": "175",
        "m_strPropertyName": "BonusHealth"
      },
      {
        "m_strBonus": "15",
        "m_strPropertyName": "AbilityLifestealPercentHero"
      },
      {
        "m_strBonus": "-4",
        "m_strPropertyName": "MagicResistReduction"
      },
      {
        "m_strBonus": "-6",
        "m_strPropertyName": "TechArmorDamageReduction"
      },
      {
        "m_strBonus": "1",
        "m_strPropertyName": "MaxStacks",
        "m_bFixedCorruptedBonus": true
      },
      {
        "m_strBonus": "2",
        "m_strPropertyName": "DebuffDuration"
      },
      {
        "m_strBonus": "-0.5",
        "m_strPropertyName": "ProcCooldown"
      }
    ]
  }
}
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentStacks_label"
m_vecComponentItems
1 item
[
  "upgrade_tech_defense_shredders"
]
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PASSIVE"
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY"
m_vecDisabledOnHeroes
2 items
[
  "hero_necro",
  "hero_deadpack"
]
m_strDisableItemTarget""
m_vecTooltipSectionInfo
3 items
[
  {
    "m_eAbilitySectionType": "EArea_Innate",
    "m_vecSectionAttributes": [
      {
        "m_vecAbilityProperties": [
          "BonusHealth"
        ],
        "m_vecElevatedAbilityProperties": []
      }
    ]
  },
  {
    "m_vecSectionAttributes": [
      {
        "m_strLocString": "#upgrade_spellslinger_headshots_part1_desc",
        "m_vecImportantAbilityProperties": [
          {
            "m_strImportantProperty": "TechArmorDamageReduction"
          },
          {
            "m_strImportantProperty": "AbilityLifestealPercentHero"
          }
        ]
      }
    ]
  },
  {
    "m_eAbilitySectionType": "EArea_Passive",
    "m_vecSectionAttributes": [
      {
        "m_strLocString": "#upgrade_spellslinger_headshots_part2_desc",
        "m_vecAbilityProperties": [
          "DebuffDuration",
          "MaxStacks",
          "ProcCooldown"
        ],
        "m_vecImportantAbilityProperties": [
          {
            "m_strImportantProperty": "MagicResistReduction"
          }
        ]
      }
    ]
  }
]
m_AutoIntrinsicModifiers
2 items
[
  {
    "_class": "modifier_intrinsic_base",
    "_my_subclass_name": "modifier_intrinsic_base",
    "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
      "BonusHealth"
    ]
  },
  {
    "_class": "modifier_tech_defense_shredders_proc",
    "m_bIsHidden": true,
    "m_ImpactParticle": "particles/modifiers/spirit_resist_debuff_impact.vpcf",
    "_my_subclass_name": "modifier_tech_defense_shredders_proc",
    "m_TechDebuffModifier": {
      "_class": "modifier_base",
      "m_nAttributes": "",
      "_my_subclass_name": "modifier_tech_defense_shredders_debuff",
      "m_sLocalizationName": "modifier_tech_defense_shredders_debuff",
      "m_strParticleEffect": "particles/modifiers/spirit_resist_debuff.vpcf",
      "m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
      "m_strSmallIconCssClass": "tech_armor_reduction",
      "m_strParticleEffectConfig": "",
      "m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR",
      "m_bKeepMaximumDurationOnRefresh": true,
      "m_bDurationAffectedByEffectiveness": true,
      "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
        "TechArmorDamageReduction",
        "AbilityLifestealPercentHero"
      ]
    }
  }
]
m_HeadshotDebuffModifier
11 keys
{
  "_class": "modifier_spellslinger_headshots_debuff",
  "m_bIsHidden": false,
  "m_nAttributes": "MODIFIER_ATTRIBUTE_MULTIPLE",
  "_my_subclass_name": "modifier_spellslinger_headshots_debuff",
  "m_sLocalizationName": "modifier_spellslinger_headshots_debuff",
  "m_strParticleEffect": "particles/modifiers/spirit_resist_debuff.vpcf",
  "m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_CASTER_ONLY",
  "m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
  "m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR",
  "m_bKeepMaximumDurationOnRefresh": true,
  "m_bDurationAffectedByEffectiveness": true
}
m_eAdditionalShopFilters""
m_bShowInPassiveItemsAreatrue
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_bWarnIfNoAffectedAbilitiestrue
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • +m_nShopVersion0
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_CorruptedItemInfo
      { 1 key }
      {
      	m_Upgrade = 
      	{
      		m_vecPropertyUpgrades = 
      		[
      			{
      				m_strBonus = "175"
      				m_strPropertyName = "BonusHealth"
      			},
      			{
      				m_strBonus = "15"
      				m_strPropertyName = "AbilityLifestealPercentHero"
      			},
      			{
      				m_strBonus = "-4"
      				m_strPropertyName = "MagicResistReduction"
      			},
      			{
      				m_strBonus = "-6"
      				m_strPropertyName = "TechArmorDamageReduction"
      			},
      			{
      				m_strBonus = "1"
      				m_strPropertyName = "MaxStacks"
      				m_bFixedCorruptedBonus = true
      			},
      			{
      				m_strBonus = "2"
      				m_strPropertyName = "DebuffDuration"
      			},
      			{
      				m_strBonus = "-0.5"
      				m_strPropertyName = "ProcCooldown"
      			},
      		]
      	}
      }
    • +m_sCustomStackLabel#CurrentStacks_label
    • ±m_vecDisabledOnHeroes+hero_deadpack
    • +m_strDisableItemTarget""
    • +m_vecTooltipSectionInfo[0].m_vecSectionAttributes[0].m_vecElevatedAbilityProperties[]
    • +m_eAdditionalShopFilters""
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_eShopFiltersEShopFilterWeaponDamage | EShopFilterMagicDamage
    • −m_nUpgradeSlotCost1
    • −m_strCastAnimGraphParame_GenericCast
  2. 6696–6701first dumped