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Modding Database

Up to date with Steam · checked 27s ago· Viewing build 6728 (Oct 01 2026), not the latest

upgrade_spirit_snatch

Spirit Snatchitem

Spirit tier 3 · class citadel_item · inherits from tech_upgrade_t3

Deadworks (C#)
pawn.AddItem("upgrade_spirit_snatch");
pawn.SellItem("upgrade_spirit_snatch");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Provides
TechPowerSpirit Power0TECH_POWER
TechResistSpirit ResistTECH_RESIST
BonusHealthBonus Health75HEALTH_MAX
WeaponPowerWeapon Damage0WEAPON_POWER
SpiritDamageSpirit Damage50+50
TechArmorGain12+5TECH_RESIST
TechPowerGain25+35TECH_POWER
AbilityChargesCharges0
AbilityCooldownCooldown6
AbilityDurationDuration10
AbilityCastDelayCast Delay0
AbilityCastRangeCast Range0
BonusSprintSpeedSprint SpeedSPRINT_SPEED_BONUS
ChannelMoveSpeed-1
AbilityChannelTimeChannel Duration0
TechPowerReductionSpirit Power-25+-35TECH_POWER
AbilityResourceCost0
LightMeleeReduction30
AbilityUnitTargetLimit1
AbilityPostCastDuration0
BonusMeleeDamagePercentMelee Damage7MELEE_DAMAGE_INCREASE
TechArmorDamageReduction-12+-5TECH_RESIST_REDUCTION
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
upgrade_spirit_snatch/modifier_spirit_snatchmodifier_spirit_snatchBonusMeleeDamagePercent, BonusHealth
upgrade_spirit_snatch/modifier_upgrade_spirit_snatch_buffmodifier_upgrade_spirit_snatch_buff
upgrade_spirit_snatch/modifier_upgrade_spirit_snatch_debuffmodifier_upgrade_spirit_snatch_debuff

VData

_class"citadel_item"
_editor
1 key
{
  "folder_name": "Tech"
}
_multibase
1 item
[
  "tech_upgrade_t3"
]
m_iItemTier"EModTier_3"
m_iUpdateTime1732080454
m_strCSSClass"spiritSnatch"
m_eAbilityType"EAbilityType_Item"
m_nShopVersion0
m_bStartTrainedtrue
m_eItemSlotType"EItemSlotType_Tech"
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_strAbilityImage"file://{images}/upgrades/mods_tech/spirit_snatch.psd"
m_strAG2SourceName"item"
m_strShopIconLarge"file://{images}/items/spirit/spirit_snatch.psd"
m_CorruptedItemInfo
1 key
{
  "m_Upgrade": {
    "m_vecPropertyUpgrades": [
      {
        "m_strBonus": "-25",
        "m_strPropertyName": "TechPowerReduction"
      },
      {
        "m_strBonus": "25",
        "m_strPropertyName": "TechPowerGain"
      },
      {
        "m_strBonus": "-8",
        "m_strPropertyName": "TechArmorDamageReduction"
      },
      {
        "m_strBonus": "8",
        "m_strPropertyName": "TechArmorGain"
      },
      {
        "m_strBonus": "100",
        "m_strPropertyName": "SpiritDamage"
      },
      {
        "m_strBonus": "175",
        "m_strPropertyName": "BonusHealth"
      },
      {
        "m_strBonus": "18",
        "m_strPropertyName": "BonusMeleeDamagePercent"
      }
    ]
  }
}
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentStacks_label"
m_vecComponentItems
1 item
[
  "upgrade_acolytes_glove"
]
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PASSIVE"
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_HERO_ENEMY"
m_strDisableItemTarget""
m_vecTooltipSectionInfo
2 items
[
  {
    "m_eAbilitySectionType": "EArea_Innate",
    "m_vecSectionAttributes": [
      {
        "m_vecAbilityProperties": [
          "BonusMeleeDamagePercent",
          "BonusHealth"
        ],
        "m_vecElevatedAbilityProperties": []
      }
    ]
  },
  {
    "m_eAbilitySectionType": "EArea_Passive",
    "m_vecSectionAttributes": [
      {
        "m_strLocString": "#upgrade_spirit_snatch_desc",
        "m_vecAbilityProperties": [
          "AbilityDuration",
          "AbilityCooldown"
        ],
        "m_vecImportantAbilityProperties": [
          {
            "m_strImportantProperty": "SpiritDamage"
          },
          {
            "m_strImportantProperty": "TechArmorGain"
          },
          {
            "m_strImportantProperty": "TechPowerGain"
          }
        ]
      }
    ]
  }
]
m_AutoIntrinsicModifiers
1 item
[
  {
    "_class": "modifier_spirit_snatch",
    "m_bIsHidden": true,
    "m_HitParticle": "particles/upgrades/acolytes_glove_hit.vpcf",
    "m_BuffModifier": {
      "_class": "modifier_upgrade_spirit_snatch_buff",
      "m_bIsHidden": true,
      "_my_subclass_name": "modifier_upgrade_spirit_snatch_buff",
      "m_sLocalizationName": "modifier_upgrade_spirit_snatch_buff"
    },
    "m_SwingParticle": "particles/upgrades/spirit_melee_t3_proc.vpcf",
    "m_DebuffModifier": {
      "_class": "modifier_upgrade_spirit_snatch_debuff",
      "m_bIsHidden": true,
      "_my_subclass_name": "modifier_upgrade_spirit_snatch_debuff",
      "m_sLocalizationName": "modifier_upgrade_spirit_snatch_debuff"
    },
    "_my_subclass_name": "modifier_spirit_snatch",
    "m_vecProcDamageTypes": [
      "CITADEL_DAMAGETYPE_MELEE"
    ],
    "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
      "BonusMeleeDamagePercent",
      "BonusHealth"
    ]
  }
]
m_eAdditionalShopFilters"EShopFilterSpiritVuln | EShopFilterSpiritDamageReduction"
m_bShowInPassiveItemsArea"true"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • +m_nShopVersion0
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_CorruptedItemInfo
      { 1 key }
      {
      	m_Upgrade = 
      	{
      		m_vecPropertyUpgrades = 
      		[
      			{
      				m_strBonus = "-25"
      				m_strPropertyName = "TechPowerReduction"
      			},
      			{
      				m_strBonus = "25"
      				m_strPropertyName = "TechPowerGain"
      			},
      			{
      				m_strBonus = "-8"
      				m_strPropertyName = "TechArmorDamageReduction"
      			},
      			{
      				m_strBonus = "8"
      				m_strPropertyName = "TechArmorGain"
      			},
      			{
      				m_strBonus = "100"
      				m_strPropertyName = "SpiritDamage"
      			},
      			{
      				m_strBonus = "175"
      				m_strPropertyName = "BonusHealth"
      			},
      			{
      				m_strBonus = "18"
      				m_strPropertyName = "BonusMeleeDamagePercent"
      			},
      		]
      	}
      }
    • +m_sCustomStackLabel#CurrentStacks_label
    • +m_strDisableItemTarget""
    • +m_vecTooltipSectionInfo[EArea_Innate].m_vecSectionAttributes[0].m_vecElevatedAbilityProperties[]
    • +m_eAdditionalShopFiltersEShopFilterSpiritVuln | EShopFilterSpiritDamageReduction
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_eShopFiltersEShopFilterMagicDamage | EShopFilterMelee
    • −m_nUpgradeSlotCost1
    • −m_strCastAnimGraphParame_GenericCast
    • −m_strCastAnimSequenceNameability_generic_cast
  2. 6696–6701first dumped