Abilities / upgrade_superior_stamina
upgrade_superior_stamina Stamina Mastery item Copy name Vitality tier 3 · class citadel_item · inherits from armor_upgrade_t3
Deadworks (C#) Copy
pawn.AddItem("upgrade_superior_stamina");
pawn.SellItem("upgrade_superior_stamina"); Properties Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.
Property English label Value Tier 1 Provides Stamina Stamina 2 +2 STAMINA TechPower Spirit Power 0 TECH_POWER WeaponPower Weapon Damage 0 WEAPON_POWER AbilityCharges Charges 0 AbilityCooldown Cooldown 0 AbilityDuration Duration 0 AbilityCastDelay Cast Delay 0 AbilityCastRange Cast Range 0 ChannelMoveSpeed -1 AbilityChannelTime Channel Duration 0 AbilityResourceCost 0 AbilityUnitTargetLimit 1 AirMoveIncreasePercent Air Jump/Dash Distance 23 +40 AIR_MOVE_DISTANCE_INCREASE_PERCENT AbilityPostCastDuration 0 StaminaCooldownReduction Stamina Recovery 18 +15 STAMINA_REGEN_PER_SECOND_PERCENTAGE AbilityCooldownBetweenCharge Charge Delay -1.0
Modifiers Defined inside this ability. AddModifier finds each by its scoped name.
VData _class "citadel_item" _editor 1 key {
"folder_name": "Armor"
} _multibase 1 item [
"armor_upgrade_t3"
] m_iItemTier "EModTier_3" m_strCSSClass "superiorStamina" m_eAbilityType "EAbilityType_Item" m_nShopVersion 0 m_bStartTrained true m_eItemSlotType "EItemSlotType_Armor" m_mapWeaponInfos 1 key {
"primary": {
"m_flBulletSpeed": 10000
}
} m_strAbilityImage "file://{images}/upgrades/mods_armor/superior_stamina.psd" m_strAG2SourceName "item" m_strShopIconLarge "file://{images}/items/vitality/stamina_mastery.psd" m_CorruptedItemInfo 1 key {
"m_Upgrade": {
"m_vecPropertyUpgrades": [
{
"m_strBonus": "2",
"m_strPropertyName": "Stamina",
"m_bFixedCorruptedBonus": true
},
{
"m_strBonus": "27",
"m_strPropertyName": "StaminaCooldownReduction"
},
{
"m_strBonus": "27",
"m_strPropertyName": "AirMoveIncreasePercent"
}
]
}
} m_flBossDamageScale 1 m_sCustomStackLabel "#CurrentStacks_label" m_vecComponentItems 1 item [
"upgrade_improved_stamina"
] m_eAbilityActivation "CITADEL_ABILITY_ACTIVATION_PASSIVE" m_PreviewPathParticle "particles/generic/generic_arc.vpcf" m_strDisableItemTarget "" m_vecTooltipSectionInfo 2 items [
{
"m_eAbilitySectionType": "EArea_Innate",
"m_vecSectionAttributes": [
{
"m_vecElevatedAbilityProperties": [
"Stamina",
"StaminaCooldownReduction",
"AirMoveIncreasePercent"
],
"m_bRemoveAttributesBackgroundColor": true
}
]
},
{
"m_eAbilitySectionType": "EArea_Passive",
"m_vecSectionAttributes": [
{
"m_strLocString": "#upgrade_superior_stamina_passive",
"m_bRemoveAttributesBackgroundColor": true
}
]
}
] m_AutoIntrinsicModifiers 1 item [
{
"_class": "modifier_base",
"m_bIsHidden": true,
"_my_subclass_name": "modifier_intrinsic_base",
"m_nEnabledStateMask": "MODIFIER_STATE_ADDITIONAL_AIR_MOVES",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"Stamina",
"StaminaCooldownReduction",
"AirMoveIncreasePercent"
]
}
] m_eAdditionalShopFilters "" m_eAbilityTargetingLocation "CITADEL_ABILITY_TARGETING_LOCATION_SELF" m_bitsChannelEnabledStateMask "MODIFIER_STATE_BUSY_WITH_ACTION" m_bitsPreCastEnabledStateMask "MODIFIER_STATE_BUSY_WITH_ACTION" m_bitsPostCastEnabledStateMask "MODIFIER_STATE_BUSY_WITH_ACTION"
History 6722–6745 changed + m_nShopVersion 0+ m_mapWeaponInfos { 1 key } {
primary =
{
m_flBulletSpeed = 10000
}
} + m_CorruptedItemInfo { 1 key } {
m_Upgrade =
{
m_vecPropertyUpgrades =
[
{
m_strBonus = "2"
m_strPropertyName = "Stamina"
m_bFixedCorruptedBonus = true
},
{
m_strBonus = "27"
m_strPropertyName = "StaminaCooldownReduction"
},
{
m_strBonus = "27"
m_strPropertyName = "AirMoveIncreasePercent"
},
]
}
} + m_sCustomStackLabel #CurrentStacks_label+ m_strDisableItemTarget ""− m_vecTooltipSectionInfo [EArea_Innate] .m_vecSectionAttributes [0] .m_vecAbilityProperties []+ m_eAdditionalShopFilters ""− m_WeaponInfo { 1 key } {
m_flBulletSpeed = 10000
} − m_eShopFilters EShopFilterMagicDamage | EShopFilterMovement | EShopFilterFireRate− m_nUpgradeSlotCost 1− m_strCastAnimGraphParam e_GenericCast− m_strCastAnimSequenceName ability_generic_castShow 1 more 6696–6701 first dumped