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Modding Database

Up to date with Steam · checked 10s ago· Viewing build 6728 (Oct 01 2026), not the latest

upgrade_target_stun

Knockdownitem

Spirit tier 3 · class upgrade_target_stun · inherits from tech_upgrade_t3

Deadworks (C#)
pawn.AddItem("upgrade_target_stun");
pawn.SellItem("upgrade_target_stun");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Provides
StunDelayStun Delay2
TechPowerSpirit Power0TECH_POWER
BonusHealthBonus Health75+75HEALTH_MAX
WeaponPowerWeapon Damage0WEAPON_POWER
StunDurationStun Duration0.5+0.75
AbilityChargesCharges0
AbilityCooldownCooldown35
AbilityDurationDuration0
AbilityCastDelayCast Delay0.1
AbilityCastRangeCast Range45m
ChannelMoveSpeed-1
MaxBonusDuration1.5
MaxHeightForBonus30m
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
TechRangeMultiplierAbility Range5+6TECH_RANGE_PERCENT
TechRadiusMultiplierRadius5+6TECH_RADIUS_PERCENT
VisualContractRadius3m
AbilityUnitTargetLimit1
AbilityPostCastDuration0
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
upgrade_target_stun/modifier_citadel_delayed_stun Delayed Stunmodifier_citadel_delayed_stun
upgrade_target_stun/modifier_intrinsic_basemodifier_intrinsic_baseBonusHealth, TechRangeMultiplier, TechRadiusMultiplier

VData

_class"upgrade_target_stun"
_editor
1 key
{
  "folder_name": "Tech"
}
_multibase
1 item
[
  "tech_upgrade_t3"
]
m_iItemTier"EModTier_3"
m_strCSSClass"knockdown"
m_CastParticle"particles/upgrades/knock_down_cast.vpcf"
m_eAbilityType"EAbilityType_Item"
m_nShopVersion0
m_bStartTrainedtrue
m_eItemSlotType"EItemSlotType_Tech"
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_previewParticle"particles/upgrades/knock_down_preview.vpcf"
m_strAbilityImage"file://{images}/upgrades/mods_tech/knockdown.psd"
m_strCastHitSound"Mods.Tech.Knockdown.Cast"
m_strAG2SourceName"item"
m_strSelectedSound"Mods.Tech.Knockdown.Select"
m_strShopIconLarge"file://{images}/items/spirit/knockdown.psd"
m_CorruptedItemInfo
1 key
{
  "m_Upgrade": {
    "m_vecPropertyUpgrades": [
      {
        "m_strBonus": "0.5",
        "m_strPropertyName": "StunDuration"
      },
      {
        "m_strBonus": "-19",
        "m_strPropertyName": "AbilityCooldown"
      },
      {
        "m_strBonus": "150",
        "m_strPropertyName": "BonusHealth"
      },
      {
        "m_strBonus": "9",
        "m_strPropertyName": "TechRangeMultiplier"
      },
      {
        "m_strBonus": "9",
        "m_strPropertyName": "TechRadiusMultiplier"
      }
    ]
  }
}
m_StunDelayModifier
15 keys
{
  "_class": "modifier_citadel_delayed_stun",
  "m_bIsHidden": true,
  "m_HitParticle": "particles/upgrades/knockdown_hit.vpcf",
  "m_nAttributes": "MODIFIER_ATTRIBUTE_MULTIPLE",
  "m_sExpiredSound": "",
  "_my_subclass_name": "modifier_citadel_delayed_stun",
  "m_sLocalizationName": "modifier_citadel_delayed_stun",
  "m_strParticleEffect": "particles/upgrades/knock_down_debuff_counter.vpcf",
  "m_bDurationReducible": false,
  "m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_EVERYONE",
  "m_eHudDisplayLocation": "DISPLAY_HUD_LEFT",
  "m_sAmbientLoopingSound": "Mods.Tech.Knockdown.Delay",
  "m_strSmallIconCssClass": "delayed_stun",
  "m_bReverseHudProgressBar": true,
  "m_strParticleStatusEffect": ""
}
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentStacks_label"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PRESS"
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_HERO_ENEMY"
m_strDamageTakenSound""
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST | CITADEL_ABILITY_BEHAVIOR_CAST_RANGE_IS_2D"
m_flTargetingConeAngle45
m_strDisableItemTarget""
m_strSelectedLoopSound"Mods.Tech.Knockdown.Select_Lp"
m_vecTooltipSectionInfo
2 items
[
  {
    "m_eAbilitySectionType": "EArea_Innate",
    "m_vecSectionAttributes": [
      {
        "m_vecAbilityProperties": [
          "BonusHealth",
          "TechRangeMultiplier"
        ],
        "m_vecElevatedAbilityProperties": []
      }
    ]
  },
  {
    "m_eAbilitySectionType": "EArea_Active",
    "m_vecSectionAttributes": [
      {
        "m_strLocString": "#upgrade_target_stun_desc",
        "m_vecAbilityProperties": [
          "AbilityCastRange"
        ],
        "m_vecImportantAbilityProperties": [
          {
            "m_strImportantProperty": "StatusEffectStun",
            "m_strStatusEffectValue": "StunDuration"
          }
        ]
      }
    ]
  }
]
m_AutoIntrinsicModifiers
1 item
[
  {
    "_class": "modifier_intrinsic_base",
    "_my_subclass_name": "modifier_intrinsic_base",
    "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
      "BonusHealth",
      "TechRangeMultiplier",
      "TechRadiusMultiplier"
    ]
  }
]
m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_CONE"
m_eAdditionalShopFilters"EShopFilterStatus_Grounded"
m_strHitConfirmationSound"Mods.Tech.Knockdown.Impact"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_UNIT"
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • +m_nShopVersion0
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_strCastHitSoundMods.Tech.Knockdown.Cast
    • +m_CorruptedItemInfo
      { 1 key }
      {
      	m_Upgrade = 
      	{
      		m_vecPropertyUpgrades = 
      		[
      			{
      				m_strBonus = "0.5"
      				m_strPropertyName = "StunDuration"
      			},
      			{
      				m_strBonus = "-19"
      				m_strPropertyName = "AbilityCooldown"
      			},
      			{
      				m_strBonus = "150"
      				m_strPropertyName = "BonusHealth"
      			},
      			{
      				m_strBonus = "9"
      				m_strPropertyName = "TechRangeMultiplier"
      			},
      			{
      				m_strBonus = "9"
      				m_strPropertyName = "TechRadiusMultiplier"
      			},
      		]
      	}
      }
    • +m_sCustomStackLabel#CurrentStacks_label
    • +m_strDisableItemTarget""
    • +m_vecTooltipSectionInfo[EArea_Innate].m_vecSectionAttributes[0].m_vecElevatedAbilityProperties[]
    • +m_vecTooltipSectionInfo[EArea_Active].m_vecSectionAttributes[0].m_vecImportantAbilityProperties[0].m_strStatusEffectValueStunDuration
    • −m_vecTooltipSectionInfo[EArea_Active].m_vecSectionAttributes[0].m_vecImportantAbilityProperties[1]
      { 1 key }
      {
      	m_strImportantProperty = "StunDuration"
      }
    • +m_eAdditionalShopFiltersEShopFilterStatus_Grounded
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_eShopFiltersEShopFilterMagicDamage | EShopFilterDisruption
  2. 6696–6701first dumped