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Modding Database

Up to date with Steam · checked 15s ago· Viewing build 6736 (Oct 02 2026), not the latest

upgrade_targeted_silence

Silence Waveitem

Spirit tier 3 · class upgrade_silence_glyph · inherits from tech_upgrade_t3

Deadworks (C#)
pawn.AddItem("upgrade_targeted_silence");
pawn.SellItem("upgrade_targeted_silence");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Provides
DamageDamage75+125
TechPowerSpirit Power0TECH_POWER
BonusHealthBonus Health50+75HEALTH_MAX
WeaponPowerWeapon Damage0WEAPON_POWER
InitialWidth5.0m
AbilityChargesCharges0
CooldownOnMiss30
GrowthPerMeter0.15m
AbilityCooldownCooldown42+-10
AbilityDurationDuration3
HeightOffGround1m
AbilityCastDelayCast Delay0.1
AbilityCastRangeCast Range40m
ChannelMoveSpeed-1
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
AbilityUnitTargetLimit1
AbilityPostCastDuration0
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
upgrade_targeted_silence/modifier_citadel_silenced Silencedmodifier_citadel_silenced
upgrade_targeted_silence/modifier_cone_wave_projectilemodifier_cone_wave_projectile
upgrade_targeted_silence/modifier_intrinsic_basemodifier_intrinsic_baseBonusHealth

VData

_class"upgrade_silence_glyph"
_editor
1 key
{
  "folder_name": "Weapon"
}
_multibase
1 item
[
  "tech_upgrade_t3"
]
m_iItemTier"EModTier_3"
m_strCSSClass"targetedSilence"
m_eAbilityType"EAbilityType_Item"
m_nShopVersion0
m_strCastSound"Mods.Tech.Silence.Wave.Cast"
m_bStartTrainedtrue
m_eItemSlotType"EItemSlotType_Tech"
m_DebuffModifier
8 keys
{
  "_class": "modifier_citadel_silenced",
  "_my_subclass_name": "modifier_citadel_silenced",
  "m_sLocalizationName": "modifier_citadel_silenced",
  "m_strHudMessageText": "",
  "m_eDrawOverheadStatus": "OVERHEAD_DRAW_NEVER",
  "m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
  "m_strSmallIconCssClass": "silence_proc",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": []
}
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_projectileInfo
7 keys
{
  "m_flSpeed": 2200,
  "m_particle": "particles/upgrades/silence_wave_projectile.vpcf",
  "m_nBehaviors": "PBF_StickToWorld | PBF_OnlyTouchWorld",
  "m_LoopingSound": "Mods.Tech.Silence.Wave.Projectile.Lp",
  "m_flGravityScale": 0,
  "m_bHideWarningParticle": true,
  "m_AutoProjectileModifier": {
    "_class": "modifier_cone_wave_projectile",
    "_my_subclass_name": "modifier_cone_wave_projectile",
    "m_strParticleEffect": "particles/upgrades/silence_wave.vpcf"
  }
}
m_previewParticle"particles/upgrades/silence_glyph_projectile_preview.vpcf"
m_strAbilityImage"file://{images}/upgrades/mods_weapon/targeted_silence.psd"
m_strAG2SourceName"item"
m_strShopIconLarge"file://{images}/items/spirit/silence_glyph.psd"
m_CorruptedItemInfo
2 keys
{
  "m_Upgrade": {
    "m_vecPropertyUpgrades": [
      {
        "m_strBonus": "1.25",
        "m_strPropertyName": "AbilityDuration"
      },
      {
        "m_strBonus": "-22",
        "m_strPropertyName": "AbilityCooldown"
      },
      {
        "m_strBonus": "-22",
        "m_strPropertyName": "CooldownOnMiss"
      },
      {
        "m_strBonus": "175",
        "m_strPropertyName": "Damage"
      },
      {
        "m_strBonus": "20m",
        "m_strPropertyName": "AbilityCastRange"
      },
      {
        "m_strBonus": "225",
        "m_strPropertyName": "BonusHealth"
      }
    ]
  },
  "m_vecExcludedPenalties": [
    "TechDuration"
  ]
}
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentStacks_label"
m_strCastDelaySound""
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_strHitConfirmSound"Mods.Tech.Silence.Wave.Hit"
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_HERO_ENEMY"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_SHOW_CAST_RANGE_AS_SAT_SPHERE_WHILE_CASTING"
m_strDisableItemTarget""
m_strCastAnimGraphParam"e_GenericCast"
m_vecTooltipSectionInfo
2 items
[
  {
    "m_eAbilitySectionType": "EArea_Innate",
    "m_vecSectionAttributes": [
      {
        "m_vecAbilityProperties": [
          "BonusHealth"
        ],
        "m_vecElevatedAbilityProperties": []
      }
    ]
  },
  {
    "m_eAbilitySectionType": "EArea_Active",
    "m_vecSectionAttributes": [
      {
        "m_strLocString": "#upgrade_targeted_silence_desc",
        "m_vecAbilityProperties": [
          "AbilityCastRange",
          "AbilityCooldown"
        ],
        "m_vecImportantAbilityProperties": [
          {
            "m_strImportantProperty": "StatusEffectEMP",
            "m_strStatusEffectValue": "AbilityDuration"
          },
          {
            "m_strImportantProperty": "Damage"
          }
        ]
      }
    ]
  }
]
m_AutoIntrinsicModifiers
1 item
[
  {
    "_class": "modifier_intrinsic_base",
    "m_sStartSound": "",
    "_my_subclass_name": "modifier_intrinsic_base",
    "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
      "BonusHealth"
    ]
  }
]
m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_SPHERE"
m_eAdditionalShopFilters""
m_strCastAnimSequenceName"ability_generic_cast"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_NONE"
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"

History

  1. 6722–6745changed
    • +m_nShopVersion0
    • ~m_DebuffModifier.m_strHudMessageText#upgrade_targeted_silence→""
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_CorruptedItemInfo
      { 2 keys }
      {
      	m_Upgrade = 
      	{
      		m_vecPropertyUpgrades = 
      		[
      			{
      				m_strBonus = "1.25"
      				m_strPropertyName = "AbilityDuration"
      			},
      			{
      				m_strBonus = "-22"
      				m_strPropertyName = "AbilityCooldown"
      			},
      			{
      				m_strBonus = "-22"
      				m_strPropertyName = "CooldownOnMiss"
      			},
      			{
      				m_strBonus = "175"
      				m_strPropertyName = "Damage"
      			},
      			{
      				m_strBonus = "20m"
      				m_strPropertyName = "AbilityCastRange"
      			},
      			{
      				m_strBonus = "225"
      				m_strPropertyName = "BonusHealth"
      			},
      		]
      	}
      	m_vecExcludedPenalties = [ "TechDuration" ]
      }
    • +m_sCustomStackLabel#CurrentStacks_label
    • +m_strDisableItemTarget""
    • +m_vecTooltipSectionInfo[EArea_Innate].m_vecSectionAttributes[0].m_vecElevatedAbilityProperties[]
    • ±m_vecTooltipSectionInfo[EArea_Active].m_vecSectionAttributes[0].m_vecAbilityProperties−AbilityDuration
    • +m_vecTooltipSectionInfo[EArea_Active].m_vecSectionAttributes[0].m_vecImportantAbilityProperties[0].m_strStatusEffectValueAbilityDuration
    • +m_eAdditionalShopFilters""
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_eShopFiltersEShopFilterWeaponDamage | EShopFilterDisruption
  2. 6696–6701first dumped