| _class | "citadel_item" |
| _editor | 1 key{
"folder_name": "Weapon"
} |
| _multibase | 1 item[
"weapon_upgrade_t3"
] |
| m_iItemTier | "EModTier_3" |
| m_strCSSClass | "closeRange" |
| m_eAbilityType | "EAbilityType_Item" |
| m_nShopVersion | 0 |
| m_bStartTrained | true |
| m_eItemSlotType | "EItemSlotType_WeaponMod" |
| m_mapWeaponInfos | 1 key{
"primary": {
"m_flBulletSpeed": 10000
}
} |
| m_strAbilityImage | "file://{images}/upgrades/mods_armor/improved_bullet_armor.psd" |
| m_strAG2SourceName | "item" |
| m_strShopIconLarge | "file://{images}/items/weapon/weighted_shots.psd" |
| m_CorruptedItemInfo | 1 key{
"m_Upgrade": {
"m_vecPropertyUpgrades": [
{
"m_strBonus": "40",
"m_strPropertyName": "BaseAttackDamagePercent"
},
{
"m_strBonus": "23",
"m_strPropertyName": "StatusResistancePercent"
},
{
"m_strBonus": "12",
"m_strPropertyName": "SlowPercent"
},
{
"m_strBonus": "-12",
"m_strPropertyName": "GroundDashReductionPercent"
},
{
"m_strBonus": "1.5",
"m_strPropertyName": "SlowDuration"
},
{
"m_strBonus": "0.3",
"m_strPropertyName": "BuildUpPerShot"
}
]
}
} |
| m_flBossDamageScale | 1 |
| m_sCustomStackLabel | "#CurrentStacks_label" |
| m_vecComponentItems | 1 item[
"upgrade_slowing_bullets"
] |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_PASSIVE" |
| m_PreviewPathParticle | "particles/generic/generic_arc.vpcf" |
| m_nAbilityTargetTypes | "CITADEL_UNIT_TARGET_HERO_ENEMY" |
| m_strDisableItemTarget | "" |
| m_vecTooltipSectionInfo | 2 items[
{
"m_eAbilitySectionType": "EArea_Innate",
"m_vecSectionAttributes": [
{
"m_vecAbilityProperties": [
"StatusResistancePercent",
"StaminaCooldownReduction",
"BonusMoveSpeed"
],
"m_vecElevatedAbilityProperties": [
"BaseAttackDamagePercent"
]
}
]
},
{
"m_eAbilitySectionType": "EArea_Passive",
"m_vecSectionAttributes": [
{
"m_strLocString": "#upgrade_weighted_shots_desc",
"m_vecAbilityProperties": [
"GroundDashReductionPercent",
"SlowDuration",
"BuildUpPerShot"
],
"m_vecImportantAbilityProperties": [
{
"m_strImportantProperty": "SlowPercent"
}
]
}
]
}
] |
| m_AutoIntrinsicModifiers | 2 items[
{
"_class": "modifier_intrinsic_base",
"m_bIsHidden": true,
"_my_subclass_name": "weighted_shots_intrinsic",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"BaseAttackDamagePercent",
"StatusResistancePercent",
"StaminaCooldownReduction",
"BonusMoveSpeed"
]
},
{
"_class": "modifier_slowing_bullets_proc",
"m_bIsHidden": true,
"m_DebuffModifier": {
"_class": "modifier_slow_base",
"m_bIsHidden": false,
"_my_subclass_name": "slowing_bullets_debuff",
"m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
"m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"SlowPercent",
"GroundDashReductionPercent"
]
},
"_my_subclass_name": "modifier_slowing_bullets_proc",
"m_BuildUpModifier": {
"_class": "modifier_citadel_base_buildup",
"m_eBuildupMode": "BUILDUP_MODE_MAX_FILL_DURATION",
"_my_subclass_name": "modifier_slowing_bullets_buildup_modifier",
"m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_CASTER_ONLY",
"m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
"m_flBuildUpDecayDelay": 2,
"m_strSmallIconCssClass": "slowed_buildup",
"m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR",
"m_bBuildupAffectedByEffectiveness": true
},
"m_bProcAppliesBuildup": true,
"m_eHudDisplayLocation": "DISPLAY_HUD_LEFT",
"m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_LOCAITON_ALL"
}
] |
| m_eAdditionalShopFilters | "" |
| m_eAbilityTargetingLocation | "CITADEL_ABILITY_TARGETING_LOCATION_SELF" |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |