vanguard_aoe_buff
abilityclass vanguard_aoe_buff · inherits from npc_base
Deadworks (C#)
pawn.AddAbility("vanguard_aoe_buff", slot);
pawn.RemoveAbility("vanguard_aoe_buff");Properties
Ability values, by the name modifiers and AddModifier overrides use.
| Property | English label | Value | Provides |
| NPCHPS | | 2 | |
| TechPower | Spirit Power | 0 | TECH_POWER |
| AuraRadius | Aura Radius | 50m | |
| BonusSpirit | Spirit Power | 20 | TECH_POWER |
| WeaponPower | Weapon Damage | 0 | WEAPON_POWER |
| BonusFireRate | Fire Rate | 15 | FIRE_RATE |
| AbilityCharges | Charges | 0 | |
| HeroAndSelfHPS | | 5 | |
| AbilityCooldown | Cooldown | 5 | |
| AbilityDuration | Duration | 10 | |
| AbilityCastDelay | Cast Delay | 0 | |
| AbilityCastRange | Cast Range | 0 | |
| ChannelMoveSpeed | | -1 | |
| TotalHealthRegen | Total HP Regen | 0 | |
| AbilityChannelTime | Channel Duration | 0 | |
| AbilityResourceCost | | 0 | |
| NPCHPSGrowthPerMinute | | 0.2 | |
| AbilityUnitTargetLimit | | 1 | |
| AbilityPostCastDuration | | 0 | |
| AbilityCooldownBetweenCharge | Charge Delay | -1.0 | |
| HeroAndSelfHPSGrowthPerMinute | | 0.4 | |
Modifiers
Defined inside this ability. AddModifier finds each by its scoped name.
VData
| _class | "vanguard_aoe_buff" |
| _editor | 1 key{
"folder_name": "Vanguard"
} |
| _multibase | 1 item[
"npc_base"
] |
| m_strCSSClass | "healthNova" |
| m_BuffModifier | 7 keys{
"_class": "modifier_base",
"m_bIsHidden": false,
"_my_subclass_name": "modifier_vanguard_buff",
"m_sLocalizationName": "modifier_vanguard_buff",
"m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
"m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"BonusFireRate",
"BonusSpirit"
]
} |
| m_eAbilityType | "EAbilityType_Signature" |
| m_strCastSound | "Mods.Armor.Healing.Nova.Cast" |
| m_bStartTrained | true |
| m_mapWeaponInfos | 1 key{
"primary": {
"m_flBulletSpeed": 10000
}
} |
| m_HealingModifier | 8 keys{
"_class": "modifier_health_nova",
"m_bIsHidden": true,
"m_strHudIcon": "file://{images}/upgrades/mods_utility/health_nova.psd",
"m_sStartSound": "Mods.Armor.Healing.Nova.Buff",
"_my_subclass_name": "modifier_healing_Nova_active",
"m_sLocalizationName": "modifier_health_nova",
"m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_EVERYONE",
"m_strSmallIconCssClass": "health_nova"
} |
| m_strAbilityImage | "file://{images}/npcs/vanguard_aoe_buff.psd" |
| m_sCustomStackLabel | "#CurrentBonus_label" |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST" |
| m_nAbilityTargetTypes | "CITADEL_UNIT_TARGET_ALL_FRIENDLY" |
| m_AbilityBehaviorsBits | "CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_CAN_CAST_ON_ZIPLINE | CITADEL_ABILITY_BEHAVIOR_CAN_HEAL_PLAYERS | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT" |
| m_mapCastEventParticles | 1 key{
"CAST_COMPLETED": "particles/upgrades/health_nova_cast.vpcf"
} |
| m_bitsInterruptingStates | "MODIFIER_STATE_STUNNED | MODIFIER_STATE_IS_ASLEEP" |
| m_eAbilityTargetingShape | "CITADEL_ABILITY_TARGETING_SHAPE_SPHERE" |
| m_eAbilityTargetingLocation | "CITADEL_ABILITY_TARGETING_LOCATION_SELF" |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
History
- 6722–6745changed
- ~_editor.folder_name
Base→Vanguard - +m_mapWeaponInfos
{ 1 key }
{
primary =
{
m_flBulletSpeed = 10000
}
} - +m_sCustomStackLabel
#CurrentBonus_label - −m_WeaponInfo
{ 1 key }
{
m_flBulletSpeed = 10000
}
- 6696–6701first dumped