citadel_corrupted_item_shop_enabled
convarbool · default false
- cheat
- cheat Only settable while sv_cheats is on
- repl
- replicated The server's value is sent to every client
- game
- gamedll Registered by the server
- client
- clientdll Registered by the client
Deadworks (C#)
ConVar.Find("citadel_corrupted_item_shop_enabled")?.SetBool(false);
bool value = ConVar.Find("citadel_corrupted_item_shop_enabled")?.GetBool() ?? false;