var entity = CBaseEntity.CreateByName("ai_hint")!;
var ekv = new CEntityKeyValues();
entity.Spawn(ekv);| Declared by CAI_Hint · 20 | ||||
| animgraph_entry_action | string SetString | CAI_Hint::m_iszAnimgraphEntryAction | ||
| animgraph_entry_cmd | string SetString | CAI_Hint::m_iszAnimgraphEntryCmd | ||
| animgraph_exit_action | string SetString | CAI_Hint::m_iszAnimgraphExitAction | ||
| animgraph_exit_cmd | string SetString | CAI_Hint::m_iszAnimgraphExitCmd | ||
| animgraph_navlink_target | string SetString | CAI_Hint::m_iszNavlinkTargetName | ||
| cooldown | float32 SetFloat | CAI_Hint::m_flCooldown | ||
| generictype | string SetString | HintNodeData::iszGenericType via m_NodeData | ||
| Group | string SetString | HintNodeData::strGroup via m_NodeData | ||
| hinttype | int16 SetInt | HintNodeData::nHintType via m_NodeData | ||
| IgnoreFacing | int32 SetInt | HintNodeData::fIgnoreFacing via m_NodeData | ||
| interaction_distance | float32 SetFloat | CAI_Hint::m_flInteractionDistance | ||
| MaximumState | int32 SetInt | HintNodeData::maxState via m_NodeData | ||
| MinimumState | int32 SetInt | HintNodeData::minState via m_NodeData | ||
| nodeFOV | float32 SetFloat | CAI_Hint::m_nodeFOV | ||
| npc_follows_entity | string SetString | CAI_Hint::m_iszNPCFollowsEntity | ||
| npc_snap_to_hint_distance | float32 SetFloat | CAI_Hint::m_flNPCSnapToHintDistance | ||
| priority | int32 SetInt | HintNodeData::ePriority via m_NodeData | ||
| radius | int32 SetInt | HintNodeData::nRadius via m_NodeData | ||
| remove_on_unreserved | boolean SetBool | CAI_Hint::m_bRemoveOnUnreserved | ||
| StartHintDisabled | int32 SetInt | HintNodeData::iDisabled via m_NodeData | ||
| Inherited from base classes and components · 44 | ||||
| angleprocedural | float32 SetFloat | CBaseEntity | ||
| anglesprocedural | qangle SetVector | CBaseEntity | ||
| avelocity | qangle SetVector | CBaseEntity::m_vecAngVelocity | ||
| casterprocedural | ehandle SetString | CBaseEntity | ||
| damagefilter | string SetString | CBaseEntity::m_iszDamageFilterName | ||
| disablelowviolence | boolean SetBool | CBaseEntity::m_bDisableLowViolence | ||
| disablereceiveshadowsprocedural | int32 SetInt | CBaseEntity | ||
| disableshadowsprocedural | int32 SetInt | CBaseEntity | ||
| effects | uint32 SetInt | CBaseEntity::m_fEffects | ||
| friction | float32 SetFloat | CBaseEntity::m_flFriction | ||
| globalname | string SetString | CBaseEntity::m_iGlobalname | ||
| gravity | float32 SetFloat | CBaseEntity::m_flGravityScale | ||
| health | int32 SetInt | CBaseEntity::m_iHealth | ||
| LagCompensate | boolean SetBool | CBaseEntity::m_bLagCompensate | ||
| local.angles | qangle SetVector | CGameSceneNode::m_angRotation via m_CBodyComponent → m_pSceneNode | ||
| local.origin | network_origin_cell_quantized_vector SetVector | CGameSceneNode::m_vecOrigin via m_CBodyComponent → m_pSceneNode | ||
| local.scalesprocedural | vector SetVector | CGameSceneNode via m_CBodyComponent → m_pSceneNode | ||
| ltime | float32 SetFloat | CBaseEntity::m_flLocalTime | ||
| max_health | int32 SetInt | CBaseEntity::m_iMaxHealth | ||
| modelprocedural | hmodel SetString | CBaseEntity | ||
| ModelScaleprocedural | float32 SetFloat | CGameSceneNode via m_CBodyComponent → m_pSceneNode | ||
| MoveType | uint8 SetInt | CBaseEntity::m_MoveType | ||
| nextthink | tick SetInt | CBaseEntity::m_nNextThinkTick | ||
| nodamageforcesprocedural | int32 SetInt | CBaseEntity | ||
| originprocedural | vector SetVector | CBaseEntity | ||
| owner | ehandle SetString | CBaseEntity::m_hOwnerEntity | ||
| ownernameprocedural | utlstring SetString | CBaseEntity | ||
| parentAttachmentName | utlstringtoken SetStringToken | CGameSceneNode::m_hierarchyAttachName via m_CBodyComponent → m_pSceneNode | ||
| parentnameprocedural | ehandle SetString | CGameSceneNode via m_CBodyComponent → m_pSceneNode | ||
| platform_type | uint8 SetInt | CBaseEntity::m_nPlatformType | ||
| positionInLocalSpaceprocedural | boolean SetBool | CGameSceneNode via m_CBodyComponent → m_pSceneNode | ||
| ResponseContext | string SetString | CBaseEntity::m_iszResponseContext | ||
| scaleprocedural | float32 SetFloat | CGameSceneNode via m_CBodyComponent → m_pSceneNode | ||
| scalesprocedural | vector SetVector | CGameSceneNode via m_CBodyComponent → m_pSceneNode | ||
| spawnflags | uint32 SetInt | CBaseEntity::m_spawnflags | ||
| speed | float32 SetFloat | CBaseEntity::m_flSpeed | ||
| subclass_id | utlstringtoken SetStringToken | CBaseEntity::m_nSubclassID | ||
| subclass_nameprocedural | string SetString | CBaseEntity | ||
| target | string SetString | CBaseEntity::m_target | ||
| teamnumber | uint8 SetInt | CBaseEntity::m_iTeamNum | ||
| useLocalOffsetprocedural | boolean SetBool | CGameSceneNode via m_CBodyComponent → m_pSceneNode | ||
| useParentRenderBoundsprocedural | boolean SetBool | CGameSceneNode via m_CBodyComponent → m_pSceneNode | ||
| velocity | network_quantized_vector SetVector | CBaseEntity::m_vecVelocity | ||
| vscripts | string SetString | CBaseEntity::m_iszPrivateVScripts | ||
| Declared by CAI_Hint · 3 | |||
| DisableHint | no value | CAI_Hint | |
| EnableHint | no value | CAI_Hint | |
| ToggleHint | no value | CAI_Hint | |
| Inherited from base classes and components · 60 | |||
| AddAttribute | string | CBaseEntity | |
| AddContext | string | CBaseEntity | |
| AddModifier | string | CBaseEntity | |
| AlternativeSorting | boolean | CBaseEntity | |
| ChangeSubclass | string | CBaseEntity | |
| ChangeTeam Set the entity team number | int iTeamNum | CBaseEntity | |
| ClassNameMatches Returns true if the entity's class matches the one given (no wildcard support) | string pClassName → bool retval | CBaseEntity | |
| ClearContext | no value | CBaseEntity | |
| ClearParent | no value | CBaseEntity | |
| DisableDamageForces | no value | CBaseEntity | |
| DisablePlatform | no value | CBaseEntity | |
| DisableShadow | no value | CBaseEntity | |
| DispatchResponse | string | CBaseEntity | |
| EnableDamageForces | no value | CBaseEntity | |
| EnablePlatform | no value | CBaseEntity | |
| EnableShadow | no value | CBaseEntity | |
| FindModelConfigEntity Returns the model config entity attached to this entity by the specified name | string pConfigEntityName → ehandle retval | CBaseEntity | |
| FireUser1 | string | CBaseEntity | |
| FireUser2 | string | CBaseEntity | |
| FireUser3 | string | CBaseEntity | |
| FireUser4 | string | CBaseEntity | |
| FollowEntity | string | CBaseEntity | |
| GetAbsAngles Get the world orientation of this entity. | no value → qangle retval | CBaseEntity | |
| GetAbsOrigin The entity origin (absolute). | no value → vec3_worldspace retval | CBaseEntity | |
| GetAbsScale Get the world scale of this entity. | no value → float retval | CBaseEntity | |
| GetAttachmentAngle Return the Angle of the entity's attachment. | string pAttachment → qangle retval | CBaseEntity | |
| GetAttachmentForward Return the forward vector for the attachment | string pAttachment → vec3 retval | CBaseEntity | |
| GetAttachmentLeft Return the left vector for the attachment | string pAttachment → vec3 retval | CBaseEntity | |
| GetAttachmentOrigin Return the absolute position of the entity's attachment. | string pAttachment → vec3_worldspace retval | CBaseEntity | |
| GetAttachmentUp Return the up vector for the attachment | string pAttachment → vec3 retval | CBaseEntity | |
| GetClassName The entity class name | no value → string retval | CBaseEntity | |
| GetLocalAngles Get the local orientation of this entity. | no value → qangle retval | CBaseEntity | |
| GetLocalScale Get the local scale of this entity. | no value → float retval | CBaseEntity | |
| GetOrigin The entity origin (local) | no value → vec3 retval | CBaseEntity | |
| GetTeamNumber The entity team number | no value → int retval | CBaseEntity | |
| IsModel Returns true if the entity is using the given model, false otherwise | string strModel → bool retval | CBaseEntity | |
| Kill | no value | CBaseEntity | |
| KillConstrained | no value | CBaseEntity | |
| KillHierarchy | no value | CBaseEntity | |
| NameMatches Returns true if the entity name matches the given string. Wildcards are accepted. | string pNameOrWildcard → bool retval | CBaseEntity | |
| PlatformFollowYaw | no value | CBaseEntity | |
| PlatformIgnoreYaw | no value | CBaseEntity | |
| RemoveAttribute | string | CBaseEntity | |
| RemoveContext | string | CBaseEntity | |
| RemoveModifier | string | CBaseEntity | |
| SetAbsAngles Set the world orientation of this entity. | qangle angles | CBaseEntity | |
| SetAbsOrigin Set the world origin of this entity. | vec3_worldspace vPos | CBaseEntity | |
| SetAbsScale Set the world scale of this entity. | float flScale | CBaseEntity | |
| SetDamageFilter | string | CBaseEntity | |
| SetLocalAngles Set the local orientation of this entity. Use when you have a parent. | qangle angles | CBaseEntity | |
| SetLocalOrigin Set the local origin of this entity. Use when you have a parent. | vec3 vPos | CBaseEntity | |
| SetLocalScale Set the local scale of this entity. Use when you have a parent. | float flScale | CBaseEntity | |
| SetParent | string | CBaseEntity | |
| SetParentAttachment | string | CBaseEntity | |
| SetParentAttachmentMaintainOffset | string | CBaseEntity | |
| SetTeam | int32 | CBaseEntity | |
| TeamNum | int32 | CBaseEntity | |
| TeleportToPoint Teleport the given entity to the specified position and orientation | vec3_worldspace vPosition | CBaseEntity | |
| TeleportToTransform Teleport the given entity to the specified transform | transform_worldspace xTransform | CBaseEntity | |
| Use | int32 | CBaseEntity | |
| Declared by CAI_Hint · 2 | |||
| OnNPCStartedUsing | CAI_Hint | ||
| OnNPCStoppedUsing | CAI_Hint | ||
| Inherited from base classes and components · 5 | |||
| OnKilled | CBaseEntity | ||
| OnUser1 | CBaseEntity | ||
| OnUser2 | CBaseEntity | ||
| OnUser3 | CBaseEntity | ||
| OnUser4 | CBaseEntity | ||
m_hHintOwnerm_flNextUseTimem_vecForwardm_bNodeFOVCheckBehindm_hAssociatedEntityCAI_HintEnableThinkEnableHint (InputEnableHint)DisableHint (InputDisableHint)ToggleHint (InputToggleHint)OnNPCStartedUsing (m_OnNPCStartedUsing)OnNPCStoppedUsing (m_OnNPCStoppedUsing)strEntityNamebReturnHintPositionAsOnGroundPerHullhinttype (nHintType): flags ["save","key"] → ["key"]Group (strGroup): flags ["save","key"] → ["key"]StartHintDisabled (iDisabled): flags ["save","key"] → ["key"]generictype (iszGenericType): flags ["save","key"] → ["key"]IgnoreFacing (fIgnoreFacing): flags ["save","key","enum"] → ["key","enum"]MinimumState (minState): flags ["save","key","enum"] → ["key","enum"]MaximumState (maxState): flags ["save","key","enum"] → ["key","enum"]priority (ePriority): flags ["save","key","enum"] → ["key","enum"]radius (nRadius): flags ["save","key"] → ["key"]m_sUniqueHammerIDm_pModifierPropspeed (m_flSpeed)m_flAnimTimem_flSimulationTimem_flCreateTimem_nLastThinkTickm_bDisabledContextThinksm_CScriptComponentm_aThinkFunctionsm_ResponseContextsm_pSubclassVDatam_flAbsScalem_flScalem_flClientLocalScalem_vRenderOriginm_nodeToWorldm_pOwnerm_pParentm_pChildm_pNextSiblingm_nParentAttachmentOrBonem_bDirtyHierarchym_bDirtyBoneMergeInfoAddAttribute stringAddContext stringAddModifier stringAddOutput string pParamChangeSubclass stringClassMatches string entityTypeClearContextClearParentDisableAutoSleepingDisableDamageForcesDisablePlatformDisableShadow