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Modding Database

Up to date with Steam · checked 30s ago· Viewing build 6701 (Sep 25 2026), not the latest

phys_ragdollconstraint

entityclass: CRagdollConstraint →

9 keyvalues +56 inherited · 0 inputs +72 inherited · 0 outputs +6 inherited

Spawn it (tick keyvalues below to add them)
var entity = CBaseEntity.CreateByName("phys_ragdollconstraint")!;
var ekv = new CEntityKeyValues();
entity.Spawn(ekv);

Keyvalues

Declared by CRagdollConstraint · 9
xfrictionfloat32 SetFloatCRagdollConstraint::m_xfriction
xmaxfloat32 SetFloatCRagdollConstraint::m_xmax
xminfloat32 SetFloatCRagdollConstraint::m_xmin
yfrictionfloat32 SetFloatCRagdollConstraint::m_yfriction
ymaxfloat32 SetFloatCRagdollConstraint::m_ymax
yminfloat32 SetFloatCRagdollConstraint::m_ymin
zfrictionfloat32 SetFloatCRagdollConstraint::m_zfriction
zmaxfloat32 SetFloatCRagdollConstraint::m_zmax
zminfloat32 SetFloatCRagdollConstraint::m_zmin
Inherited from base classes and components · 56
angleproceduralfloat32 SetFloatCBaseEntity
anglesproceduralqangle SetVectorCBaseEntity
attach1string SetStringCPhysConstraint::m_nameAttach1
attach2string SetStringCPhysConstraint::m_nameAttach2
attachedentity1ehandle SetStringCPhysConstraint::m_hAttach1
attachedentity2ehandle SetStringCPhysConstraint::m_hAttach2
attachment1string SetStringCPhysConstraint::m_nameAttachment1
attachment2string SetStringCPhysConstraint::m_nameAttachment2
avelocityqangle SetVectorCBaseEntity::m_vecAngVelocity
breaksoundsoundname SetStringCPhysConstraint::m_breakSound
casterproceduralehandle SetStringCBaseEntity
damagefilterstring SetStringCBaseEntity::m_iszDamageFilterName
disablelowviolenceboolean SetBoolCBaseEntity::m_bDisableLowViolence
disablereceiveshadowsproceduralint32 SetIntCBaseEntity
disableshadowsproceduralint32 SetIntCBaseEntity
effectsuint32 SetIntCBaseEntity::m_fEffects
forcelimitfloat32 SetFloatCPhysConstraint::m_forceLimit
frictionfloat32 SetFloatCBaseEntity::m_flFriction
globalnamestring SetStringCBaseEntity::m_iGlobalname
gravityfloat32 SetFloatCBaseEntity::m_flGravityScale
healthint32 SetIntCBaseEntity::m_iHealth
LagCompensateboolean SetBoolCBaseEntity::m_bLagCompensate
local.anglesqangle SetVectorCGameSceneNode::m_angRotation via m_CBodyComponent → m_pSceneNode
local.originnetwork_origin_cell_quantized_vector SetVectorCGameSceneNode::m_vecOrigin via m_CBodyComponent → m_pSceneNode
local.scalesproceduralvector SetVectorCGameSceneNode via m_CBodyComponent → m_pSceneNode
ltimefloat32 SetFloatCBaseEntity::m_flLocalTime
max_healthint32 SetIntCBaseEntity::m_iMaxHealth
modelproceduralhmodel SetStringCBaseEntity
ModelScaleproceduralfloat32 SetFloatCGameSceneNode via m_CBodyComponent → m_pSceneNode
MoveTypeuint8 SetIntCBaseEntity::m_MoveType
nextthinktick SetIntCBaseEntity::m_nNextThinkTick
nodamageforcesproceduralint32 SetIntCBaseEntity
originproceduralvector SetVectorCBaseEntity
ownerehandle SetStringCBaseEntity::m_hOwnerEntity
ownernameproceduralutlstring SetStringCBaseEntity
parentAttachmentNameutlstringtoken SetStringTokenCGameSceneNode::m_hierarchyAttachName via m_CBodyComponent → m_pSceneNode
parentnameproceduralehandle SetStringCGameSceneNode via m_CBodyComponent → m_pSceneNode
platform_typeuint8 SetIntCBaseEntity::m_nPlatformType
positionInLocalSpaceproceduralboolean SetBoolCGameSceneNode via m_CBodyComponent → m_pSceneNode
ResponseContextstring SetStringCBaseEntity::m_iszResponseContext
scaleproceduralfloat32 SetFloatCGameSceneNode via m_CBodyComponent → m_pSceneNode
scalesproceduralvector SetVectorCGameSceneNode via m_CBodyComponent → m_pSceneNode
snapobjectpositionsboolean SetBoolCPhysConstraint::m_bSnapObjectPositions
spawnflagsuint32 SetIntCBaseEntity::m_spawnflags
speedfloat32 SetFloatCBaseEntity::m_flSpeed
subclass_idutlstringtoken SetStringTokenCBaseEntity::m_nSubclassID
subclass_nameproceduralstring SetStringCBaseEntity
targetstring SetStringCBaseEntity::m_target
teamnumberuint8 SetIntCBaseEntity::m_iTeamNum
teleportfollowdistancefloat32 SetFloatCPhysConstraint::m_minTeleportDistance
torquelimitfloat32 SetFloatCPhysConstraint::m_torqueLimit
treat_entity1_as_infinite_massboolean SetBoolCPhysConstraint::m_bTreatEntity1AsInfiniteMass
useLocalOffsetproceduralboolean SetBoolCGameSceneNode via m_CBodyComponent → m_pSceneNode
useParentRenderBoundsproceduralboolean SetBoolCGameSceneNode via m_CBodyComponent → m_pSceneNode
velocitynetwork_quantized_vector SetVectorCBaseEntity::m_vecVelocity
vscriptsstring SetStringCBaseEntity::m_iszPrivateVScripts

Inputs

Declared by CRagdollConstraint · 0
None.
Inherited from base classes and components · 72
AddAttributestringCBaseEntity
AddContextstringCBaseEntity
AddModifierstringCBaseEntity
AlternativeSortingbooleanCBaseEntity
Breakno valueCPhysConstraint
ChangeSubclassstringCBaseEntity
ChangeTeam
Set the entity team number
int iTeamNumCBaseEntity
ClassNameMatches
Returns true if the entity's class matches the one given (no wildcard support)
string pClassName → bool retvalCBaseEntity
ClearContextno valueCBaseEntity
ClearParentno valueCBaseEntity
ConstraintBrokenno valueCPhysConstraint
DisableAngularConstraintno valueCPhysConstraint
DisableDamageForcesno valueCBaseEntity
DisableLinearConstraintno valueCPhysConstraint
DisablePlatformno valueCBaseEntity
DisableShadowno valueCBaseEntity
DispatchResponsestringCBaseEntity
EnableAngularConstraintno valueCPhysConstraint
EnableDamageForcesno valueCBaseEntity
EnableLinearConstraintno valueCPhysConstraint
EnablePlatformno valueCBaseEntity
EnableShadowno valueCBaseEntity
FindModelConfigEntity
Returns the model config entity attached to this entity by the specified name
string pConfigEntityName → ehandle retvalCBaseEntity
FireUser1stringCBaseEntity
FireUser2stringCBaseEntity
FireUser3stringCBaseEntity
FireUser4stringCBaseEntity
FollowEntitystringCBaseEntity
GetAbsAngles
Get the world orientation of this entity.
no value → qangle retvalCBaseEntity
GetAbsOrigin
The entity origin (absolute).
no value → vec3_worldspace retvalCBaseEntity
GetAbsScale
Get the world scale of this entity.
no value → float retvalCBaseEntity
GetAttachmentAngle
Return the Angle of the entity's attachment.
string pAttachment → qangle retvalCBaseEntity
GetAttachmentForward
Return the forward vector for the attachment
string pAttachment → vec3 retvalCBaseEntity
GetAttachmentLeft
Return the left vector for the attachment
string pAttachment → vec3 retvalCBaseEntity
GetAttachmentOrigin
Return the absolute position of the entity's attachment.
string pAttachment → vec3_worldspace retvalCBaseEntity
GetAttachmentUp
Return the up vector for the attachment
string pAttachment → vec3 retvalCBaseEntity
GetClassName
The entity class name
no value → string retvalCBaseEntity
GetLocalAngles
Get the local orientation of this entity.
no value → qangle retvalCBaseEntity
GetLocalScale
Get the local scale of this entity.
no value → float retvalCBaseEntity
GetOrigin
The entity origin (local)
no value → vec3 retvalCBaseEntity
GetTeamNumber
The entity team number
no value → int retvalCBaseEntity
IsModel
Returns true if the entity is using the given model, false otherwise
string strModel → bool retvalCBaseEntity
Killno valueCBaseEntity
KillConstrainedno valueCBaseEntity
KillHierarchyno valueCBaseEntity
NameMatches
Returns true if the entity name matches the given string. Wildcards are accepted.
string pNameOrWildcard → bool retvalCBaseEntity
PlatformFollowYawno valueCBaseEntity
PlatformIgnoreYawno valueCBaseEntity
RemoveAttributestringCBaseEntity
RemoveContextstringCBaseEntity
RemoveModifierstringCBaseEntity
SetAbsAngles
Set the world orientation of this entity.
qangle anglesCBaseEntity
SetAbsOrigin
Set the world origin of this entity.
vec3_worldspace vPosCBaseEntity
SetAbsScale
Set the world scale of this entity.
float flScaleCBaseEntity
SetDamageFilterstringCBaseEntity
SetLocalAngles
Set the local orientation of this entity. Use when you have a parent.
qangle anglesCBaseEntity
SetLocalOrigin
Set the local origin of this entity. Use when you have a parent.
vec3 vPosCBaseEntity
SetLocalScale
Set the local scale of this entity. Use when you have a parent.
float flScaleCBaseEntity
SetMotorTargetVelocityfloat32CPhysConstraint
SetMotorTorqueFactorfloat32CPhysConstraint
SetParentstringCBaseEntity
SetParentAttachmentstringCBaseEntity
SetParentAttachmentMaintainOffsetstringCBaseEntity
SetTeamint32CBaseEntity
TeamNumint32CBaseEntity
TeleportToPoint
Teleport the given entity to the specified position and orientation
vec3_worldspace vPositionCBaseEntity
TeleportToTransform
Teleport the given entity to the specified transform
transform_worldspace xTransformCBaseEntity
TurnMotorOffno valueCPhysConstraint
TurnMotorOnno valueCPhysConstraint
TurnOffno valueCPhysConstraint
TurnOnno valueCPhysConstraint
Useint32CBaseEntity

Outputs

Declared by CRagdollConstraint · 0
None.
Inherited from base classes and components · 6
OnBreakCPhysConstraint
OnKilledCBaseEntity
OnUser1CBaseEntity
OnUser2CBaseEntity
OnUser3CBaseEntity
OnUser4CBaseEntity

History

  1. 6722
    changed CRagdollConstraint datamap
    • key xmin (m_xmin): flags ["save","key"] → ["key"], offset 1280 → 1296
    • key xmax (m_xmax): flags ["save","key"] → ["key"], offset 1284 → 1300
    • key ymin (m_ymin): flags ["save","key"] → ["key"], offset 1288 → 1304
    • key ymax (m_ymax): flags ["save","key"] → ["key"], offset 1292 → 1308
    • key zmin (m_zmin): flags ["save","key"] → ["key"], offset 1296 → 1312
    • key zmax (m_zmax): flags ["save","key"] → ["key"], offset 1300 → 1316
    • key xfriction (m_xfriction): flags ["save","key"] → ["key"], offset 1304 → 1320
    • key yfriction (m_yfriction): flags ["save","key"] → ["key"], offset 1308 → 1324
    • key zfriction (m_zfriction): flags ["save","key"] → ["key"], offset 1312 → 1328
    changed CPhysConstraint datamap
    • base CLogicalEntity → CBaseEntity
    • − m_hJoint
    • − output OnBreak (m_OnBreak)
    • − input Break (InputBreak)
    • − input ConstraintBroken (InputOnBreak)
    • − input TurnOn (InputTurnOn)
    • − input TurnOff (InputTurnOff)
    • − input EnableLinearConstraint (InputEnableLinearConstraint)
    • − input DisableLinearConstraint (InputDisableLinearConstraint)
    • − input EnableAngularConstraint (InputEnableAngularConstraint)
    • − input DisableAngularConstraint (InputDisableAngularConstraint)
    • − input TurnMotorOn (InputTurnMotorOn)
    removed CLogicalEntity datamap
    removed CServerOnlyEntity datamap
    changed CBaseEntity datamap
    • − m_sUniqueHammerID
    • − m_pModifierProp
    • − key speed (m_flSpeed)
    • − m_flAnimTime
    • − m_flSimulationTime
    • − m_flCreateTime
    • − m_nLastThinkTick
    • − m_bDisabledContextThinks
    • − m_CScriptComponent
    • − m_aThinkFunctions
    • − m_ResponseContexts
    • − m_pSubclassVData
    removed CModifierProperty datamap
    removed CNetworkTransmitComponent datamap
    changed CGameSceneNode datamap
    • − m_flAbsScale
    • − m_flScale
    • − m_flClientLocalScale
    • − m_vRenderOrigin
    • − m_nodeToWorld
    • − m_pOwner
    • − m_pParent
    • − m_pChild
    • − m_pNextSibling
    • − m_nParentAttachmentOrBone
    • − m_bDirtyHierarchy
    • − m_bDirtyBoneMergeInfo
    removed CGameSceneNodeHandle datamap
    changed CBaseEntity inputs and outputs
    • + input AddAttribute string
    • + input AddContext string
    • + input AddModifier string
    • + input AddOutput string pParam
    • + input ChangeSubclass string
    • + input ClassMatches string entityType
    • + input ClearContext
    • + input ClearParent
    • + input DisableAutoSleeping
    • + input DisableDamageForces
    • + input DisablePlatform
    • + input DisableShadow