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Modding Database

Up to date with Steam · checked 11s ago· Viewing build 6726 (Sep 30 2026), not the latest

point_camera_vertical_fov

entityclass: CPointCameraVFOV →

4 keyvalues +63 inherited · 0 inputs +96 inherited · 0 outputs +5 inherited

Spawn it (tick keyvalues below to add them)
var entity = CBaseEntity.CreateByName("point_camera_vertical_fov")!;
var ekv = new CEntityKeyValues();
entity.Spawn(ekv);

Keyvalues

Declared by CPointCameraVFOV · 4
dof_far_blurryfloat32 SetFloatCPointCameraVFOV::m_flDofFarBlurry
dof_far_crispfloat32 SetFloatCPointCameraVFOV::m_flDofFarCrisp
dof_tilt_to_groundfloat32 SetFloatCPointCameraVFOV::m_flDofTiltToGround
VerticalFOVfloat32 SetFloatCPointCameraVFOV::m_flVerticalFOV
Inherited from base classes and components · 63
align_with_parentboolean SetBoolCPointCamera::m_bAlignWithParent
angleproceduralfloat32 SetFloatCBaseEntity
anglesproceduralqangle SetVectorCBaseEntity
aspectRatiofloat32 SetFloatCPointCamera::m_flAspectRatio
avelocityqangle SetVectorCBaseEntity::m_vecAngVelocity
casterproceduralehandle SetStringCBaseEntity
dac_dof_far_blurryfloat32 SetFloatCPointCamera::m_flDofFarBlurry
dac_dof_far_crispfloat32 SetFloatCPointCamera::m_flDofFarCrisp
dac_dof_tilt_to_groundfloat32 SetFloatCPointCamera::m_flDofTiltToGround
damagefilterstring SetStringCBaseEntity::m_iszDamageFilterName
disablelowviolenceboolean SetBoolCBaseEntity::m_bDisableLowViolence
disablereceiveshadowsproceduralint32 SetIntCBaseEntity
disableshadowsproceduralint32 SetIntCBaseEntity
dof_enabledboolean SetBoolCPointCamera::m_bDofEnabled
dof_near_blurryfloat32 SetFloatCPointCamera::m_flDofNearBlurry
dof_near_crispfloat32 SetFloatCPointCamera::m_flDofNearCrisp
effectsuint32 SetIntCBaseEntity::m_fEffects
fogColorcolor32 SetColorCPointCamera::m_FogColor
fogEnableboolean SetBoolCPointCamera::m_bFogEnable
fogEndfloat32 SetFloatCPointCamera::m_flFogEnd
fogMaxDensityfloat32 SetFloatCPointCamera::m_flFogMaxDensity
fogStartfloat32 SetFloatCPointCamera::m_flFogStart
FOVfloat32 SetFloatCPointCamera::m_FOV
frictionfloat32 SetFloatCBaseEntity::m_flFriction
globalnamestring SetStringCBaseEntity::m_iGlobalname
gravityfloat32 SetFloatCBaseEntity::m_flGravityScale
healthint32 SetIntCBaseEntity::m_iHealth
hltvUsableboolean SetBoolCPointCamera::m_bCanHLTVUse
LagCompensateboolean SetBoolCBaseEntity::m_bLagCompensate
local.anglesqangle SetVectorCGameSceneNode::m_angRotation via m_CBodyComponent → m_pSceneNode
local.originnetwork_origin_cell_quantized_vector SetVectorCGameSceneNode::m_vecOrigin via m_CBodyComponent → m_pSceneNode
local.scalesproceduralvector SetVectorCGameSceneNode via m_CBodyComponent → m_pSceneNode
ltimefloat32 SetFloatCBaseEntity::m_flLocalTime
max_healthint32 SetIntCBaseEntity::m_iMaxHealth
modelproceduralhmodel SetStringCBaseEntity
ModelScaleproceduralfloat32 SetFloatCGameSceneNode via m_CBodyComponent → m_pSceneNode
MoveTypeuint8 SetIntCBaseEntity::m_MoveType
nextthinktick SetIntCBaseEntity::m_nNextThinkTick
nodamageforcesproceduralint32 SetIntCBaseEntity
originproceduralvector SetVectorCBaseEntity
ownerehandle SetStringCBaseEntity::m_hOwnerEntity
ownernameproceduralutlstring SetStringCBaseEntity
parentAttachmentNameutlstringtoken SetStringTokenCGameSceneNode::m_hierarchyAttachName via m_CBodyComponent → m_pSceneNode
parentnameproceduralehandle SetStringCGameSceneNode via m_CBodyComponent → m_pSceneNode
platform_typeuint8 SetIntCBaseEntity::m_nPlatformType
positionInLocalSpaceproceduralboolean SetBoolCGameSceneNode via m_CBodyComponent → m_pSceneNode
resolutionfloat32 SetFloatCPointCamera::m_Resolution
ResponseContextstring SetStringCBaseEntity::m_iszResponseContext
scaleproceduralfloat32 SetFloatCGameSceneNode via m_CBodyComponent → m_pSceneNode
scalesproceduralvector SetVectorCGameSceneNode via m_CBodyComponent → m_pSceneNode
spawnflagsuint32 SetIntCBaseEntity::m_spawnflags
subclass_idutlstringtoken SetStringTokenCBaseEntity::m_nSubclassID
subclass_nameproceduralstring SetStringCBaseEntity
targetstring SetStringCBaseEntity::m_target
TeamNumint32 SetIntCBaseEntity::m_iInitialTeamNum
teamnumberuint8 SetIntCBaseEntity::m_iTeamNum
useLocalOffsetproceduralboolean SetBoolCGameSceneNode via m_CBodyComponent → m_pSceneNode
useParentRenderBoundsproceduralboolean SetBoolCGameSceneNode via m_CBodyComponent → m_pSceneNode
UseScreenAspectRatioboolean SetBoolCPointCamera::m_bUseScreenAspectRatio
velocitynetwork_quantized_vector SetVectorCBaseEntity::m_vecVelocity
vscriptsstring SetStringCBaseEntity::m_iszPrivateVScripts
zFarfloat32 SetFloatCPointCamera::m_flZFar
zNearfloat32 SetFloatCPointCamera::m_flZNear

Inputs

Declared by CPointCameraVFOV · 0
None.
Inherited from base classes and components · 96
Activateno valueCPointCamera
AddAttributestringCBaseEntity
AddContextstringCBaseEntity
AddModifierstringCBaseEntity
AddOutputstring pParamCBaseEntity
ChangeFOVstringCPointCamera
ChangeSubclassstringCBaseEntity
ChangeTeam
Set the entity team number
int iTeamNumCBaseEntity
ClassMatches
Check the type of an entity. Includes base classes.
string entityType → bool retvalCBaseEntity
ClassNameMatches
Returns true if the entity's class matches the one given (no wildcard support)
string pClassName → bool retvalCBaseEntity
ClearContextno valueCBaseEntity
ClearParentno valueCBaseEntity
Deactivateno valueCPointCamera
DisableAutoSleepingno valueCBaseEntity
DisableDamageForcesno valueCBaseEntity
DisableDOFno valueCPointCamera
DisablePlatformno valueCBaseEntity
DisableShadowno valueCBaseEntity
DispatchResponsestringCBaseEntity
EnableAutoSleepingno valueCBaseEntity
EnableDamageForcesno valueCBaseEntity
EnableDOFno valueCPointCamera
EnablePlatformno valueCBaseEntity
EnableShadowno valueCBaseEntity
FindModelConfigEntity
Returns the model config entity attached to this entity by the specified name
string pConfigEntityName → ehandle retvalCBaseEntity
FireUser1no valueCBaseEntity
FireUser2no valueCBaseEntity
FireUser3no valueCBaseEntity
FireUser4no valueCBaseEntity
FollowEntitystringCBaseEntity
GetAbsAngles
Get the world orientation of this entity.
no value → qangle retvalCBaseEntity
GetAbsOrigin
The entity origin (absolute).
no value → vec3_worldspace retvalCBaseEntity
GetAbsScale
Get the world scale of this entity.
no value → float retvalCBaseEntity
GetAbsTransform
The entity origin transform (absolute).
no value → transform_worldspace retvalCBaseEntity
GetAllChildren
Returns the children in hierarchy.
no value → array<ehandle> retvalCBaseEntity
GetAttachmentAngle
Return the Angle of the entity's attachment.
string pAttachment → qangle retvalCBaseEntity
GetAttachmentForward
Return the forward vector for the attachment
string pAttachment → vec3 retvalCBaseEntity
GetAttachmentLeft
Return the left vector for the attachment
string pAttachment → vec3 retvalCBaseEntity
GetAttachmentOrigin
Return the absolute position of the entity's attachment.
string pAttachment → vec3_worldspace retvalCBaseEntity
GetAttachmentUp
Return the up vector for the attachment
string pAttachment → vec3 retvalCBaseEntity
GetClassName
The entity class name
no value → string retvalCBaseEntity
GetDebugString
Get a debug string identifying the entity. Safe for null entities. This string cannot be used for looking up the entity. Should not be used for anything except logging.
no value → string retvalCBaseEntity
GetEyePosition
The entity eye position.
no value → vec3_worldspace retvalCBaseEntity
GetForward
The forward vector of the entity.
no value → vec3 retvalCBaseEntity
GetGravityDirection
The current gravity direction for the entity.
no value → vec3 retvalCBaseEntity
GetLeft
The left vector of the entity.
no value → vec3 retvalCBaseEntity
GetLocalAngles
Get the local orientation of this entity.
no value → qangle retvalCBaseEntity
GetLocalOrigin
The entity origin (local). Use when you have a parent.
no value → vec3 retvalCBaseEntity
GetLocalScale
Get the local scale of this entity.
no value → float retvalCBaseEntity
GetLocalTransform
The entity origin transform (local). Use when you have a parent.
no value → transform retvalCBaseEntity
GetMoveParent
Get the entity's move parent (may not be the top level movement entity).
no value → ehandle retvalCBaseEntity
GetName
Get the name of the entity.
no value → entity_name retvalCBaseEntity
GetRootMoveParent
Get the root move parent for the entity (traverses the hierarchy until it reaches the ancestor that controls the final transform).
no value → ehandle retvalCBaseEntity
GetTeamNumber
The entity team number
no value → int retvalCBaseEntity
GetUp
The up vector of the entity.
no value → vec3 retvalCBaseEntity
GetVelocity
The linear velocity for the entity.
no value → vec3 retvalCBaseEntity
GetWorldSpaceCenter
The entity worldspace center.
no value → vec3_worldspace retvalCBaseEntity
IsModel
Returns true if the entity is using the given model, false otherwise
string strModel → bool retvalCBaseEntity
IsMotionEnabled
Returns true if the entity is motion-enabled (i.e. its ideal motion type is dynamic). Note that the entity may still end up keyframed in some cases, e.g. if it's hierarchically attached to another keyframed entity.
no value → bool retvalCBaseEntity
Killno valueCBaseEntity
KillConstrainedno valueCBaseEntity
KillHierarchyno valueCBaseEntity
NameMatches
Returns true if the entity name matches the given string. Wildcards are accepted.
string pNameOrWildcard → bool retvalCBaseEntity
PlatformFollowYawno valueCBaseEntity
PlatformIgnoreYawno valueCBaseEntity
RemoveAttributestringCBaseEntity
RemoveContextstringCBaseEntity
RemoveModifierstringCBaseEntity
SetAbsAngles
Set the world orientation of this entity.
qangle anglesCBaseEntity
SetAbsOrigin
Set the world origin of this entity.
vec3_worldspace vPosCBaseEntity
SetAbsScale
Set the world scale of this entity.
float flScaleCBaseEntity
SetDamageFilterstringCBaseEntity
SetDOFFarBlurryfloatCPointCamera
SetDOFFarCrispfloatCPointCamera
SetDOFNearBlurryfloatCPointCamera
SetDOFNearCrispfloatCPointCamera
SetDOFTiltToGroundfloatCPointCamera
SetKinematicbool bKinematicCBaseEntity
SetLocalAngles
Set the local orientation of this entity. Use when you have a parent.
qangle anglesCBaseEntity
SetLocalOrigin
Set the local origin of this entity. Use when you have a parent.
vec3 vPosCBaseEntity
SetLocalScale
Set the local scale of this entity. Use when you have a parent.
float flScaleCBaseEntity
SetOffno valueCPointCamera
SetOnno valueCPointCamera
SetOnAndTurnOthersOffno valueCPointCamera
SetParent
Set the parent of this entity.
ehandle pNewParentCBaseEntity
SetParentAttachmentstringCBaseEntity
SetParentAttachmentMaintainOffsetstringCBaseEntity
SetParentMaintainOffset
Set the parent of this entity and maintain offsets.
ehandle pNewParent, string sAttachBoneNameCBaseEntity
SetParentWithOffset
Set the parent of this entity (with offset).
ehandle pNewParent, string sAttachBoneName, transform xAttachOffsetCBaseEntity
SetScalefloat flValueCBaseEntity
SetTeamintCBaseEntity
TeamNumintCBaseEntity
TeleportToPoint
Teleport the given entity to the specified position and orientation
vec3_worldspace vPositionCBaseEntity
TeleportToTransform
Teleport the given entity to the specified transform
transform_worldspace xTransformCBaseEntity
UseintCBaseEntity
WasThrownByPlayer
Returns true if the entity was recently thrown by the player
no value → bool retvalCBaseEntity

Outputs

Declared by CPointCameraVFOV · 0
None.
Inherited from base classes and components · 5
OnKilledCBaseEntity
OnUser1CBaseEntity
OnUser2CBaseEntity
OnUser3CBaseEntity
OnUser4CBaseEntity

History

  1. 6722
    changed CPointCameraVFOV datamap
    • key VerticalFOV (m_flVerticalFOV): flags ["save","key"] → ["key"], offset 1280 → 1296
    • key dof_far_crisp (m_flDofFarCrisp): flags ["save","key"] → ["key"], offset 1248 → 1264
    • key dof_far_blurry (m_flDofFarBlurry): flags ["save","key"] → ["key"], offset 1252 → 1268
    • key dof_tilt_to_ground (m_flDofTiltToGround): flags ["save","key"] → ["key"], offset 1256 → 1272
    changed CPointCamera datamap
    • − m_bActive
    • − m_bIsOn
    • − m_bNoSky
    • − m_fBrightness
    • − m_TargetFOV
    • − m_DegreesPerSecond
    • − m_pNext
    • − input ChangeFOV (InputChangeFOV)
    • − input SetOnAndTurnOthersOff (InputSetOnAndTurnOthersOff)
    • − input SetOn (InputSetOn)
    • − input SetOff (InputSetOff)
    • − input Activate (InputForceActive)
    changed CBaseEntity datamap
    • − m_sUniqueHammerID
    • − m_pModifierProp
    • − key speed (m_flSpeed)
    • − m_flAnimTime
    • − m_flSimulationTime
    • − m_flCreateTime
    • − m_nLastThinkTick
    • − m_bDisabledContextThinks
    • − m_CScriptComponent
    • − m_aThinkFunctions
    • − m_ResponseContexts
    • − m_pSubclassVData
    added CBodyComponent datamap
    changed CGameSceneNode datamap
    • − m_flAbsScale
    • − m_flScale
    • − m_flClientLocalScale
    • − m_vRenderOrigin
    • − m_nodeToWorld
    • − m_pOwner
    • − m_pParent
    • − m_pChild
    • − m_pNextSibling
    • − m_nParentAttachmentOrBone
    • − m_bDirtyHierarchy
    • − m_bDirtyBoneMergeInfo
    added CPointCamera inputs and outputs
    changed CBaseEntity inputs and outputs
    • + input AddAttribute string
    • + input AddContext string
    • + input AddModifier string
    • + input AddOutput string pParam
    • + input ChangeSubclass string
    • + input ClassMatches string entityType
    • + input ClearContext
    • + input ClearParent
    • + input DisableAutoSleeping
    • + input DisableDamageForces
    • + input DisablePlatform
    • + input DisableShadow