Named in the code or data of server, client.
AbilityCastFailedEvent[GameEventHandler("ability_cast_failed")]
public HookResult OnAbilityCastFailed(AbilityCastFailedEvent args) {
// args.EntindexAbility, args.Reason
return HookResult.Continue;
}| Field | Type | Deadworks property | Valve's comment |
| entindex_ability | long | EntindexAbility int | |
| reason | long | Reason int |