Named in the code or data of server.
CurrencyMissedEvent[GameEventHandler("currency_missed")]
public HookResult OnCurrencyMissed(CurrencyMissedEvent args) {
// args.EntindexPlayer, args.Type, args.Amount
return HookResult.Continue;
}| Field | Type | Deadworks property | Valve's comment |
| entindex_player | long | EntindexPlayer int | |
| type | short | Type int | |
| amount | long | Amount int |