Named in the code or data of server, client.
HltvFixedEvent[GameEventHandler("hltv_fixed")]
public HookResult OnHltvFixed(HltvFixedEvent args) {
// args.Posx, args.Posy, args.Posz, args.Theta, args.Phi, args.Offset, args.Fov, args.Target
return HookResult.Continue;
}| Field | Type | Deadworks property | Valve's comment |
| posx | long | Posx int | camera position in world |
| posy | long | Posy int | |
| posz | long | Posz int | |
| theta | short | Theta int | camera angles |
| phi | short | Phi int | |
| offset | short | Offset int | |
| fov | float | Fov float | |
| target | player_controller | Target CBasePlayerController? | follow this player |