Named in the code or data of server, client.
InstructorCloseLessonEvent[GameEventHandler("instructor_close_lesson")]
public HookResult OnInstructorCloseLesson(InstructorCloseLessonEvent args) {
// args.Userid, args.HintName
return HookResult.Continue;
}| Field | Type | Deadworks property | Valve's comment |
| userid | player_controller | Userid CBasePlayerController? | The player who this lesson is intended for |
| hint_name | string | HintName string | Name of the lesson to start. Must match instructor_lesson.txt |