Named in the code or data of client.
LocalPlayerAbilityCooldownEndChangedEvent[GameEventHandler("local_player_ability_cooldown_end_changed")]
public HookResult OnLocalPlayerAbilityCooldownEndChanged(LocalPlayerAbilityCooldownEndChangedEvent args) {
// args.EntindexAbility
return HookResult.Continue;
}| Field | Type | Deadworks property | Valve's comment |
| entindex_ability | long | EntindexAbility int |