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Modding Database

Up to date with Steam · checked 9s ago· Viewing build 6736 (Oct 02 2026), not the latest

player_connect_full

game event

Declared in core.gameevents

Named in the code or data of server, client.

Deadworks (C#), as PlayerConnectFullEvent
[GameEventHandler("player_connect_full")]
public HookResult OnPlayerConnectFull(PlayerConnectFullEvent args) {
	// args.Userid
	return HookResult.Continue;
}

Fields

FieldTypeDeadworks propertyValve's comment
useridplayer_controller
Userid CBasePlayerController?
user ID on server (unique on server)

History

  1. 6696–6745first dumped