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Modding Database

Up to date with Steam · checked 15s ago· Viewing build 6728 (Oct 01 2026), not the latest

teamplay_broadcast_audio

game event

Declared in core.gameevents

Not named anywhere in the server, client or engine binaries. It may be fired by scripts, or not at all.

Deadworks (C#), as TeamplayBroadcastAudioEvent
[GameEventHandler("teamplay_broadcast_audio")]
public HookResult OnTeamplayBroadcastAudio(TeamplayBroadcastAudioEvent args) {
	// args.Team, args.Sound
	return HookResult.Continue;
}

Fields

FieldTypeDeadworks propertyValve's comment
teambyte
Team int
unique team id
soundstring
Sound string
name of the sound to emit

History

  1. 6722–6745changed
    • referenced_by −client
  2. 6696–6701first dumped