Not named anywhere in the server, client or engine binaries. It may be fired by scripts, or not at all.
VotePassedEvent[GameEventHandler("vote_passed")]
public HookResult OnVotePassed(VotePassedEvent args) {
// args.Details, args.Param1, args.Team
return HookResult.Continue;
}| Field | Type | Deadworks property | Valve's comment |
| details | string | Details string | |
| param1 | string | Param1 string | |
| team | byte | Team int |