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Modding Database

Up to date with Steam · checked 12s ago· Viewing build 6738 (Oct 02 2026), not the latest

ability_afterburn/modifier_afterburn_dot

Burning from Afterburnmodifier

class modifier_afterburn_dot · defined in ability_afterburn (Afterburn) at m_AutoIntrinsicModifiers.0.m_AfterburnDotModifier

Deadworks (C#)
pawn.AddModifier("ability_afterburn/modifier_afterburn_dot", new Dictionary<string, float> {
	["OutgoingTechDamagePercent"] = 0f,
});

Ability values

Read from Afterburn's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.

ValueEnglish labelAbility's value
OutgoingTechDamagePercentSpirit Damage0

VData

_class"modifier_afterburn_dot"
m_bIsHiddenfalse
m_nAttributes"MODIFIER_ATTRIBUTE_MULTIPLE"
m_sStartSound""
_my_subclass_name"modifier_afterburn_dot"
m_nEnabledStateMask"MODIFIER_STATE_AFTERBURNING"
m_sAfterburnParticle"particles/abilities/inferno/inferno_afterburn_debuff.vpcf"
m_eDrawOverheadStatus"OVERHEAD_DRAW_FOR_CASTER_ONLY"
m_eHudDisplayLocation"DISPLAY_HUD_NONE"
m_sAmbientLoopingSound"Inferno.Afterburn.Modifier.Lp"
m_strSmallIconCssClass"afterburn_dot"
m_nStatusEffectPriority50
m_strParticleStatusEffect"particles/status_fx/status_fx_afterburn.vpcf"
m_eModifierDisplayLocaiton"MODIFIER_DISPLAY_HEALTHBAR"

History

  1. 6696–6745first dumped