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Modding Database

Up to date with Steam · checked 29s ago· Viewing build 6738 (Oct 02 2026), not the latest

ability_druid_plant_healing_tree/druid_healing_tree_aura

modifier

class modifier_base_aura · defined in ability_druid_plant_healing_tree at m_HealingAuraModifier

Deadworks (C#)
pawn.AddModifier("ability_druid_plant_healing_tree/druid_healing_tree_aura");

VData

_class"modifier_base_aura"
m_flAuraRadius0
_my_subclass_name"druid_healing_tree_aura"
m_iAuraSearchType"CITADEL_UNIT_TARGET_ALL"
m_strParticleEffect"particles/abilities/engineer/engineer_mobile_heal_aura.vpcf"
m_modifierProvidedByAura
4 keys
{
  "_class": "modifier_base",
  "_my_subclass_name": "modifier_druid_healing",
  "m_strParticleEffect": "",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "HealingAuraHealthPerSecond"
  ]
}

History

  1. 6722–6745added