ability_druid_plant_healing_tree/modifier_druid_fruit_heal
modifierclass modifier_heal_entity · defined in ability_druid_plant_healing_tree at m_HealingFruitModifier
Deadworks (C#)
pawn.AddModifier("ability_druid_plant_healing_tree/modifier_druid_fruit_heal");VData
| _class | "modifier_heal_entity" |
| m_flFlatHeal | 100 |
| _my_subclass_name | "modifier_druid_fruit_heal" |
| m_strParticleEffect | "particles/upgrades/melee_charge_proc.vpcf" |