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Modding Database

Up to date with Steam · checked 13s ago· Viewing build 6736 (Oct 02 2026), not the latest

ability_familiar_ability01/staring

modifier

class citadel_modifier_familiar_staring · defined in ability_familiar_ability01 (Naptime) at m_StaringModifier

Deadworks (C#)
pawn.AddModifier("ability_familiar_ability01/staring", new Dictionary<string, float> {
	["MoveSpeedAndDashSlowPct"] = 20f,
});

Ability values

Read from Naptime's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.

ValueEnglish labelAbility's value
MoveSpeedAndDashSlowPctMove/Dash Slow20

VData

_class"citadel_modifier_familiar_staring"
m_bIsHiddentrue
m_eDebuffType"MODIFIER_DEBUFF_NO"
_my_subclass_name"staring"
m_sAmbientLoopingSound"Familiar.Naptime.Warning.Lp"
m_strParticleStatusEffect""

History

  1. 6696–6745first dumped