ability_familiar_primary_weapon_bubblegun/tiny
modifierclass modifier_tiny_character · defined in ability_familiar_primary_weapon_bubblegun (Gun Damage) at m_AutoIntrinsicModifiers.0
Deadworks (C#)
pawn.AddModifier("ability_familiar_primary_weapon_bubblegun/tiny");VData
| _class | "modifier_tiny_character" |
| m_bIsHidden | true |
| _my_subclass_name | "tiny" |